fix clippy
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b8600d5144
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6876d2da1c
2 files changed
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@@ -89,7 +89,8 @@ fn app(cx: Scope) -> Element {
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key: None,
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key: None,
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// The static template this node will use. The template is stored in a Cell so it can be replaced with a new template when hot rsx reloading is enabled
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// The static template this node will use. The template is stored in a Cell so it can be replaced with a new template when hot rsx reloading is enabled
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template: std::cell::Cell::new(TEMPLATE),
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template: std::cell::Cell::new(TEMPLATE),
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root_ids: Default::default(),
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root_ids: dioxus::core::exports::bumpalo::collections::Vec::new_in(__cx.bump())
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.into(),
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dynamic_nodes: __cx.bump().alloc([
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dynamic_nodes: __cx.bump().alloc([
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// The dynamic count text node (dynamic node id 0)
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// The dynamic count text node (dynamic node id 0)
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__cx.text_node(format_args!("High-Five counter: {0}", count)),
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__cx.text_node(format_args!("High-Five counter: {0}", count)),
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@@ -187,7 +187,7 @@ fn create_random_dynamic_node(cx: &ScopeState, depth: usize) -> DynamicNode {
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node_paths: &[&[0]],
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node_paths: &[&[0]],
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attr_paths: &[],
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attr_paths: &[],
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}),
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}),
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root_ids: Default::default(),
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root_ids: dioxus::core::exports::bumpalo::collections::Vec::new_in(cx.bump()).into(),
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dynamic_nodes: cx.bump().alloc([cx.component(
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dynamic_nodes: cx.bump().alloc([cx.component(
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create_random_element,
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create_random_element,
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DepthProps { depth, root: false },
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DepthProps { depth, root: false },
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@@ -257,7 +257,8 @@ fn create_random_element(cx: Scope<DepthProps>) -> Element {
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key: None,
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key: None,
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parent: None,
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parent: None,
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template: Cell::new(template),
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template: Cell::new(template),
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root_ids: Default::default(),
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root_ids: dioxus::core::exports::bumpalo::collections::Vec::new_in(cx.bump())
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.into(),
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dynamic_nodes: {
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dynamic_nodes: {
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let dynamic_nodes: Vec<_> = dynamic_node_types
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let dynamic_nodes: Vec<_> = dynamic_node_types
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.iter()
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.iter()
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