Feat: massive changes to definition of components
This change switches back to the original `ctx<props>` syntax for commponents. This lets lifetime elision to remove the need to match exactly which lifetime (props or ctx) gets carried to the output. As such, `Props` is currently required to be static. It *is* possible to loosen this restriction, and will be done in the future, though only through adding metadata about the props through the Props derive macro. Implementing the IS_STATIC trait is unsafe, so the derive macro will do it through some heuristics. For now, this unlocks sharing vnodes from parents to children, enabling pass-thru components, fragments, portals, etc.
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@@ -1,4 +1,4 @@
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//! Basic example that renders a simple domtree to the browser.
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//! Basic example that renders a simple VNode to the browser.
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use dioxus_core::prelude::*;
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use dioxus_web::*;
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@@ -12,7 +12,7 @@ fn main() {
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wasm_bindgen_futures::spawn_local(WebsysRenderer::start(App));
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}
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static App: FC<()> = |ctx, _| {
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static App: FC<()> = |ctx| {
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ctx.render(rsx! {
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div {
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h1 {"hello"}
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@@ -22,7 +22,7 @@ static App: FC<()> = |ctx, _| {
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})
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};
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static C1: FC<()> = |ctx, props| {
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static C1: FC<()> = |ctx| {
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ctx.render(rsx! {
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button {
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"numba 1"
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@@ -30,7 +30,7 @@ static C1: FC<()> = |ctx, props| {
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})
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};
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static C2: FC<()> = |ctx, props| {
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static C2: FC<()> = |ctx| {
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ctx.render(rsx! {
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button {
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"numba 2"
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