Implement new mutations with native core (#630)

* work on seperating tree struture from realdom

* intial update to new mutations

* handle height

* update to taffy 0.2

* add as_varient functions to OwnedAttributeValue

* make get node parent mut optionally return a parent

* work on upward pass

* add more code for parrellel passes

* make resolve passes public

* more work on parallel passes

* fix deadlock and add more tests

* move height into the tree instead of the realdom

* make passes exicute in parallel instead of executing invidual passes in parellel

* fix some warnings

* add up dependant test

* clean up examples

* work on intigrating state with passes

* update to new mutations

* work on implementing macro

* make the macro compile

* more progress on macro

* mark cloned nodes as dirty

* update persistant_iterator utility

* fix mask generation

* update tui with new mutations

* more progress updating tui

* some basic tui examples working

* don't push template nodes onto the stack

* update hover example

* update benchmark

* update more examples

* fix root node layout

* ignore out of bounds renders

* update color picker example

* update all events example

* update remaining examples

* update tests

* tests passing

* move persistant iterator test

* update examples

* fix gaps in layout

* fix formatting

* fix memory leak
This commit is contained in:
Demonthos authored and GitHub committed 2022-12-06 15:38:04 -08:00
1 parent b9aad5e8f4
commit 67a6fa9eb8
38 files changed
+3405 -2417

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@@ -31,8 +31,8 @@
use dioxus_native_core::{
layout_attributes::parse_value,
node::OwnedAttributeView,
node_ref::{AttributeMask, NodeMask, NodeView},
real_dom::OwnedAttributeView,
state::ParentDepState,
};
use dioxus_native_core_macro::sorted_str_slice;
@@ -48,12 +48,12 @@ pub struct StyleModifier {
impl ParentDepState for StyleModifier {
type Ctx = ();
type DepState = Self;
type DepState = (Self,);
// todo: seperate each attribute into it's own class
const NODE_MASK: NodeMask =
NodeMask::new_with_attrs(AttributeMask::Static(SORTED_STYLE_ATTRS)).with_element();
fn reduce(&mut self, node: NodeView, parent: Option<&Self::DepState>, _: &Self::Ctx) -> bool {
fn reduce(&mut self, node: NodeView, parent: Option<(&Self,)>, _: &Self::Ctx) -> bool {
let mut new = StyleModifier::default();
if parent.is_some() {
new.core.fg = None;
@@ -91,7 +91,7 @@ impl ParentDepState for StyleModifier {
}
// keep the text styling from the parent element
if let Some(parent) = parent {
if let Some((parent,)) = parent {
let mut new_style = new.core.merge(parent.core);
new_style.bg = new.core.bg;
new.core = new_style;