Feat: massive changes to definition of components

This change switches back to the original `ctx<props>` syntax for
commponents. This lets lifetime elision to remove the need to match
exactly which lifetime (props or ctx) gets  carried to the output. As
such, `Props` is currently required to be static. It *is* possible to
loosen this restriction, and will be done in the future, though only
through adding metadata about the props through the Props derive
macro. Implementing the IS_STATIC trait is unsafe, so the derive macro
will do it through some heuristics.

For now, this unlocks sharing vnodes from parents to children, enabling
pass-thru components, fragments, portals, etc.
This commit is contained in:
Jonathan Kelley committed 2021-06-01 18:33:15 -04:00
1 parent c1fd848f89
commit 508c560320
82 files changed
+692 -558

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+90 -69
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@@ -28,6 +28,7 @@ use std::{
collections::{HashMap, HashSet, VecDeque},
fmt::Debug,
future::Future,
ops::Deref,
pin::Pin,
rc::{Rc, Weak},
};
@@ -53,7 +54,7 @@ pub struct VirtualDom {
#[doc(hidden)]
_root_caller: Rc<OpaqueComponent<'static>>,
/// Type of the original props. This is stored as TypeId so VirtualDom does not need to be generic.
/// Type of the original ctx. This is stored as TypeId so VirtualDom does not need to be generic.
///
/// Whenver props need to be updated, an Error will be thrown if the new props do not
/// match the props used to create the VirtualDom.
@@ -77,11 +78,11 @@ impl VirtualDom {
/// ```ignore
/// // Directly from a closure
///
/// let dom = VirtualDom::new(|ctx, _| ctx.render(rsx!{ div {"hello world"} }));
/// let dom = VirtualDom::new(|ctx| ctx.render(rsx!{ div {"hello world"} }));
///
/// // or pass in...
///
/// let root = |ctx, _| {
/// let root = |ctx| {
/// ctx.render(rsx!{
/// div {"hello world"}
/// })
@@ -90,17 +91,17 @@ impl VirtualDom {
///
/// // or directly from a fn
///
/// fn Example(ctx: Context, props: &()) -> DomTree {
/// fn Example(ctx: Context<()>) -> VNode {
/// ctx.render(rsx!{ div{"hello world"} })
/// }
///
/// let dom = VirtualDom::new(Example);
/// ```
pub fn new(root: impl Fn(Context, &()) -> DomTree + 'static) -> Self {
pub fn new(root: impl Fn(Context<()>) -> VNode + 'static) -> Self {
Self::new_with_props(root, ())
}
/// Start a new VirtualDom instance with a dependent props.
/// Start a new VirtualDom instance with a dependent ctx.
/// Later, the props can be updated by calling "update" with a new set of props, causing a set of re-renders.
///
/// This is useful when a component tree can be driven by external state (IE SSR) but it would be too expensive
@@ -109,11 +110,11 @@ impl VirtualDom {
/// ```ignore
/// // Directly from a closure
///
/// let dom = VirtualDom::new(|ctx, props| ctx.render(rsx!{ div {"hello world"} }));
/// let dom = VirtualDom::new(|ctx| ctx.render(rsx!{ div {"hello world"} }));
///
/// // or pass in...
///
/// let root = |ctx, props| {
/// let root = |ctx| {
/// ctx.render(rsx!{
/// div {"hello world"}
/// })
@@ -122,21 +123,27 @@ impl VirtualDom {
///
/// // or directly from a fn
///
/// fn Example(ctx: Context, props: &SomeProps) -> DomTree {
/// fn Example(ctx: Context, props: &SomeProps) -> VNode {
/// ctx.render(rsx!{ div{"hello world"} })
/// }
///
/// let dom = VirtualDom::new(Example);
/// ```
pub fn new_with_props<P: Properties + 'static>(
root: impl for<'a> Fn(Context<'a>, &'a P) -> DomTree + 'static,
root: impl Fn(Context<P>) -> VNode + 'static,
root_props: P,
) -> Self {
let components = ScopeArena::new(Arena::new());
// Normally, a component would be passed as a child in the RSX macro which automatically produces OpaqueComponents
// Here, we need to make it manually, using an RC to force the Weak reference to stick around for the main scope.
let _root_caller: Rc<OpaqueComponent> = Rc::new(move |ctx| root(ctx, &root_props));
let _root_caller: Rc<OpaqueComponent> = Rc::new(move |ctx| {
todo!()
// root(Context {
// props: &root_props,
// scope: ctx,
// })
});
// Create a weak reference to the OpaqueComponent for the root scope to use as its render function
let caller_ref = Rc::downgrade(&_root_caller);
@@ -396,7 +403,7 @@ impl VirtualDom {
stable_scope_addr,
..
} => {
// In this case, the parent made a new DomTree that resulted in the same props for us
// In this case, the parent made a new VNode that resulted in the same props for us
// However, since our caller is located in a Bump frame, we need to update the caller pointer (which is now invalid)
log::debug!("Received the same props");
@@ -617,7 +624,8 @@ impl Scope {
)
}(&self);
self.frames.cur_frame_mut().head_node = new_head.root;
todo!();
// self.frames.cur_frame_mut().head_node = new_head;
Ok(())
}
@@ -676,41 +684,63 @@ impl Scope {
///
/// fn example(ctx: Context, props: &Props -> VNode {
/// html! {
/// <div> "Hello, {ctx.props.name}" </div>
/// <div> "Hello, {ctx.ctx.name}" </div>
/// }
/// }
/// ```
// todo: force lifetime of source into T as a valid lifetime too
// it's definitely possible, just needs some more messing around
pub type Context<'src> = &'src Scope;
impl Scope {
pub struct Context<'src, T> {
pub props: &'src T,
pub scope: &'src Scope,
}
impl<'src, T> Copy for Context<'src, T> {}
impl<'src, T> Clone for Context<'src, T> {
fn clone(&self) -> Self {
Self {
props: self.props,
scope: self.scope,
}
}
}
impl<'a, T> Deref for Context<'a, T> {
type Target = &'a T;
fn deref(&self) -> &Self::Target {
&self.props
}
}
impl<'src, T> Context<'src, T> {
/// Access the children elements passed into the component
pub fn children(&self) -> &[VNode] {
pub fn children(&self) -> &'src [VNode<'src>] {
todo!("Children API not yet implemented for component Context")
}
/// Create a subscription that schedules a future render for the reference component
pub fn schedule_update(&self) -> impl Fn() -> () {
self.event_queue.schedule_update(&self)
pub fn schedule_update(&self) -> impl Fn() -> () + 'static {
self.scope.event_queue.schedule_update(&self.scope)
}
/// Create a suspended component from a future.
///
/// When the future completes, the component will be renderered
pub fn suspend<'a, F: for<'b> FnOnce(&'b NodeCtx<'a>) -> VNode<'a> + 'a>(
&'a self,
_fut: impl Future<Output = LazyNodes<'a, F>>,
) -> VNode<'a> {
todo!()
}
// /// Create a suspended component from a future.
// ///
// /// When the future completes, the component will be renderered
// pub fn suspend<'a, F: for<'b> FnOnce(&'b NodeCtx<'a>) -> VNode<'a> + 'a>(
// &'a self,
// _fut: impl Future<Output = LazyNodes<'a, F>>,
// ) -> VNode<'src> {
// todo!()
// }
}
// ================================================
// Render Implementation for Components
// ================================================
//
impl Scope {
impl<'src, T> Context<'src, T> {
// impl<'scope> Context<'scope> {
/// Take a lazy VNode structure and actually build it with the context of the VDom's efficient VNode allocator.
///
@@ -719,7 +749,7 @@ impl Scope {
/// ## Example
///
/// ```ignore
/// fn Component(ctx: Context, props: &()) -> VNode {
/// fn Component(ctx: Context<()>) -> VNode {
/// // Lazy assemble the VNode tree
/// let lazy_tree = html! {<div> "Hello World" </div>};
///
@@ -727,31 +757,22 @@ impl Scope {
/// ctx.render(lazy_tree)
/// }
///```
pub fn render<'scope, F: for<'b> FnOnce(&'b NodeCtx<'scope>) -> VNode<'scope> + 'scope>(
&'scope self,
lazy_nodes: LazyNodes<'scope, F>,
) -> DomTree {
pub fn render<'a, F: for<'b> FnOnce(&'b NodeCtx<'src>) -> VNode<'src> + 'src + 'a>(
self,
// &'a/ self,
lazy_nodes: LazyNodes<'src, F>,
) -> VNode<'src> {
let ctx = NodeCtx {
scope_ref: self,
scope_ref: self.scope,
listener_id: 0.into(),
};
DomTree {
root: unsafe {
std::mem::transmute::<VNode<'scope>, VNode<'static>>(lazy_nodes.into_vnode(&ctx))
},
}
}
pub fn render2<'scope, F: for<'b> FnOnce(&'b NodeCtx<'scope>) -> VNode<'scope> + 'scope>(
&'scope self,
lazy_nodes: LazyNodes<'scope, F>,
) -> VNode<'scope> {
let ctx = NodeCtx {
scope_ref: self,
listener_id: 0.into(),
};
lazy_nodes.into_vnode(&ctx)
todo!()
// VNode {
// root: unsafe {
// std::mem::transmute::<VNode<'scope>, VNode<'static>>(lazy_nodes.into_vnode(&ctx))
// },
// }
}
}
@@ -762,7 +783,7 @@ impl Scope {
// We need to pin the hook so it doesn't move as we initialize the list of hooks
type Hook = Pin<Box<dyn std::any::Any>>;
impl Scope {
impl<'src, T> Context<'src, T> {
// impl<'scope> Context<'scope> {
/// Store a value between renders
///
@@ -775,28 +796,28 @@ impl Scope {
/// pub fn use_ref<T: 'static>(initial_value: impl FnOnce() -> T + 'static) -> Rc<RefCell<T>> {
/// use_hook(
/// || Rc::new(RefCell::new(initial_value())),
/// |state, _| state.clone(),
/// |state| state.clone(),
/// |_| {},
/// )
/// }
/// ```
pub fn use_hook<'scope, InternalHookState: 'static, Output: 'scope>(
&'scope self,
pub fn use_hook<InternalHookState: 'static, Output: 'src>(
&self,
// The closure that builds the hook state
initializer: impl FnOnce() -> InternalHookState,
// The closure that takes the hookstate and returns some value
runner: impl FnOnce(&'scope mut InternalHookState) -> Output,
runner: impl FnOnce(&'src mut InternalHookState) -> Output,
// The closure that cleans up whatever mess is left when the component gets torn down
// TODO: add this to the "clean up" group for when the component is dropped
_cleanup: impl FnOnce(InternalHookState),
) -> Output {
let idx = *self.hookidx.borrow();
let idx = *self.scope.hookidx.borrow();
// Grab out the hook list
let mut hooks = self.hooks.borrow_mut();
let mut hooks = self.scope.hooks.borrow_mut();
// If the idx is the same as the hook length, then we need to add the current hook
if idx >= hooks.len() {
@@ -804,7 +825,7 @@ impl Scope {
hooks.push(Box::pin(new_state));
}
*self.hookidx.borrow_mut() += 1;
*self.scope.hookidx.borrow_mut() += 1;
let stable_ref = hooks
.get_mut(idx)
@@ -831,7 +852,7 @@ Any function prefixed with "use" should not be called conditionally.
// ================================================
// Context API Implementation for Components
// ================================================
impl Scope {
impl<'src, P> Context<'src, P> {
/// This hook enables the ability to expose state to children further down the VirtualDOM Tree.
///
/// This is a hook, so it may not be called conditionally!
@@ -845,7 +866,7 @@ impl Scope {
///
///
pub fn use_create_context<T: 'static>(&self, init: impl Fn() -> T) {
let mut ctxs = self.shared_contexts.borrow_mut();
let mut ctxs = self.scope.shared_contexts.borrow_mut();
let ty = TypeId::of::<T>();
let is_initialized = self.use_hook(
@@ -873,12 +894,12 @@ impl Scope {
}
/// There are hooks going on here!
pub fn use_context<'a, T: 'static>(&'a self) -> &'a Rc<T> {
pub fn use_context<T: 'static>(&self) -> &'src Rc<T> {
self.try_use_context().unwrap()
}
/// Uses a context, storing the cached value around
pub fn try_use_context<T: 'static>(&self) -> Result<&Rc<T>> {
pub fn try_use_context<T: 'static>(&self) -> Result<&'src Rc<T>> {
struct UseContextHook<C> {
par: Option<Rc<C>>,
we: Option<Weak<C>>,
@@ -890,7 +911,7 @@ impl Scope {
we: None as Option<Weak<T>>,
},
move |hook| {
let mut scope = Some(self);
let mut scope = Some(self.scope);
if let Some(we) = &hook.we {
if let Some(re) = we.upgrade() {
@@ -942,7 +963,7 @@ impl Scope {
// We actually allocate the properties for components in their parent's properties
// We then expose a handle to use those props for render in the form of "OpaqueComponent"
pub(crate) type OpaqueComponent<'a> = dyn for<'b> Fn(Context<'b>) -> DomTree + 'a;
pub(crate) type OpaqueComponent<'e> = dyn for<'b> Fn(&'b Scope) -> VNode<'b> + 'e;
#[derive(Debug, Default, Clone)]
pub struct EventQueue(pub(crate) Rc<RefCell<Vec<HeightMarker>>>);
@@ -978,7 +999,7 @@ impl PartialOrd for HeightMarker {
}
// NodeCtx is used to build VNodes in the component's memory space.
// This struct adds metadata to the final DomTree about listeners, attributes, and children
// This struct adds metadata to the final VNode about listeners, attributes, and children
#[derive(Clone)]
pub struct NodeCtx<'a> {
pub scope_ref: &'a Scope,
@@ -1100,7 +1121,7 @@ mod tests {
#[test]
fn simulate() {
let dom = VirtualDom::new(|ctx, props| {
let dom = VirtualDom::new(|ctx| {
//
ctx.render(rsx! {
div {
@@ -1122,7 +1143,7 @@ mod tests {
todo!()
}
let _ = check_send(VirtualDom::new(|ctx, _props| ctx.render(rsx! { div {}})));
let _ = check_sync(VirtualDom::new(|ctx, _props| ctx.render(rsx! { div {}})));
let _ = check_send(VirtualDom::new(|ctx| ctx.render(rsx! { div {}})));
let _ = check_sync(VirtualDom::new(|ctx| ctx.render(rsx! { div {}})));
}
}