Implement new mutations with native core (#630)

* work on seperating tree struture from realdom

* intial update to new mutations

* handle height

* update to taffy 0.2

* add as_varient functions to OwnedAttributeValue

* make get node parent mut optionally return a parent

* work on upward pass

* add more code for parrellel passes

* make resolve passes public

* more work on parallel passes

* fix deadlock and add more tests

* move height into the tree instead of the realdom

* make passes exicute in parallel instead of executing invidual passes in parellel

* fix some warnings

* add up dependant test

* clean up examples

* work on intigrating state with passes

* update to new mutations

* work on implementing macro

* make the macro compile

* more progress on macro

* mark cloned nodes as dirty

* update persistant_iterator utility

* fix mask generation

* update tui with new mutations

* more progress updating tui

* some basic tui examples working

* don't push template nodes onto the stack

* update hover example

* update benchmark

* update more examples

* fix root node layout

* ignore out of bounds renders

* update color picker example

* update all events example

* update remaining examples

* update tests

* tests passing

* move persistant iterator test

* update examples

* fix gaps in layout

* fix formatting

* fix memory leak
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Demonthos authored and GitHub committed 2022-12-06 15:38:04 -08:00
1 parent b9aad5e8f4
commit 67a6fa9eb8
38 files changed
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@@ -22,8 +22,9 @@ impl<'a> RinkBuffer<'a> {
pub fn set(&mut self, x: u16, y: u16, new: RinkCell) {
let area = self.buf.area();
if x < area.x || x > area.width || y < area.y || y > area.height {
panic!("({x}, {y}) is not in {area:?}");
if x < area.x || x >= area.width + area.x || y < area.y || y >= area.height + area.y {
// panic!("({x}, {y}) is not in {area:?}");
return;
}
let mut cell = self.buf.get_mut(x, y);
cell.bg = convert(self.cfg.rendering_mode, new.bg.blend(cell.bg));