Move asset hashing into the CLI (#3988)
* Fix deduping assets * hash assets in the linker * fix extracting assets * Fix the hashed asset name * deserialize the asset back from the link section * prevent the read from being inlined * remove some extra logs * Fix liveview routing * Only look for direct dependencies on dioxus features * fix wasm split test * On wasm, create a new object file with the asset information * Fix multiple assets * add a regression test for 3467 * fix image link * fix linker out file * fix linux linker args * add windows linker command * fix linux link args * fix windows target triple * Expose an option to build assets in the linker intercept * Fix the standalone optimizer and document it in the dx help command * include the cli opt version in the hash * fix clippy * fix ssg port * add a safety note to the read_volatile call * move found assets log * fix some merge conflicts * fix build * make most env var for the linker optional * guess the target triple when dx acts as the linker intercept * automatically find the linker for normal builds * use the right linker in wasm mode * fix mac linker * look inside archive files (rlibs) * remove out.txt * fix clippy * fix typo * fix clippy * fix build * fix dx link name in docs * ignore libcompiler_builtins warnings * fix playwright * pass typocheck * fix printing sysroot * Modify final binary * fix wasm assets * remove old link section logic * fix tests * forward manganis export args * fail to evaluate relocatable address * retain all exports in the same pattern as other platforms * Fix adding assets during a wasm hot patch * less nesting and remove logs * fix clippy * log pdb files * read from pdb * print data section contents * print with object * normal windows builds working * fix hot patch windows * clean up logs * fix clippy * clean up assets * use the most recent pdb * fix doc test * fix typo * tiny nits * make bundled a reference instead of a pointer * add helpful comment to impl * match on file format * Fix asset hashing comment --------- Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
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@@ -30,4 +30,9 @@ impl<'a> ConstReadBuffer<'a> {
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pub const fn as_ref(&self) -> &[u8] {
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self.memory
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}
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/// Get a slice of the buffer from the current location to the end of the buffer
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pub const fn remaining(&self) -> &[u8] {
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self.memory.split_at(self.location).1
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}
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}
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@@ -420,3 +420,17 @@ fn test_const_vec_remove() {
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assert_eq!(value, Some(5678));
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assert_eq!(vec.as_ref(), &[]);
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}
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#[test]
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fn test_const_vec_extend() {
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const VEC: ConstVec<u32> = {
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let mut vec = ConstVec::new();
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vec = vec.push(1234);
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vec = vec.push(5678);
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vec = vec.extend(&[91011, 1213]);
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vec
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};
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let vec = VEC;
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println!("{:?}", vec);
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assert_eq!(vec.as_ref(), &[1234, 5678, 91011, 1213]);
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}
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@@ -137,7 +137,7 @@ pub enum Layout {
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impl Layout {
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/// The size of the type in bytes.
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const fn size(&self) -> usize {
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pub const fn size(&self) -> usize {
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match self {
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Layout::Enum(layout) => layout.size,
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Layout::Struct(layout) => layout.size,
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@@ -221,7 +221,7 @@ impl_serialize_const_tuple!(T1: 0, T2: 1, T3: 2, T4: 3, T5: 4, T6: 5, T7: 6, T8:
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const MAX_STR_SIZE: usize = 256;
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/// A string that is stored in a constant sized buffer that can be serialized and deserialized at compile time
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#[derive(PartialEq, PartialOrd, Clone, Copy, Hash)]
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#[derive(Eq, PartialEq, PartialOrd, Clone, Copy, Hash)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct ConstStr {
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#[cfg_attr(feature = "serde", serde(with = "serde_bytes"))]
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