Merge branch 'DioxusLabs:master' into fix-event-bubbling

This commit is contained in:
ealmloff authored and GitHub committed 2023-12-16 06:34:00 -06:00
commit 56478d1856
101 files changed
+1705 -466

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+20 -1
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@@ -1,5 +1,5 @@
use crate::nodes::RenderReturn;
use crate::{Attribute, AttributeValue};
use crate::{Attribute, AttributeValue, VComponent};
use bumpalo::Bump;
use std::cell::RefCell;
use std::cell::{Cell, UnsafeCell};
@@ -7,7 +7,10 @@ use std::cell::{Cell, UnsafeCell};
pub(crate) struct BumpFrame {
pub bump: UnsafeCell<Bump>,
pub node: Cell<*const RenderReturn<'static>>,
// The bump allocator will not call the destructor of the objects it allocated. Attributes and props need to have there destructor called, so we keep a list of them to drop before the bump allocator is reset.
pub(crate) attributes_to_drop_before_reset: RefCell<Vec<*const Attribute<'static>>>,
pub(crate) props_to_drop_before_reset: RefCell<Vec<*const VComponent<'static>>>,
}
impl BumpFrame {
@@ -17,6 +20,7 @@ impl BumpFrame {
bump: UnsafeCell::new(bump),
node: Cell::new(std::ptr::null()),
attributes_to_drop_before_reset: Default::default(),
props_to_drop_before_reset: Default::default(),
}
}
@@ -41,6 +45,10 @@ impl BumpFrame {
.push(attribute);
}
/// Reset the bump allocator and drop all the attributes and props that were allocated in it.
///
/// # Safety
/// The caller must insure that no reference to anything allocated in the bump allocator is available after this function is called.
pub(crate) unsafe fn reset(&self) {
let mut attributes = self.attributes_to_drop_before_reset.borrow_mut();
attributes.drain(..).for_each(|attribute| {
@@ -49,9 +57,20 @@ impl BumpFrame {
_ = l.take();
}
});
let mut props = self.props_to_drop_before_reset.borrow_mut();
props.drain(..).for_each(|prop| {
let prop = unsafe { &*prop };
_ = prop.props.borrow_mut().take();
});
unsafe {
let bump = &mut *self.bump.get();
bump.reset();
}
}
}
impl Drop for BumpFrame {
fn drop(&mut self) {
unsafe { self.reset() }
}
}
+1 -1
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@@ -602,7 +602,7 @@ impl<'b> VirtualDom {
// If none of the old keys are reused by the new children, then we remove all the remaining old children and
// create the new children afresh.
if shared_keys.is_empty() {
if old.get(0).is_some() {
if old.first().is_some() {
self.remove_nodes(&old[1..]);
self.replace(&old[0], new, Some(parent));
} else {
-2
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@@ -107,8 +107,6 @@ impl<T: std::fmt::Debug> std::fmt::Debug for Event<T> {
}
}
#[doc(hidden)]
/// The callback type generated by the `rsx!` macro when an `on` field is specified for components.
///
/// This makes it possible to pass `move |evt| {}` style closures into components as property fields.
+31 -2
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@@ -23,8 +23,37 @@ use crate::{innerlude::VNode, ScopeState};
///
///
/// ```rust, ignore
/// LazyNodes::new(|f| f.element("div", [], [], [] None))
/// LazyNodes::new(|f| {
/// static TEMPLATE: dioxus::core::Template = dioxus::core::Template {
/// name: "main.rs:5:5:20", // Source location of the template for hot reloading
/// roots: &[
/// dioxus::core::TemplateNode::Element {
/// tag: dioxus_elements::div::TAG_NAME,
/// namespace: dioxus_elements::div::NAME_SPACE,
/// attrs: &[],
/// children: &[],
/// },
/// ],
/// node_paths: &[],
/// attr_paths: &[],
/// };
/// dioxus::core::VNode {
/// parent: None,
/// key: None,
/// template: std::cell::Cell::new(TEMPLATE),
/// root_ids: dioxus::core::exports::bumpalo::collections::Vec::with_capacity_in(
/// 1usize,
/// f.bump(),
/// )
/// .into(),
/// dynamic_nodes: f.bump().alloc([]),
/// dynamic_attrs: f.bump().alloc([]),
/// })
/// }
/// ```
///
/// Find more information about how to construct [`VNode`] at <https://dioxuslabs.com/learn/0.4/contributing/walkthrough_readme#the-rsx-macro>
pub struct LazyNodes<'a, 'b> {
#[cfg(not(miri))]
inner: SmallBox<dyn FnMut(&'a ScopeState) -> VNode<'a> + 'b, S16>,
@@ -61,7 +90,7 @@ impl<'a, 'b> LazyNodes<'a, 'b> {
/// Call the closure with the given factory to produce real [`VNode`].
///
/// ```rust, ignore
/// let f = LazyNodes::new(move |f| f.element("div", [], [], [] None));
/// let f = LazyNodes::new(/* Closure for creating VNodes */);
///
/// let node = f.call(cac);
/// ```
+1 -1
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@@ -91,7 +91,7 @@ pub enum Mutation<'a> {
id: ElementId,
},
/// Create an placeholder int he DOM that we will use later.
/// Create a placeholder in the DOM that we will use later.
///
/// Dioxus currently requires the use of placeholders to maintain a re-entrance point for things like list diffing
CreatePlaceholder {
+7 -1
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@@ -738,7 +738,7 @@ impl<'a, 'b> IntoDynNode<'b> for &'a str {
impl IntoDynNode<'_> for String {
fn into_vnode(self, cx: &ScopeState) -> DynamicNode {
DynamicNode::Text(VText {
value: cx.bump().alloc(self),
value: cx.bump().alloc_str(&self),
id: Default::default(),
})
}
@@ -823,6 +823,12 @@ impl<'a> IntoAttributeValue<'a> for &'a str {
}
}
impl<'a> IntoAttributeValue<'a> for String {
fn into_value(self, cx: &'a Bump) -> AttributeValue<'a> {
AttributeValue::Text(cx.alloc_str(&self))
}
}
impl<'a> IntoAttributeValue<'a> for f64 {
fn into_value(self, _: &'a Bump) -> AttributeValue<'a> {
AttributeValue::Float(self)
+6 -1
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@@ -368,12 +368,17 @@ impl<'src> ScopeState {
}
let mut props = self.borrowed_props.borrow_mut();
let mut drop_props = self
.previous_frame()
.props_to_drop_before_reset
.borrow_mut();
for node in element.dynamic_nodes {
if let DynamicNode::Component(comp) = node {
let unbounded = unsafe { std::mem::transmute(comp as *const VComponent) };
if !comp.static_props {
let unbounded = unsafe { std::mem::transmute(comp as *const VComponent) };
props.push(unbounded);
}
drop_props.push(unbounded);
}
}