Feat: massive changes to definition of components

This change switches back to the original `ctx<props>` syntax for
commponents. This lets lifetime elision to remove the need to match
exactly which lifetime (props or ctx) gets  carried to the output. As
such, `Props` is currently required to be static. It *is* possible to
loosen this restriction, and will be done in the future, though only
through adding metadata about the props through the Props derive
macro. Implementing the IS_STATIC trait is unsafe, so the derive macro
will do it through some heuristics.

For now, this unlocks sharing vnodes from parents to children, enabling
pass-thru components, fragments, portals, etc.
This commit is contained in:
Jonathan Kelley committed 2021-06-01 18:33:15 -04:00
1 parent c1fd848f89
commit 508c560320
82 files changed
+692 -558

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+3 -3
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@@ -11,7 +11,7 @@ fn main() {
}
// this is a component
static Example: FC<()> = |ctx, _props| {
static Example: FC<()> = |ctx| {
let (event, set_event) = use_state(&ctx, || None);
let handler = move |evt: MouseEvent| {
@@ -48,10 +48,10 @@ struct ExampleProps {
name: String
}
static Example2: FC<ExampleProps> = |ctx, props| {
static Example2: FC<ExampleProps> = |ctx| {
ctx.render(rsx!{
div {
h1 {"hello {props.name}"}
h1 {"hello {ctx.name}"}
}
})
};