Feat: massive changes to definition of components

This change switches back to the original `ctx<props>` syntax for
commponents. This lets lifetime elision to remove the need to match
exactly which lifetime (props or ctx) gets  carried to the output. As
such, `Props` is currently required to be static. It *is* possible to
loosen this restriction, and will be done in the future, though only
through adding metadata about the props through the Props derive
macro. Implementing the IS_STATIC trait is unsafe, so the derive macro
will do it through some heuristics.

For now, this unlocks sharing vnodes from parents to children, enabling
pass-thru components, fragments, portals, etc.
This commit is contained in:
Jonathan Kelley committed 2021-06-01 18:33:15 -04:00
1 parent c1fd848f89
commit 508c560320
82 files changed
+692 -558

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+1 -1
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@@ -3,7 +3,7 @@
//!
//! Note - using the builder pattern does not required the Properties trait to be implemented - the only thing that matters is
//! if the type suppports PartialEq. The Properties trait is used by the rsx! and html! macros to generate the type-safe builder
//! that ensures compile-time required and optional fields on props.
//! that ensures compile-time required and optional fields on ctx.
use crate::innerlude::FC;
+3 -3
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@@ -15,7 +15,7 @@ impl DebugRenderer {
///
/// This means that the root component must either consumes its own context, or statics are used to generate the page.
/// The root component can access things like routing in its context.
pub fn new(root: impl for<'a> Fn(Context<'a>, &'a ()) -> DomTree + 'static) -> Self {
pub fn new(root: impl for<'a> Fn(Context<'a, ()>) -> VNode + 'static) -> Self {
Self::new_with_props(root, ())
}
@@ -24,7 +24,7 @@ impl DebugRenderer {
///
/// A VDom is automatically created. If you want more granular control of the VDom, use `from_vdom`
pub fn new_with_props<T: Properties + 'static>(
root: impl for<'a> Fn(Context<'a>, &'a T) -> DomTree + 'static,
root: impl for<'a> Fn(Context<'a, T>) -> VNode + 'static,
root_props: T,
) -> Self {
Self::from_vdom(VirtualDom::new_with_props(root, root_props))
@@ -78,7 +78,7 @@ mod tests {
#[test]
fn ensure_creation() -> Result<(), ()> {
// static Example: FC<()> = |ctx, props| {
// static Example: FC<()> = |ctx| {
// //
// ctx.render(html! { <div> "hello world" </div> })
// };
+4 -4
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@@ -65,22 +65,22 @@ pub struct DiffMachine<'a> {
}
pub enum LifeCycleEvent<'a> {
Mount {
caller: Weak<dyn for<'r> Fn(Context<'r>) -> DomTree + 'a>,
caller: Weak<dyn Fn(&Scope) -> VNode + 'a>,
stable_scope_addr: Weak<VCompAssociatedScope>,
root_id: u32,
},
PropsChanged {
caller: Weak<dyn for<'r> Fn(Context<'r>) -> DomTree + 'a>,
caller: Weak<dyn Fn(&Scope) -> VNode + 'a>,
stable_scope_addr: Weak<VCompAssociatedScope>,
root_id: u32,
},
SameProps {
caller: Weak<dyn for<'r> Fn(Context<'r>) -> DomTree + 'a>,
caller: Weak<dyn Fn(&Scope) -> VNode + 'a>,
stable_scope_addr: Weak<VCompAssociatedScope>,
root_id: u32,
},
Replace {
caller: Weak<dyn for<'r> Fn(Context<'r>) -> DomTree + 'a>,
caller: Weak<dyn Fn(&Scope) -> VNode + 'a>,
old_scope: Weak<VCompAssociatedScope>,
new_scope: Weak<VCompAssociatedScope>,
root_id: u32,
+11 -11
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@@ -48,8 +48,8 @@ mod use_state_def {
/// }
/// }
/// ```
pub fn use_state<'a, 'c, T: 'static, F: FnOnce() -> T>(
ctx: &'c Context<'a>,
pub fn use_state<'a, 'c, T: 'static, F: FnOnce() -> T, P: 'static>(
ctx: &'c Context<'a, P>,
initial_state_fn: F,
) -> (&'a T, &'a Rc<dyn Fn(T)>) {
ctx.use_hook(
@@ -169,8 +169,8 @@ mod new_use_state_def {
/// }
/// }
/// ```
pub fn use_state_new<'a, 'c, T: 'static, F: FnOnce() -> T>(
ctx: &'c Context<'a>,
pub fn use_state_new<'a, 'c, T: 'static, F: FnOnce() -> T, P: 'static>(
ctx: &'c Context<'a, P>,
initial_state_fn: F,
) -> &'a UseState<T> {
ctx.use_hook(
@@ -246,8 +246,8 @@ mod use_ref_def {
/// To change it, use modify.
/// Modifications to this value do not cause updates to the component
/// Attach to inner context reference, so context can be consumed
pub fn use_ref<'a, T: 'static>(
ctx: Context<'a>,
pub fn use_ref<'a, T: 'static, P>(
ctx: Context<'a, P>,
initial_state_fn: impl FnOnce() -> T + 'static,
) -> &'a RefCell<T> {
ctx.use_hook(|| RefCell::new(initial_state_fn()), |state| &*state, |_| {})
@@ -270,11 +270,11 @@ mod use_reducer_def {
///
/// This is behaves almost exactly the same way as React's "use_state".
///
pub fn use_reducer<'a, 'c, State: 'static, Action: 'static>(
ctx: &'c Context<'a>,
pub fn use_reducer<'a, 'c, State: 'static, Action: 'static, P: 'static>(
ctx: &'c Context<'a, P>,
initial_state_fn: impl FnOnce() -> State,
_reducer: impl Fn(&mut State, Action),
) -> (&'a State, &'a impl Fn(Action)) {
) -> (&'a State, &'a Box<dyn Fn(Action)>) {
ctx.use_hook(
move || UseReducer {
new_val: Rc::new(RefCell::new(None)),
@@ -320,7 +320,7 @@ mod use_reducer_def {
}
// #[allow(unused)]
// static Example: FC<()> = |ctx, props| {
// static Example: FC<()> = |ctx| {
// let (count, reduce) = use_reducer(
// &ctx,
// || 0,
@@ -347,7 +347,7 @@ mod use_reducer_def {
}
}
pub fn use_is_initialized(ctx: Context) -> bool {
pub fn use_is_initialized<P>(ctx: Context<P>) -> bool {
let val = use_ref(ctx, || false);
match *val.borrow() {
true => true,
+5 -5
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@@ -16,8 +16,8 @@
//! #[derive(Properties)]
//! struct Props { name: String }
//!
//! fn Example(ctx: Context, props: &Props) -> DomTree {
//! html! { <div> "Hello {props.name}!" </div> }
//! fn Example(ctx: Context, props: &Props) -> VNode {
//! html! { <div> "Hello {ctx.name}!" </div> }
//! }
//! ```
//! Components need to take a "Context" parameter which is generic over some properties. This defines how the component can be used
@@ -31,8 +31,8 @@
//! #[derive(Properties)]
//! struct Props { name: String }
//!
//! static Example: FC<Props> = |ctx, props| {
//! html! { <div> "Hello {props.name}!" </div> }
//! static Example: FC<Props> = |ctx| {
//! html! { <div> "Hello {ctx.name}!" </div> }
//! }
//! ```
//!
@@ -101,7 +101,7 @@ pub(crate) mod innerlude {
pub use crate::patch::*;
pub use crate::virtual_dom::*;
pub type FC<P> = for<'scope> fn(Context<'scope>, &'scope P) -> DomTree;
pub type FC<P> = fn(Context<P>) -> VNode;
// Re-export the FC macro
pub use crate as dioxus;
+36 -28
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@@ -4,7 +4,7 @@ use std::{any::Any, borrow::BorrowMut, intrinsics::transmute, u128};
use crate::{
events::VirtualEvent,
innerlude::{DomTree, Properties, VComponent, FC},
innerlude::{Properties, VComponent, FC},
nodes::{Attribute, Listener, NodeKey, VNode},
prelude::VElement,
virtual_dom::NodeCtx,
@@ -477,7 +477,7 @@ where
/// .iter_child((0..10).map(|f| span(&b).finish())
/// .finish();
/// ```
pub fn iter_child(mut self, nodes: impl IntoIterator<Item = impl IntoDomTree<'a>>) -> Self {
pub fn iter_child(mut self, nodes: impl IntoIterator<Item = impl IntoVNode<'a>>) -> Self {
for item in nodes {
let child = item.into_vnode(&self.ctx);
self.children.push(child);
@@ -486,13 +486,13 @@ where
}
}
impl IntoIterator for DomTree {
type Item = DomTree;
type IntoIter = std::iter::Once<Self::Item>;
fn into_iter(self) -> Self::IntoIter {
std::iter::once(self)
}
}
// impl IntoIterator for VNode {
// type Item = VNode;
// type IntoIter = std::iter::Once<Self::Item>;
// fn into_iter(self) -> Self::IntoIter {
// std::iter::once(self)
// }
// }
impl<'a> IntoIterator for VNode<'a> {
type Item = VNode<'a>;
@@ -501,23 +501,30 @@ impl<'a> IntoIterator for VNode<'a> {
std::iter::once(self)
}
}
impl<'a> IntoDomTree<'a> for VNode<'a> {
impl<'a> IntoVNode<'a> for VNode<'a> {
fn into_vnode(self, ctx: &NodeCtx<'a>) -> VNode<'a> {
self
}
}
pub trait IntoDomTree<'a> {
impl<'a> IntoVNode<'a> for &VNode<'a> {
fn into_vnode(self, ctx: &NodeCtx<'a>) -> VNode<'a> {
// cloning is cheap since vnodes are just references into bump arenas
self.clone()
}
}
pub trait IntoVNode<'a> {
fn into_vnode(self, ctx: &NodeCtx<'a>) -> VNode<'a>;
}
pub trait DomTreeBuilder<'a, G>: IntoIterator<Item = G>
pub trait VNodeBuilder<'a, G>: IntoIterator<Item = G>
where
G: IntoDomTree<'a>,
G: IntoVNode<'a>,
{
}
impl<'a, F> DomTreeBuilder<'a, LazyNodes<'a, F>> for LazyNodes<'a, F> where
impl<'a, F> VNodeBuilder<'a, LazyNodes<'a, F>> for LazyNodes<'a, F> where
F: for<'b> FnOnce(&'b NodeCtx<'a>) -> VNode<'a> + 'a
{
}
@@ -527,15 +534,15 @@ impl<'a, F> DomTreeBuilder<'a, LazyNodes<'a, F>> for LazyNodes<'a, F> where
// ----
// let nodes = ctx.render(rsx!{ ... };
// rsx! { {nodes } }
impl<'a> IntoDomTree<'a> for DomTree {
fn into_vnode(self, _ctx: &NodeCtx<'a>) -> VNode<'a> {
self.root
}
}
// impl<'a> IntoVNode<'a> for VNode {
// fn into_vnode(self, _ctx: &NodeCtx<'a>) -> VNode<'a> {
// self.root
// }
// }
// Wrap the the node-builder closure in a concrete type.
// ---
// This is a bit of a hack to implement the IntoDomTree trait for closure types.
// This is a bit of a hack to implement the IntoVNode trait for closure types.
pub struct LazyNodes<'a, G>
where
G: for<'b> FnOnce(&'b NodeCtx<'a>) -> VNode<'a> + 'a,
@@ -561,7 +568,7 @@ where
// ---
// let nodes = rsx!{ ... };
// rsx! { {nodes } }
impl<'a, G> IntoDomTree<'a> for LazyNodes<'a, G>
impl<'a, G> IntoVNode<'a> for LazyNodes<'a, G>
where
G: for<'b> FnOnce(&'b NodeCtx<'a>) -> VNode<'a> + 'a,
{
@@ -581,13 +588,13 @@ where
std::iter::once(self)
}
}
impl<'a> IntoDomTree<'a> for () {
impl<'a> IntoVNode<'a> for () {
fn into_vnode(self, ctx: &NodeCtx<'a>) -> VNode<'a> {
VNode::Suspended
}
}
impl<'a> IntoDomTree<'a> for Option<()> {
impl<'a> IntoVNode<'a> for Option<()> {
fn into_vnode(self, ctx: &NodeCtx<'a>) -> VNode<'a> {
VNode::Suspended
}
@@ -650,15 +657,16 @@ pub fn attr<'a>(name: &'static str, value: &'a str) -> Attribute<'a> {
Attribute { name, value }
}
pub fn virtual_child<'a, T: Properties + 'a>(
pub fn virtual_child<'a, T: Properties>(
ctx: &NodeCtx<'a>,
f: FC<T>,
p: T,
props: T,
key: Option<&'a str>, // key: NodeKey<'a>,
) -> VNode<'a> {
// currently concerned about if props have a custom drop implementation
// might override it with the props macro
let bump = &ctx.bump();
let propsd: &'a mut _ = bump.alloc(p);
VNode::Component(crate::nodes::VComponent::new(f, propsd, key))
VNode::Component(
ctx.bump()
.alloc(crate::nodes::VComponent::new(f, props, key)),
)
}
+61 -43
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@@ -5,17 +5,10 @@
use crate::{
events::VirtualEvent,
innerlude::{Context, Properties, ScopeIdx, FC},
innerlude::{Context, Properties, Scope, ScopeIdx, FC},
};
use bumpalo::Bump;
use std::{cell::RefCell, fmt::Debug, marker::PhantomData, rc::Rc};
/// A domtree represents the result of "Viewing" the context
/// It's a placeholder over vnodes, to make working with lifetimes easier
pub struct DomTree {
// this should *never* be publicly accessible to external
pub root: VNode<'static>,
}
use std::{any::Any, cell::RefCell, fmt::Debug, marker::PhantomData, rc::Rc};
/// Tools for the base unit of the virtual dom - the VNode
/// VNodes are intended to be quickly-allocated, lightweight enum values.
@@ -35,7 +28,19 @@ pub enum VNode<'src> {
Suspended,
/// A User-defined componen node (node type COMPONENT_NODE)
Component(VComponent<'src>),
Component(&'src VComponent<'src>),
}
// it's okay to clone because vnodes are just references to places into the bump
impl<'a> Clone for VNode<'a> {
fn clone(&self) -> Self {
match self {
VNode::Element(el) => VNode::Element(el),
VNode::Text(origi) => VNode::Text(VText { text: origi.text }),
VNode::Suspended => VNode::Suspended,
VNode::Component(c) => VNode::Component(c),
}
}
}
impl<'a> VNode<'a> {
@@ -196,6 +201,12 @@ pub struct VText<'bump> {
pub text: &'bump str,
}
impl<'b> Clone for VText<'b> {
fn clone(&self) -> Self {
Self { text: self.text }
}
}
impl<'a> VText<'a> {
// / Create an new `VText` instance with the specified text.
pub fn new(text: &'a str) -> Self {
@@ -218,13 +229,14 @@ pub struct VComponent<'src> {
pub stable_addr: Rc<StableScopeAddres>,
pub ass_scope: Rc<VCompAssociatedScope>,
pub comparator: Rc<dyn Fn(&VComponent) -> bool + 'src>,
pub caller: Rc<dyn Fn(Context) -> DomTree + 'src>,
// pub comparator: Rc<dyn Fn(&VComponent) -> bool + 'src>,
pub caller: Rc<dyn Fn(&Scope) -> VNode + 'src>,
pub children: &'src [VNode<'src>],
// a pointer into the bump arena (given by the 'src lifetime)
raw_props: *const (),
raw_props: Box<dyn Any>,
// raw_props: *const (),
// a pointer to the raw fn typ
pub user_fc: *const (),
@@ -237,28 +249,30 @@ impl<'a> VComponent<'a> {
// - perform comparisons when diffing (memoization)
// TODO: lift the requirement that props need to be static
// we want them to borrow references... maybe force implementing a "to_static_unsafe" trait
pub fn new<P: Properties + 'a>(component: FC<P>, props: &'a P, key: Option<&'a str>) -> Self {
pub fn new<P: Properties>(component: FC<P>, props: P, key: Option<&'a str>) -> Self {
let caller_ref = component as *const ();
let raw_props = props as *const P as *const ();
// let raw_props = props as *const P as *const ();
let props_comparator = move |other: &VComponent| {
// Safety:
// We are guaranteed that the props will be of the same type because
// there is no way to create a VComponent other than this `new` method.
//
// Therefore, if the render functions are identical (by address), then so will be
// props type paramter (because it is the same render function). Therefore, we can be
// sure
if caller_ref == other.user_fc {
let real_other = unsafe { &*(other.raw_props as *const _ as *const P) };
real_other == props
} else {
false
}
};
// let props_comparator = move |other: &VComponent| {
// // Safety:
// // We are guaranteed that the props will be of the same type because
// // there is no way to create a VComponent other than this `new` method.
// //
// // Therefore, if the render functions are identical (by address), then so will be
// // props type paramter (because it is the same render function). Therefore, we can be
// // sure
// if caller_ref == other.user_fc {
// let g = other.raw_ctx.downcast_ref::<P>().unwrap();
// // let real_other = unsafe { &*(other.raw_props as *const _ as *const P) };
// &props == g
// } else {
// false
// }
// };
let caller = Rc::new(create_closure(component, raw_props));
let caller: Rc<dyn Fn(&Scope) -> VNode + 'a> = Rc::new(move |scp| todo!());
// let caller = Rc::new(create_closure(component, raw_props));
let key = match key {
Some(key) => NodeKey::new(key),
@@ -269,23 +283,27 @@ impl<'a> VComponent<'a> {
key,
ass_scope: Rc::new(RefCell::new(None)),
user_fc: caller_ref,
raw_props: props as *const P as *const _,
raw_props: Box::new(props),
_p: PhantomData,
children: &[],
caller,
comparator: Rc::new(props_comparator),
// comparator: Rc::new(props_comparator),
stable_addr: Rc::new(RefCell::new(None)),
}
}
}
fn create_closure<'a, P: Properties + 'a>(
component: FC<P>,
raw_props: *const (),
) -> impl for<'r> Fn(Context<'r>) -> DomTree + 'a {
move |ctx: Context| -> DomTree {
// cast back into the right lifetime
let safe_props: &'a P = unsafe { &*(raw_props as *const P) };
component(ctx, safe_props)
}
}
// fn create_closure<P: Properties>(
// component: FC<P>,
// raw_props: *const (),
// ) -> impl for<'r> Fn(&'r Scope) -> VNode<'r> {
// move |ctx| -> VNode {
// // cast back into the right lifetime
// let safe_props: &P = unsafe { &*(raw_props as *const P) };
// component(Context {
// props: safe_props,
// scope: ctx,
// })
// // component(ctx, safe_props)
// }
// }
+90 -69
View File
@@ -28,6 +28,7 @@ use std::{
collections::{HashMap, HashSet, VecDeque},
fmt::Debug,
future::Future,
ops::Deref,
pin::Pin,
rc::{Rc, Weak},
};
@@ -53,7 +54,7 @@ pub struct VirtualDom {
#[doc(hidden)]
_root_caller: Rc<OpaqueComponent<'static>>,
/// Type of the original props. This is stored as TypeId so VirtualDom does not need to be generic.
/// Type of the original ctx. This is stored as TypeId so VirtualDom does not need to be generic.
///
/// Whenver props need to be updated, an Error will be thrown if the new props do not
/// match the props used to create the VirtualDom.
@@ -77,11 +78,11 @@ impl VirtualDom {
/// ```ignore
/// // Directly from a closure
///
/// let dom = VirtualDom::new(|ctx, _| ctx.render(rsx!{ div {"hello world"} }));
/// let dom = VirtualDom::new(|ctx| ctx.render(rsx!{ div {"hello world"} }));
///
/// // or pass in...
///
/// let root = |ctx, _| {
/// let root = |ctx| {
/// ctx.render(rsx!{
/// div {"hello world"}
/// })
@@ -90,17 +91,17 @@ impl VirtualDom {
///
/// // or directly from a fn
///
/// fn Example(ctx: Context, props: &()) -> DomTree {
/// fn Example(ctx: Context<()>) -> VNode {
/// ctx.render(rsx!{ div{"hello world"} })
/// }
///
/// let dom = VirtualDom::new(Example);
/// ```
pub fn new(root: impl Fn(Context, &()) -> DomTree + 'static) -> Self {
pub fn new(root: impl Fn(Context<()>) -> VNode + 'static) -> Self {
Self::new_with_props(root, ())
}
/// Start a new VirtualDom instance with a dependent props.
/// Start a new VirtualDom instance with a dependent ctx.
/// Later, the props can be updated by calling "update" with a new set of props, causing a set of re-renders.
///
/// This is useful when a component tree can be driven by external state (IE SSR) but it would be too expensive
@@ -109,11 +110,11 @@ impl VirtualDom {
/// ```ignore
/// // Directly from a closure
///
/// let dom = VirtualDom::new(|ctx, props| ctx.render(rsx!{ div {"hello world"} }));
/// let dom = VirtualDom::new(|ctx| ctx.render(rsx!{ div {"hello world"} }));
///
/// // or pass in...
///
/// let root = |ctx, props| {
/// let root = |ctx| {
/// ctx.render(rsx!{
/// div {"hello world"}
/// })
@@ -122,21 +123,27 @@ impl VirtualDom {
///
/// // or directly from a fn
///
/// fn Example(ctx: Context, props: &SomeProps) -> DomTree {
/// fn Example(ctx: Context, props: &SomeProps) -> VNode {
/// ctx.render(rsx!{ div{"hello world"} })
/// }
///
/// let dom = VirtualDom::new(Example);
/// ```
pub fn new_with_props<P: Properties + 'static>(
root: impl for<'a> Fn(Context<'a>, &'a P) -> DomTree + 'static,
root: impl Fn(Context<P>) -> VNode + 'static,
root_props: P,
) -> Self {
let components = ScopeArena::new(Arena::new());
// Normally, a component would be passed as a child in the RSX macro which automatically produces OpaqueComponents
// Here, we need to make it manually, using an RC to force the Weak reference to stick around for the main scope.
let _root_caller: Rc<OpaqueComponent> = Rc::new(move |ctx| root(ctx, &root_props));
let _root_caller: Rc<OpaqueComponent> = Rc::new(move |ctx| {
todo!()
// root(Context {
// props: &root_props,
// scope: ctx,
// })
});
// Create a weak reference to the OpaqueComponent for the root scope to use as its render function
let caller_ref = Rc::downgrade(&_root_caller);
@@ -396,7 +403,7 @@ impl VirtualDom {
stable_scope_addr,
..
} => {
// In this case, the parent made a new DomTree that resulted in the same props for us
// In this case, the parent made a new VNode that resulted in the same props for us
// However, since our caller is located in a Bump frame, we need to update the caller pointer (which is now invalid)
log::debug!("Received the same props");
@@ -617,7 +624,8 @@ impl Scope {
)
}(&self);
self.frames.cur_frame_mut().head_node = new_head.root;
todo!();
// self.frames.cur_frame_mut().head_node = new_head;
Ok(())
}
@@ -676,41 +684,63 @@ impl Scope {
///
/// fn example(ctx: Context, props: &Props -> VNode {
/// html! {
/// <div> "Hello, {ctx.props.name}" </div>
/// <div> "Hello, {ctx.ctx.name}" </div>
/// }
/// }
/// ```
// todo: force lifetime of source into T as a valid lifetime too
// it's definitely possible, just needs some more messing around
pub type Context<'src> = &'src Scope;
impl Scope {
pub struct Context<'src, T> {
pub props: &'src T,
pub scope: &'src Scope,
}
impl<'src, T> Copy for Context<'src, T> {}
impl<'src, T> Clone for Context<'src, T> {
fn clone(&self) -> Self {
Self {
props: self.props,
scope: self.scope,
}
}
}
impl<'a, T> Deref for Context<'a, T> {
type Target = &'a T;
fn deref(&self) -> &Self::Target {
&self.props
}
}
impl<'src, T> Context<'src, T> {
/// Access the children elements passed into the component
pub fn children(&self) -> &[VNode] {
pub fn children(&self) -> &'src [VNode<'src>] {
todo!("Children API not yet implemented for component Context")
}
/// Create a subscription that schedules a future render for the reference component
pub fn schedule_update(&self) -> impl Fn() -> () {
self.event_queue.schedule_update(&self)
pub fn schedule_update(&self) -> impl Fn() -> () + 'static {
self.scope.event_queue.schedule_update(&self.scope)
}
/// Create a suspended component from a future.
///
/// When the future completes, the component will be renderered
pub fn suspend<'a, F: for<'b> FnOnce(&'b NodeCtx<'a>) -> VNode<'a> + 'a>(
&'a self,
_fut: impl Future<Output = LazyNodes<'a, F>>,
) -> VNode<'a> {
todo!()
}
// /// Create a suspended component from a future.
// ///
// /// When the future completes, the component will be renderered
// pub fn suspend<'a, F: for<'b> FnOnce(&'b NodeCtx<'a>) -> VNode<'a> + 'a>(
// &'a self,
// _fut: impl Future<Output = LazyNodes<'a, F>>,
// ) -> VNode<'src> {
// todo!()
// }
}
// ================================================
// Render Implementation for Components
// ================================================
//
impl Scope {
impl<'src, T> Context<'src, T> {
// impl<'scope> Context<'scope> {
/// Take a lazy VNode structure and actually build it with the context of the VDom's efficient VNode allocator.
///
@@ -719,7 +749,7 @@ impl Scope {
/// ## Example
///
/// ```ignore
/// fn Component(ctx: Context, props: &()) -> VNode {
/// fn Component(ctx: Context<()>) -> VNode {
/// // Lazy assemble the VNode tree
/// let lazy_tree = html! {<div> "Hello World" </div>};
///
@@ -727,31 +757,22 @@ impl Scope {
/// ctx.render(lazy_tree)
/// }
///```
pub fn render<'scope, F: for<'b> FnOnce(&'b NodeCtx<'scope>) -> VNode<'scope> + 'scope>(
&'scope self,
lazy_nodes: LazyNodes<'scope, F>,
) -> DomTree {
pub fn render<'a, F: for<'b> FnOnce(&'b NodeCtx<'src>) -> VNode<'src> + 'src + 'a>(
self,
// &'a/ self,
lazy_nodes: LazyNodes<'src, F>,
) -> VNode<'src> {
let ctx = NodeCtx {
scope_ref: self,
scope_ref: self.scope,
listener_id: 0.into(),
};
DomTree {
root: unsafe {
std::mem::transmute::<VNode<'scope>, VNode<'static>>(lazy_nodes.into_vnode(&ctx))
},
}
}
pub fn render2<'scope, F: for<'b> FnOnce(&'b NodeCtx<'scope>) -> VNode<'scope> + 'scope>(
&'scope self,
lazy_nodes: LazyNodes<'scope, F>,
) -> VNode<'scope> {
let ctx = NodeCtx {
scope_ref: self,
listener_id: 0.into(),
};
lazy_nodes.into_vnode(&ctx)
todo!()
// VNode {
// root: unsafe {
// std::mem::transmute::<VNode<'scope>, VNode<'static>>(lazy_nodes.into_vnode(&ctx))
// },
// }
}
}
@@ -762,7 +783,7 @@ impl Scope {
// We need to pin the hook so it doesn't move as we initialize the list of hooks
type Hook = Pin<Box<dyn std::any::Any>>;
impl Scope {
impl<'src, T> Context<'src, T> {
// impl<'scope> Context<'scope> {
/// Store a value between renders
///
@@ -775,28 +796,28 @@ impl Scope {
/// pub fn use_ref<T: 'static>(initial_value: impl FnOnce() -> T + 'static) -> Rc<RefCell<T>> {
/// use_hook(
/// || Rc::new(RefCell::new(initial_value())),
/// |state, _| state.clone(),
/// |state| state.clone(),
/// |_| {},
/// )
/// }
/// ```
pub fn use_hook<'scope, InternalHookState: 'static, Output: 'scope>(
&'scope self,
pub fn use_hook<InternalHookState: 'static, Output: 'src>(
&self,
// The closure that builds the hook state
initializer: impl FnOnce() -> InternalHookState,
// The closure that takes the hookstate and returns some value
runner: impl FnOnce(&'scope mut InternalHookState) -> Output,
runner: impl FnOnce(&'src mut InternalHookState) -> Output,
// The closure that cleans up whatever mess is left when the component gets torn down
// TODO: add this to the "clean up" group for when the component is dropped
_cleanup: impl FnOnce(InternalHookState),
) -> Output {
let idx = *self.hookidx.borrow();
let idx = *self.scope.hookidx.borrow();
// Grab out the hook list
let mut hooks = self.hooks.borrow_mut();
let mut hooks = self.scope.hooks.borrow_mut();
// If the idx is the same as the hook length, then we need to add the current hook
if idx >= hooks.len() {
@@ -804,7 +825,7 @@ impl Scope {
hooks.push(Box::pin(new_state));
}
*self.hookidx.borrow_mut() += 1;
*self.scope.hookidx.borrow_mut() += 1;
let stable_ref = hooks
.get_mut(idx)
@@ -831,7 +852,7 @@ Any function prefixed with "use" should not be called conditionally.
// ================================================
// Context API Implementation for Components
// ================================================
impl Scope {
impl<'src, P> Context<'src, P> {
/// This hook enables the ability to expose state to children further down the VirtualDOM Tree.
///
/// This is a hook, so it may not be called conditionally!
@@ -845,7 +866,7 @@ impl Scope {
///
///
pub fn use_create_context<T: 'static>(&self, init: impl Fn() -> T) {
let mut ctxs = self.shared_contexts.borrow_mut();
let mut ctxs = self.scope.shared_contexts.borrow_mut();
let ty = TypeId::of::<T>();
let is_initialized = self.use_hook(
@@ -873,12 +894,12 @@ impl Scope {
}
/// There are hooks going on here!
pub fn use_context<'a, T: 'static>(&'a self) -> &'a Rc<T> {
pub fn use_context<T: 'static>(&self) -> &'src Rc<T> {
self.try_use_context().unwrap()
}
/// Uses a context, storing the cached value around
pub fn try_use_context<T: 'static>(&self) -> Result<&Rc<T>> {
pub fn try_use_context<T: 'static>(&self) -> Result<&'src Rc<T>> {
struct UseContextHook<C> {
par: Option<Rc<C>>,
we: Option<Weak<C>>,
@@ -890,7 +911,7 @@ impl Scope {
we: None as Option<Weak<T>>,
},
move |hook| {
let mut scope = Some(self);
let mut scope = Some(self.scope);
if let Some(we) = &hook.we {
if let Some(re) = we.upgrade() {
@@ -942,7 +963,7 @@ impl Scope {
// We actually allocate the properties for components in their parent's properties
// We then expose a handle to use those props for render in the form of "OpaqueComponent"
pub(crate) type OpaqueComponent<'a> = dyn for<'b> Fn(Context<'b>) -> DomTree + 'a;
pub(crate) type OpaqueComponent<'e> = dyn for<'b> Fn(&'b Scope) -> VNode<'b> + 'e;
#[derive(Debug, Default, Clone)]
pub struct EventQueue(pub(crate) Rc<RefCell<Vec<HeightMarker>>>);
@@ -978,7 +999,7 @@ impl PartialOrd for HeightMarker {
}
// NodeCtx is used to build VNodes in the component's memory space.
// This struct adds metadata to the final DomTree about listeners, attributes, and children
// This struct adds metadata to the final VNode about listeners, attributes, and children
#[derive(Clone)]
pub struct NodeCtx<'a> {
pub scope_ref: &'a Scope,
@@ -1100,7 +1121,7 @@ mod tests {
#[test]
fn simulate() {
let dom = VirtualDom::new(|ctx, props| {
let dom = VirtualDom::new(|ctx| {
//
ctx.render(rsx! {
div {
@@ -1122,7 +1143,7 @@ mod tests {
todo!()
}
let _ = check_send(VirtualDom::new(|ctx, _props| ctx.render(rsx! { div {}})));
let _ = check_sync(VirtualDom::new(|ctx, _props| ctx.render(rsx! { div {}})));
let _ = check_send(VirtualDom::new(|ctx| ctx.render(rsx! { div {}})));
let _ = check_sync(VirtualDom::new(|ctx| ctx.render(rsx! { div {}})));
}
}