Feat: massive changes to definition of components
This change switches back to the original `ctx<props>` syntax for commponents. This lets lifetime elision to remove the need to match exactly which lifetime (props or ctx) gets carried to the output. As such, `Props` is currently required to be static. It *is* possible to loosen this restriction, and will be done in the future, though only through adding metadata about the props through the Props derive macro. Implementing the IS_STATIC trait is unsafe, so the derive macro will do it through some heuristics. For now, this unlocks sharing vnodes from parents to children, enabling pass-thru components, fragments, portals, etc.
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@@ -11,7 +11,7 @@ fn main() {
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}
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// this is a component
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static Example: FC<()> = |ctx, _props| {
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static Example: FC<()> = |ctx| {
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let (event, set_event) = use_state(&ctx, || None);
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let handler = move |evt: MouseEvent| {
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@@ -48,10 +48,10 @@ struct ExampleProps {
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name: String
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}
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static Example2: FC<ExampleProps> = |ctx, props| {
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static Example2: FC<ExampleProps> = |ctx| {
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ctx.render(rsx!{
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div {
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h1 {"hello {props.name}"}
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h1 {"hello {ctx.name}"}
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}
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})
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};
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