use BumpBox<Any> and FromAnyValue instead of sync bounds
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@@ -1,7 +1,7 @@
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use crate::{
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any_props::AnyProps,
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arena::ElementId,
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innerlude::{DirtyScope, VComponent, VPlaceholder, VText},
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innerlude::{BorrowedAttributeValue, DirtyScope, VComponent, VPlaceholder, VText},
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mutations::Mutation,
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nodes::RenderReturn,
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nodes::{DynamicNode, VNode},
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@@ -150,10 +150,10 @@ impl<'b> VirtualDom {
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};
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}
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fn update_attribute(&mut self, right_attr: &Attribute, left_attr: &Attribute) {
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// todo: add more types of attribute values
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fn update_attribute(&mut self, right_attr: &'b Attribute<'b>, left_attr: &'b Attribute) {
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let name = unsafe { std::mem::transmute(left_attr.name) };
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let value = unsafe { std::mem::transmute(right_attr.value.clone()) };
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let value: BorrowedAttributeValue<'b> = (&right_attr.value).into();
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let value = unsafe { std::mem::transmute(value) };
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self.mutations.push(Mutation::SetAttribute {
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id: left_attr.mounted_element.get(),
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ns: right_attr.namespace,
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