feat: implement ID cycling

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Jonathan Kelley committed 2022-11-24 09:11:27 -05:00
1 parent 0cfbfc88e2
commit 5713e13ff2
10 files changed
+213 -145

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use dioxus::core::{ElementId, Mutation::*};
use dioxus::prelude::*;
/// As we clean up old templates, the ID for the node should cycle
#[test]
fn cycling_elements() {
let mut dom = VirtualDom::new(|cx| {
cx.render(match cx.generation() % 2 {
0 => rsx! { div { "wasd" } },
1 => rsx! { div { "abcd" } },
_ => unreachable!(),
})
});
let edits = dom.rebuild().santize();
assert_eq!(
edits.edits,
[
LoadTemplate { name: "template", index: 0, id: ElementId(1,) },
AppendChildren { m: 1 },
]
);
dom.mark_dirty_scope(ScopeId(0));
assert_eq!(
dom.render_immediate().santize().edits,
[
LoadTemplate { name: "template", index: 0, id: ElementId(2,) },
ReplaceWith { id: ElementId(1,), m: 1 },
]
);
// notice that the IDs cycle back to ElementId(1), preserving a minimal memory footprint
dom.mark_dirty_scope(ScopeId(0));
assert_eq!(
dom.render_immediate().santize().edits,
[
LoadTemplate { name: "template", index: 0, id: ElementId(1,) },
ReplaceWith { id: ElementId(2,), m: 1 },
]
);
dom.mark_dirty_scope(ScopeId(0));
assert_eq!(
dom.render_immediate().santize().edits,
[
LoadTemplate { name: "template", index: 0, id: ElementId(2,) },
ReplaceWith { id: ElementId(1,), m: 1 },
]
);
}