Feat: massive changes to definition of components
This change switches back to the original `ctx<props>` syntax for commponents. This lets lifetime elision to remove the need to match exactly which lifetime (props or ctx) gets carried to the output. As such, `Props` is currently required to be static. It *is* possible to loosen this restriction, and will be done in the future, though only through adding metadata about the props through the Props derive macro. Implementing the IS_STATIC trait is unsafe, so the derive macro will do it through some heuristics. For now, this unlocks sharing vnodes from parents to children, enabling pass-thru components, fragments, portals, etc.
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@@ -16,7 +16,7 @@ fn main() {
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};
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}
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static Example: FC<()> = |ctx, props| {
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static Example: FC<()> = |ctx| {
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let nodes = ctx.children();
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//
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@@ -26,43 +26,3 @@ static Example: FC<()> = |ctx, props| {
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}
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}
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};
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#[derive(Clone, Copy)]
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struct MyContext<'a, T> {
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props: &'a T,
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inner: &'a Scope,
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}
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impl<'a, T> MyContext<'a, T> {
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fn children(&self) -> Vec<VNode<'a>> {
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todo!()
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}
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pub fn render2<F: for<'b> FnOnce(&'b NodeCtx<'a>) -> VNode<'a> + 'a>(
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&self,
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lazy_nodes: LazyNodes<'a, F>,
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) -> VNode<'a> {
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self.inner.render2(lazy_nodes)
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}
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}
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impl<'a, T> Deref for MyContext<'a, T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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self.props
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}
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}
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struct MyProps {
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title: String,
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}
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fn example(scope: MyContext<MyProps>) -> VNode {
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let childs = scope.children();
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scope.inner.render2(rsx! {
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div {
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"{scope.title}"
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{childs}
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}
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})
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}
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