Implement new mutations with native core (#630)
* work on seperating tree struture from realdom * intial update to new mutations * handle height * update to taffy 0.2 * add as_varient functions to OwnedAttributeValue * make get node parent mut optionally return a parent * work on upward pass * add more code for parrellel passes * make resolve passes public * more work on parallel passes * fix deadlock and add more tests * move height into the tree instead of the realdom * make passes exicute in parallel instead of executing invidual passes in parellel * fix some warnings * add up dependant test * clean up examples * work on intigrating state with passes * update to new mutations * work on implementing macro * make the macro compile * more progress on macro * mark cloned nodes as dirty * update persistant_iterator utility * fix mask generation * update tui with new mutations * more progress updating tui * some basic tui examples working * don't push template nodes onto the stack * update hover example * update benchmark * update more examples * fix root node layout * ignore out of bounds renders * update color picker example * update all events example * update remaining examples * update tests * tests passing * move persistant iterator test * update examples * fix gaps in layout * fix formatting * fix memory leak
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@@ -31,8 +31,8 @@
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use dioxus_native_core::{
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layout_attributes::parse_value,
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node::OwnedAttributeView,
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node_ref::{AttributeMask, NodeMask, NodeView},
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real_dom::OwnedAttributeView,
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state::ParentDepState,
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};
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use dioxus_native_core_macro::sorted_str_slice;
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@@ -48,12 +48,12 @@ pub struct StyleModifier {
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impl ParentDepState for StyleModifier {
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type Ctx = ();
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type DepState = Self;
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type DepState = (Self,);
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// todo: seperate each attribute into it's own class
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const NODE_MASK: NodeMask =
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NodeMask::new_with_attrs(AttributeMask::Static(SORTED_STYLE_ATTRS)).with_element();
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fn reduce(&mut self, node: NodeView, parent: Option<&Self::DepState>, _: &Self::Ctx) -> bool {
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fn reduce(&mut self, node: NodeView, parent: Option<(&Self,)>, _: &Self::Ctx) -> bool {
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let mut new = StyleModifier::default();
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if parent.is_some() {
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new.core.fg = None;
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@@ -91,7 +91,7 @@ impl ParentDepState for StyleModifier {
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}
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// keep the text styling from the parent element
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if let Some(parent) = parent {
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if let Some((parent,)) = parent {
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let mut new_style = new.core.merge(parent.core);
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new_style.bg = new.core.bg;
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new.core = new_style;
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