Feat: massive changes to definition of components

This change switches back to the original `ctx<props>` syntax for
commponents. This lets lifetime elision to remove the need to match
exactly which lifetime (props or ctx) gets  carried to the output. As
such, `Props` is currently required to be static. It *is* possible to
loosen this restriction, and will be done in the future, though only
through adding metadata about the props through the Props derive
macro. Implementing the IS_STATIC trait is unsafe, so the derive macro
will do it through some heuristics.

For now, this unlocks sharing vnodes from parents to children, enabling
pass-thru components, fragments, portals, etc.
This commit is contained in:
Jonathan Kelley committed 2021-06-01 18:33:15 -04:00
1 parent c1fd848f89
commit 508c560320
82 files changed
+692 -558

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@@ -43,7 +43,7 @@ mod baller {
use super::*;
pub struct BallerProps {}
pub fn Baller(ctx: Context, props: &()) -> DomTree {
pub fn Baller(ctx: Context<()>) -> VNode {
todo!()
}
}
@@ -53,7 +53,7 @@ pub struct TallerProps {
a: &'static str,
}
pub fn Taller(ctx: Context, props: &TallerProps) -> DomTree {
pub fn Taller(ctx: Context<TallerProps>) -> VNode {
let b = true;
todo!()
}