Feat: massive changes to definition of components
This change switches back to the original `ctx<props>` syntax for commponents. This lets lifetime elision to remove the need to match exactly which lifetime (props or ctx) gets carried to the output. As such, `Props` is currently required to be static. It *is* possible to loosen this restriction, and will be done in the future, though only through adding metadata about the props through the Props derive macro. Implementing the IS_STATIC trait is unsafe, so the derive macro will do it through some heuristics. For now, this unlocks sharing vnodes from parents to children, enabling pass-thru components, fragments, portals, etc.
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@@ -90,7 +90,7 @@ fn main() {}
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// div(bump)
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// .attr("class", "edit")
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// .child(text("Hello"))
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// .child(text(ctx.props.text.as_ref()))
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// .child(text(ctx.ctx.text.as_ref()))
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// .finish()
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// })
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// }
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@@ -123,7 +123,7 @@ fn main() {}
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// _ => html! { <div> </div> },
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// };
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// if ctx.props.blah {
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// if ctx.ctx.blah {
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// html! { <div> </div> }
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// } else {
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// tex
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