wip: move to slab
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@@ -21,8 +21,6 @@
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use crate::{arena::SharedResources, innerlude::*};
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use slotmap::DefaultKey;
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use slotmap::SlotMap;
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use std::any::Any;
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use std::any::TypeId;
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@@ -181,10 +179,10 @@ impl VirtualDom {
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/// Performs a *full* rebuild of the virtual dom, returning every edit required to generate the actual dom rom scratch
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///
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/// The diff machine expects the RealDom's stack to be the root of the application
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pub fn rebuild<'s, Dom: RealDom<'s>>(
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pub fn rebuild<'s>(
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&'s mut self,
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realdom: &mut Dom,
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edits: &mut Vec<DomEdit<'s>>,
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realdom: &'s mut dyn RealDom<'s>,
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edits: &'s mut Vec<DomEdit<'s>>,
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) -> Result<()> {
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let mut diff_machine = DiffMachine::new(edits, realdom, self.base_scope, &self.shared);
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@@ -260,9 +258,9 @@ impl VirtualDom {
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// but the guarantees provide a safe, fast, and efficient abstraction for the VirtualDOM updating framework.
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//
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// A good project would be to remove all unsafe from this crate and move the unsafety into safer abstractions.
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pub async fn progress_with_event<'s, Dom: RealDom<'s>>(
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pub async fn progress_with_event<'s>(
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&'s mut self,
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realdom: &'_ mut Dom,
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realdom: &'s mut dyn RealDom<'s>,
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edits: &mut Vec<DomEdit<'s>>,
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) -> Result<()> {
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let trigger = self.triggers.borrow_mut().pop().expect("failed");
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