wip: consolidation, simplification

This commit is contained in:
Jonathan Kelley committed 2021-11-05 16:28:08 -04:00
1 parent b56ea6c9a9
commit 70b983d090
17 files changed
+1228 -836

No files matched your search

+258 -284
View File
@@ -6,36 +6,27 @@ use std::{
cell::{Cell, RefCell},
collections::HashMap,
future::Future,
pin::Pin,
rc::Rc,
};
use crate::{innerlude::*, lazynodes::LazyNodes};
use bumpalo::{boxed::Box as BumpBox, Bump};
use std::ops::Deref;
/// Components in Dioxus use the "Context" object to interact with their lifecycle.
///
/// This lets components access props, schedule updates, integrate hooks, and expose shared state.
///
/// Note: all of these methods are *imperative* - they do not act as hooks! They are meant to be used by hooks
/// to provide complex behavior. For instance, calling "add_shared_state" on every render is considered a leak. This method
/// exists for the `use_provide_state` hook to provide a shared state object.
///
/// For the most part, the only method you should be using regularly is `render`.
///
/// ## Example
///
/// ```ignore
/// #[derive(Properties)]
/// struct Props {
/// #[derive(Props)]
/// struct ExampleProps {
/// name: String
/// }
///
/// fn example(cx: Context<Props>) -> VNode {
/// html! {
/// <div> "Hello, {cx.name}" </div>
/// }
/// fn Example((cx, props): Scope<Props>) -> Element {
/// cx.render(rsx!{ div {"Hello, {props.name}"} })
/// }
/// ```
pub type Context<'a> = &'a ScopeInner;
@@ -59,7 +50,8 @@ pub struct ScopeInner {
// Nodes
pub(crate) frames: ActiveFrame,
pub(crate) caller: BumpBox<'static, dyn for<'b> Fn(&'b ScopeInner) -> Element<'b>>,
pub(crate) vcomp: *const VComponent<'static>,
/*
we care about:
@@ -67,12 +59,7 @@ pub struct ScopeInner {
- borrowed props (and how to drop them when the parent is dropped)
- suspended nodes (and how to call their callback when their associated tasks are complete)
*/
pub(crate) listeners: RefCell<Vec<*const Listener<'static>>>,
pub(crate) borrowed_props: RefCell<Vec<*const VComponent<'static>>>,
pub(crate) suspended_nodes: RefCell<FxHashMap<u64, *const VSuspended<'static>>>,
pub(crate) tasks: RefCell<Vec<BumpBox<'static, dyn Future<Output = ()>>>>,
pub(crate) pending_effects: RefCell<Vec<BumpBox<'static, dyn FnMut()>>>,
pub(crate) items: RefCell<SelfReferentialItems<'static>>,
// State
pub(crate) hooks: HookList,
@@ -80,15 +67,221 @@ pub struct ScopeInner {
// todo: move this into a centralized place - is more memory efficient
pub(crate) shared_contexts: RefCell<HashMap<TypeId, Rc<dyn Any>>>,
// whenever set_state is called, we fire off a message to the scheduler
// this closure _is_ the method called by schedule_update that marks this component as dirty
pub(crate) memoized_updater: Rc<dyn Fn()>,
pub(crate) shared: EventChannel,
}
/// Public interface for Scopes.
pub struct SelfReferentialItems<'a> {
pub(crate) listeners: Vec<*const Listener<'a>>,
pub(crate) borrowed_props: Vec<*const VComponent<'a>>,
pub(crate) suspended_nodes: FxHashMap<u64, *const VSuspended<'a>>,
pub(crate) tasks: Vec<BumpBox<'a, dyn Future<Output = ()>>>,
pub(crate) pending_effects: Vec<BumpBox<'a, dyn FnMut()>>,
}
impl ScopeInner {
// we are being created in the scope of an existing component (where the creator_node lifetime comes into play)
// we are going to break this lifetime by force in order to save it on ourselves.
// To make sure that the lifetime isn't truly broken, we receive a Weak RC so we can't keep it around after the parent dies.
// This should never happen, but is a good check to keep around
//
// Scopes cannot be made anywhere else except for this file
// Therefore, their lifetimes are connected exclusively to the virtual dom
pub(crate) fn new(
vcomp: &VComponent,
our_arena_idx: ScopeId,
parent_idx: Option<ScopeId>,
height: u32,
subtree: u32,
shared: EventChannel,
) -> Self {
let vcomp = unsafe { std::mem::transmute(vcomp as *const VComponent) };
Self {
shared,
parent_idx,
our_arena_idx,
height,
subtree: Cell::new(subtree),
is_subtree_root: Cell::new(false),
frames: ActiveFrame::new(),
vcomp,
hooks: Default::default(),
shared_contexts: Default::default(),
items: RefCell::new(SelfReferentialItems {
listeners: Default::default(),
borrowed_props: Default::default(),
suspended_nodes: Default::default(),
tasks: Default::default(),
pending_effects: Default::default(),
}),
}
}
/// This method cleans up any references to data held within our hook list. This prevents mutable aliasing from
/// causing UB in our tree.
///
/// This works by cleaning up our references from the bottom of the tree to the top. The directed graph of components
/// essentially forms a dependency tree that we can traverse from the bottom to the top. As we traverse, we remove
/// any possible references to the data in the hook list.
///
/// References to hook data can only be stored in listeners and component props. During diffing, we make sure to log
/// all listeners and borrowed props so we can clear them here.
///
/// This also makes sure that drop order is consistent and predictable. All resources that rely on being dropped will
/// be dropped.
pub(crate) fn ensure_drop_safety(&mut self, pool: &ResourcePool) {
// make sure we drop all borrowed props manually to guarantee that their drop implementation is called before we
// run the hooks (which hold an &mut Reference)
// right now, we don't drop
self.items
.get_mut()
.borrowed_props
.drain(..)
.map(|li| unsafe { &*li })
.for_each(|comp| {
// First drop the component's undropped references
let scope_id = comp
.associated_scope
.get()
.expect("VComponents should be associated with a valid Scope");
if let Some(scope) = pool.get_scope_mut(&scope_id) {
scope.ensure_drop_safety(pool);
todo!("drop the component's props");
// let mut drop_props = comp.drop_props.borrow_mut().take().unwrap();
// drop_props();
}
});
// Now that all the references are gone, we can safely drop our own references in our listeners.
self.items
.get_mut()
.listeners
.drain(..)
.map(|li| unsafe { &*li })
.for_each(|listener| drop(listener.callback.borrow_mut().take()));
}
/// A safe wrapper around calling listeners
pub(crate) fn call_listener(&mut self, event: UserEvent, element: ElementId) {
let listners = &mut self.items.get_mut().listeners;
let raw_listener = listners.iter().find(|lis| {
let search = unsafe { &***lis };
if search.event == event.name {
let search_id = search.mounted_node.get();
search_id.map(|f| f == element).unwrap_or(false)
} else {
false
}
});
if let Some(raw_listener) = raw_listener {
let listener = unsafe { &**raw_listener };
let mut cb = listener.callback.borrow_mut();
if let Some(cb) = cb.as_mut() {
(cb)(event.event);
}
} else {
log::warn!("An event was triggered but there was no listener to handle it");
}
}
// General strategy here is to load up the appropriate suspended task and then run it.
// Suspended nodes cannot be called repeatedly.
pub(crate) fn call_suspended_node<'a>(&'a mut self, task_id: u64) {
let mut nodes = &mut self.items.get_mut().suspended_nodes;
if let Some(suspended) = nodes.remove(&task_id) {
let sus: &'a VSuspended<'static> = unsafe { &*suspended };
let sus: &'a VSuspended<'a> = unsafe { std::mem::transmute(sus) };
let mut boxed = sus.callback.borrow_mut().take().unwrap();
let new_node: Element<'a> = boxed();
}
}
// run the list of effects
pub(crate) fn run_effects(&mut self, pool: &ResourcePool) {
for mut effect in self.items.get_mut().pending_effects.drain(..) {
effect();
}
}
/// Render this component.
///
/// Returns true if the scope completed successfully and false if running failed (IE a None error was propagated).
pub(crate) fn run_scope<'sel>(&'sel mut self, pool: &ResourcePool) -> bool {
// Cycle to the next frame and then reset it
// This breaks any latent references, invalidating every pointer referencing into it.
// Remove all the outdated listeners
self.ensure_drop_safety(pool);
// Safety:
// - We dropped the listeners, so no more &mut T can be used while these are held
// - All children nodes that rely on &mut T are replaced with a new reference
unsafe { self.hooks.reset() };
// Safety:
// - We've dropped all references to the wip bump frame
unsafe { self.frames.reset_wip_frame() };
let items = self.items.get_mut();
// just forget about our suspended nodes while we're at it
items.suspended_nodes.clear();
// guarantee that we haven't screwed up - there should be no latent references anywhere
debug_assert!(items.listeners.is_empty());
debug_assert!(items.suspended_nodes.is_empty());
debug_assert!(items.borrowed_props.is_empty());
log::debug!("Borrowed stuff is successfully cleared");
// temporarily cast the vcomponent to the right lifetime
let vcomp = self.load_vcomp();
let render: &dyn for<'b> Fn(&'b ScopeInner) -> Element<'b> = todo!();
// Todo: see if we can add stronger guarantees around internal bookkeeping and failed component renders.
if let Some(builder) = render(self) {
let new_head = builder.into_vnode(NodeFactory {
bump: &self.frames.wip_frame().bump,
});
log::debug!("Render is successful");
// the user's component succeeded. We can safely cycle to the next frame
self.frames.wip_frame_mut().head_node = unsafe { std::mem::transmute(new_head) };
self.frames.cycle_frame();
true
} else {
false
}
}
pub(crate) fn new_subtree(&self) -> Option<u32> {
todo!()
// if self.is_subtree_root.get() {
// None
// } else {
// let cur = self.shared.cur_subtree.get();
// self.shared.cur_subtree.set(cur + 1);
// Some(cur)
// }
}
pub(crate) fn update_vcomp(&mut self, vcomp: &VComponent) {
let f: *const _ = vcomp;
self.vcomp = unsafe { std::mem::transmute(f) };
}
pub(crate) fn load_vcomp<'a>(&'a mut self) -> &'a VComponent<'a> {
unsafe { std::mem::transmute(&*self.vcomp) }
}
/// Get the root VNode for this Scope.
///
/// This VNode is the "entrypoint" VNode. If the component renders multiple nodes, then this VNode will be a fragment.
@@ -128,16 +321,6 @@ impl ScopeInner {
self.subtree.get()
}
pub(crate) fn new_subtree(&self) -> Option<u32> {
if self.is_subtree_root.get() {
None
} else {
let cur = self.shared.cur_subtree.get();
self.shared.cur_subtree.set(cur + 1);
Some(cur)
}
}
/// Get the height of this Scope - IE the number of scopes above it.
///
/// A Scope with a height of `0` is the root scope - there are no other scopes above it.
@@ -192,233 +375,17 @@ impl ScopeInner {
pub fn scope_id(&self) -> ScopeId {
self.our_arena_idx
}
}
// The type of closure that wraps calling components
/// The type of task that gets sent to the task scheduler
/// Submitting a fiber task returns a handle to that task, which can be used to wake up suspended nodes
pub type FiberTask = Pin<Box<dyn Future<Output = ScopeId>>>;
/// Private interface for Scopes.
impl ScopeInner {
// we are being created in the scope of an existing component (where the creator_node lifetime comes into play)
// we are going to break this lifetime by force in order to save it on ourselves.
// To make sure that the lifetime isn't truly broken, we receive a Weak RC so we can't keep it around after the parent dies.
// This should never happen, but is a good check to keep around
//
// Scopes cannot be made anywhere else except for this file
// Therefore, their lifetimes are connected exclusively to the virtual dom
pub(crate) fn new(
caller: BumpBox<dyn for<'b> Fn(&'b ScopeInner) -> Element<'b>>,
our_arena_idx: ScopeId,
parent_idx: Option<ScopeId>,
height: u32,
subtree: u32,
shared: EventChannel,
) -> Self {
let schedule_any_update = shared.schedule_any_immediate.clone();
let memoized_updater = Rc::new(move || schedule_any_update(our_arena_idx));
// wipe away the associated lifetime - we are going to manually manage the one-way lifetime graph
let caller = unsafe { std::mem::transmute(caller) };
Self {
memoized_updater,
shared,
caller,
parent_idx,
our_arena_idx,
height,
subtree: Cell::new(subtree),
is_subtree_root: Cell::new(false),
tasks: Default::default(),
frames: ActiveFrame::new(),
hooks: Default::default(),
pending_effects: Default::default(),
suspended_nodes: Default::default(),
shared_contexts: Default::default(),
listeners: Default::default(),
borrowed_props: Default::default(),
}
}
pub(crate) fn update_scope_dependencies(
&mut self,
caller: &dyn for<'b> Fn(&'b ScopeInner) -> Element<'b>,
) {
log::debug!("Updating scope dependencies {:?}", self.our_arena_idx);
let caller = caller as *const _;
self.caller = unsafe { std::mem::transmute(caller) };
}
/// This method cleans up any references to data held within our hook list. This prevents mutable aliasing from
/// causing UB in our tree.
///
/// This works by cleaning up our references from the bottom of the tree to the top. The directed graph of components
/// essentially forms a dependency tree that we can traverse from the bottom to the top. As we traverse, we remove
/// any possible references to the data in the hook list.
///
/// References to hook data can only be stored in listeners and component props. During diffing, we make sure to log
/// all listeners and borrowed props so we can clear them here.
///
/// This also makes sure that drop order is consistent and predictable. All resources that rely on being dropped will
/// be dropped.
pub(crate) fn ensure_drop_safety(&mut self, pool: &ResourcePool) {
// make sure we drop all borrowed props manually to guarantee that their drop implementation is called before we
// run the hooks (which hold an &mut Reference)
// right now, we don't drop
self.borrowed_props
.get_mut()
.drain(..)
.map(|li| unsafe { &*li })
.for_each(|comp| {
// First drop the component's undropped references
let scope_id = comp
.associated_scope
.get()
.expect("VComponents should be associated with a valid Scope");
if let Some(scope) = pool.get_scope_mut(scope_id) {
scope.ensure_drop_safety(pool);
let mut drop_props = comp.drop_props.borrow_mut().take().unwrap();
drop_props();
}
});
// Now that all the references are gone, we can safely drop our own references in our listeners.
self.listeners
.get_mut()
.drain(..)
.map(|li| unsafe { &*li })
.for_each(|listener| drop(listener.callback.borrow_mut().take()));
}
/// A safe wrapper around calling listeners
pub(crate) fn call_listener(&mut self, event: UserEvent, element: ElementId) {
let listners = self.listeners.borrow_mut();
let raw_listener = listners.iter().find(|lis| {
let search = unsafe { &***lis };
if search.event == event.name {
let search_id = search.mounted_node.get();
search_id.map(|f| f == element).unwrap_or(false)
} else {
false
}
});
if let Some(raw_listener) = raw_listener {
let listener = unsafe { &**raw_listener };
let mut cb = listener.callback.borrow_mut();
if let Some(cb) = cb.as_mut() {
(cb)(event.event);
}
} else {
log::warn!("An event was triggered but there was no listener to handle it");
}
}
/*
General strategy here is to load up the appropriate suspended task and then run it.
Suspended nodes cannot be called repeatedly.
*/
pub(crate) fn call_suspended_node<'a>(&'a mut self, task_id: u64) {
let mut nodes = self.suspended_nodes.borrow_mut();
if let Some(suspended) = nodes.remove(&task_id) {
let sus: &'a VSuspended<'static> = unsafe { &*suspended };
let sus: &'a VSuspended<'a> = unsafe { std::mem::transmute(sus) };
let mut boxed = sus.callback.borrow_mut().take().unwrap();
let new_node: Element<'a> = boxed();
}
}
// run the list of effects
pub(crate) fn run_effects(&mut self, pool: &ResourcePool) {
todo!()
// let mut effects = self.frames.effects.borrow_mut();
// let mut effects = effects.drain(..).collect::<Vec<_>>();
// for effect in effects {
// let effect = unsafe { &*effect };
// let effect = effect.as_ref();
// let mut effect = effect.borrow_mut();
// let mut effect = effect.as_mut();
// effect.run(pool);
// }
}
/// Render this component.
///
/// Returns true if the scope completed successfully and false if running failed (IE a None error was propagated).
pub(crate) fn run_scope<'sel>(&'sel mut self, pool: &ResourcePool) -> bool {
// Cycle to the next frame and then reset it
// This breaks any latent references, invalidating every pointer referencing into it.
// Remove all the outdated listeners
self.ensure_drop_safety(pool);
// Safety:
// - We dropped the listeners, so no more &mut T can be used while these are held
// - All children nodes that rely on &mut T are replaced with a new reference
unsafe { self.hooks.reset() };
// Safety:
// - We've dropped all references to the wip bump frame
unsafe { self.frames.reset_wip_frame() };
// just forget about our suspended nodes while we're at it
self.suspended_nodes.get_mut().clear();
// guarantee that we haven't screwed up - there should be no latent references anywhere
debug_assert!(self.listeners.borrow().is_empty());
debug_assert!(self.suspended_nodes.borrow().is_empty());
debug_assert!(self.borrowed_props.borrow().is_empty());
log::debug!("Borrowed stuff is successfully cleared");
// Cast the caller ptr from static to one with our own reference
let render: &dyn for<'b> Fn(&'b ScopeInner) -> Element<'b> = unsafe { &*self.caller };
// Todo: see if we can add stronger guarantees around internal bookkeeping and failed component renders.
if let Some(builder) = render(self) {
let new_head = builder.into_vnode(NodeFactory {
bump: &self.frames.wip_frame().bump,
});
log::debug!("Render is successful");
// the user's component succeeded. We can safely cycle to the next frame
self.frames.wip_frame_mut().head_node = unsafe { std::mem::transmute(new_head) };
self.frames.cycle_frame();
true
} else {
false
}
}
/// Create a subscription that schedules a future render for the reference component
///
/// ## Notice: you should prefer using prepare_update and get_scope_id
pub fn schedule_update(&self) -> Rc<dyn Fn() + 'static> {
self.memoized_updater.clone()
}
/// Get the [`ScopeId`] of a mounted component.
///
/// `ScopeId` is not unique for the lifetime of the VirtualDom - a ScopeId will be reused if a component is unmounted.
pub fn needs_update(&self) {
(self.memoized_updater)()
}
/// Get the [`ScopeId`] of a mounted component.
///
/// `ScopeId` is not unique for the lifetime of the VirtualDom - a ScopeId will be reused if a component is unmounted.
pub fn needs_update_any(&self, id: ScopeId) {
(self.shared.schedule_any_immediate)(id)
// pub fn schedule_update(&self) -> Rc<dyn Fn() + 'static> {
let chan = self.shared.sender.clone();
let id = self.scope_id();
Rc::new(move || {
chan.unbounded_send(SchedulerMsg::Immediate(id));
})
}
/// Schedule an update for any component given its ScopeId.
@@ -427,7 +394,27 @@ impl ScopeInner {
///
/// This method should be used when you want to schedule an update for a component
pub fn schedule_update_any(&self) -> Rc<dyn Fn(ScopeId)> {
self.shared.schedule_any_immediate.clone()
let chan = self.shared.sender.clone();
Rc::new(move |id| {
chan.unbounded_send(SchedulerMsg::Immediate(id));
})
}
/// Get the [`ScopeId`] of a mounted component.
///
/// `ScopeId` is not unique for the lifetime of the VirtualDom - a ScopeId will be reused if a component is unmounted.
pub fn needs_update(&self) {
self.needs_update_any(self.scope_id())
}
/// Get the [`ScopeId`] of a mounted component.
///
/// `ScopeId` is not unique for the lifetime of the VirtualDom - a ScopeId will be reused if a component is unmounted.
pub fn needs_update_any(&self, id: ScopeId) {
self.shared
.sender
.unbounded_send(SchedulerMsg::Immediate(id))
.unwrap();
}
/// Get the [`ScopeId`] of a mounted component.
@@ -475,8 +462,9 @@ impl ScopeInner {
// erase the 'src lifetime for self-referential storage
let self_ref_fut = unsafe { std::mem::transmute(boxed_fut) };
self.pending_effects.borrow_mut().push(self_ref_fut);
self.pending_effects.borrow().len() - 1
let mut items = self.items.borrow_mut();
items.pending_effects.push(self_ref_fut);
items.pending_effects.len() - 1
}
/// Pushes the future onto the poll queue to be polled
@@ -491,8 +479,9 @@ impl ScopeInner {
// erase the 'src lifetime for self-referential storage
let self_ref_fut = unsafe { std::mem::transmute(boxed_fut) };
self.tasks.borrow_mut().push(self_ref_fut);
self.tasks.borrow().len() - 1
let mut items = self.items.borrow_mut();
items.tasks.push(self_ref_fut);
items.tasks.len() - 1
}
/// This method enables the ability to expose state to children further down the VirtualDOM Tree.
@@ -580,8 +569,9 @@ impl ScopeInner {
///
/// - Initializer: closure used to create the initial hook state
/// - Runner: closure used to output a value every time the hook is used
/// - Cleanup: closure used to teardown the hook once the dom is cleaned up
///
/// To "cleanup" the hook, implement `Drop` on the stored hook value. Whenever the component is dropped, the hook
/// will be dropped as well.
///
/// # Example
///
@@ -591,32 +581,16 @@ impl ScopeInner {
/// use_hook(
/// || Rc::new(RefCell::new(initial_value())),
/// |state| state,
/// |_| {},
/// )
/// }
/// ```
pub fn use_hook<'src, State, Output, Init, Run, Cleanup>(
pub fn use_hook<'src, State: 'static, Output: 'src>(
&'src self,
initializer: Init,
runner: Run,
cleanup: Cleanup,
) -> Output
where
State: 'static,
Output: 'src,
Init: FnOnce(usize) -> State,
Run: FnOnce(&'src mut State) -> Output,
Cleanup: FnOnce(Box<State>) + 'static,
{
// If the idx is the same as the hook length, then we need to add the current hook
initializer: impl FnOnce(usize) -> State,
runner: impl FnOnce(&'src mut State) -> Output,
) -> Output {
if self.hooks.at_end() {
self.hooks.push_hook(
initializer(self.hooks.len()),
Box::new(|raw| {
let s = raw.downcast::<State>().unwrap();
cleanup(s);
}),
);
self.hooks.push_hook(initializer(self.hooks.len()));
}
runner(self.hooks.next::<State>().expect(HOOK_ERR_MSG))