Make cx.spawn() return an Option<TaskId>, returns None if finished immediately
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@@ -19,7 +19,7 @@ pub struct TaskId(pub usize);
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/// the task itself is the waker
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pub(crate) struct LocalTask {
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pub scope: ScopeId,
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pub(super) task: RefCell<Pin<Box<dyn Future<Output = ()> + 'static>>>,
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pub task: RefCell<Pin<Box<dyn Future<Output = ()> + 'static>>>,
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pub waker: Waker,
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}
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@@ -33,7 +33,11 @@ impl Scheduler {
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///
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/// Spawning a future onto the root scope will cause it to be dropped when the root component is dropped - which
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/// will only occur when the VirtuaalDom itself has been dropped.
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pub fn spawn(&self, scope: ScopeId, task: impl Future<Output = ()> + 'static) -> TaskId {
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pub fn spawn(
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&self,
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scope: ScopeId,
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task: impl Future<Output = ()> + 'static,
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) -> Option<TaskId> {
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let mut tasks = self.tasks.borrow_mut();
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let entry = tasks.vacant_entry();
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@@ -48,20 +52,25 @@ impl Scheduler {
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})),
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};
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let mut cx = std::task::Context::from_waker(&task.waker);
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if task.task.borrow_mut().as_mut().poll(&mut cx).is_ready() {
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return None;
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}
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entry.insert(task);
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self.sender
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.unbounded_send(SchedulerMsg::TaskNotified(task_id))
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.expect("Scheduler should exist");
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task_id
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Some(task_id)
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}
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/// Drop the future with the given TaskId
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///
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/// This does not abort the task, so you'll want to wrap it in an aborthandle if that's important to you
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pub fn remove(&self, id: TaskId) {
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self.tasks.borrow_mut().try_remove(id.0);
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pub fn remove(&self, id: TaskId) -> Option<LocalTask> {
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self.tasks.borrow_mut().try_remove(id.0)
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}
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}
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