add with_on_window_ready to allow modifying window before webview (#4919)
* wip * cleanups
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@@ -1,8 +1,11 @@
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use dioxus_core::LaunchConfig;
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use std::borrow::Cow;
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use dioxus_core::{LaunchConfig, VirtualDom};
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use std::path::PathBuf;
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use tao::event_loop::{EventLoop, EventLoopWindowTarget};
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use std::{borrow::Cow, sync::Arc};
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use tao::window::{Icon, WindowBuilder};
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use tao::{
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event_loop::{EventLoop, EventLoopWindowTarget},
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window::Window,
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};
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use wry::http::{Request as HttpRequest, Response as HttpResponse};
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use wry::{RequestAsyncResponder, WebViewId};
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@@ -64,6 +67,9 @@ pub struct Config {
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pub(crate) window_close_behavior: WindowCloseBehaviour,
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pub(crate) custom_event_handler: Option<CustomEventHandler>,
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pub(crate) disable_file_drop_handler: bool,
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#[allow(clippy::type_complexity)]
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pub(crate) on_window: Option<Box<dyn FnMut(Arc<Window>, &mut VirtualDom) + 'static>>,
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}
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impl LaunchConfig for Config {}
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@@ -111,6 +117,7 @@ impl Config {
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window_close_behavior: WindowCloseBehaviour::WindowCloses,
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custom_event_handler: None,
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disable_file_drop_handler: false,
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on_window: None,
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}
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}
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@@ -296,6 +303,15 @@ impl Config {
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}
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self
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}
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/// Allows modifying the window and virtual dom right after they are built, but before the webview is created.
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///
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/// This is important for z-ordering textures in child windows. Note that this callback runs on
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/// every window creation, so it's up to you to
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pub fn with_on_window(mut self, f: impl FnMut(Arc<Window>, &mut VirtualDom) + 'static) -> Self {
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self.on_window = Some(Box::new(f));
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self
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}
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}
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impl Default for Config {
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