Bring back mroe hooks, remove old hooks, cleanup a number of examples

This commit is contained in:
Jonathan Kelley committed 2024-01-15 17:04:39 -08:00
1 parent b291a5c0b0
commit 74aa55f85f
33 files changed
+179 -643

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+1 -1
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@@ -2,7 +2,7 @@ use dioxus::prelude::*;
fn app() -> Element {
let state = use_signal(|| 0);
use_future(|_| {
use_future(|| {
to_owned![state];
async move {
loop {
+1 -1
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@@ -22,7 +22,7 @@ dioxus-signals = { workspace = true, optional = true }
dioxus-hot-reload = { workspace = true, optional = true }
[features]
default = ["macro", "html", "hot-reload", "signals"]
default = ["macro", "html", "hot-reload", "signals", "hooks"]
signals = ["dioxus-signals"]
macro = ["dioxus-core-macro", "dioxus-rsx"]
html = ["dioxus-html"]
+1
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@@ -15,6 +15,7 @@ nightly-features = []
[dependencies]
dioxus-core = { workspace = true }
dioxus-signals = { workspace = true }
futures-channel = { workspace = true }
tracing = { workspace = true }
thiserror = { workspace = true }
+7 -23
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@@ -55,42 +55,26 @@ macro_rules! to_owned {
};
}
// pub mod computed;
mod use_on_destroy;
pub use use_on_destroy::*;
// mod use_const;
// pub use use_const::*;
// mod use_context;
// pub use use_context::*;
// mod use_state;
// pub use use_state::{use_state, UseState};
mod use_coroutine;
pub use use_coroutine::*;
// mod use_ref;
// pub use use_ref::*;
// mod use_shared_state;
// pub use use_shared_state::*;
// mod use_coroutine;
// pub use use_coroutine::*;
// mod use_future;
// pub use use_future::*;
mod use_future;
pub use use_future::*;
// mod use_effect;
// pub use use_effect::*;
// mod use_callback;
// pub use use_callback::*;
// mod use_memo;
// pub use use_memo::*;
// mod use_on_create;
// pub use use_on_create::*;
// mod use_root_context;
// pub use use_root_context::*;
mod use_root_context;
pub use use_root_context::*;
+49 -73
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@@ -1,4 +1,6 @@
use dioxus_core::{ScopeState, Task};
use dioxus_core::prelude::{consume_context, provide_context, push_future, use_hook};
use dioxus_core::Task;
use dioxus_signals::{CopyValue, Signal};
pub use futures_channel::mpsc::{UnboundedReceiver, UnboundedSender};
use std::future::Future;
@@ -63,102 +65,76 @@ use std::future::Future;
/// }
/// })
/// ```
pub fn use_coroutine<M, G, F>(nit: G) -> &Coroutine<M>
pub fn use_coroutine<M, G, F>(init: G) -> Coroutine<M>
where
M: 'static,
G: FnOnce(UnboundedReceiver<M>) -> F,
F: Future<Output = ()> + 'static,
{
cx.use_hook(|| {
let coroutine = use_hook(|| {
provide_context(Coroutine {
needs_regen: Signal::new(true),
tx: CopyValue::new(None),
task: CopyValue::new(None),
})
});
// We do this here so we can capture data with FnOnce
// this might not be the best API
if *coroutine.needs_regen.read() {
let (tx, rx) = futures_channel::mpsc::unbounded();
let task = cx.push_future(init(rx));
cx.provide_context(Coroutine { tx, task })
})
let task = push_future(init(rx)).unwrap();
coroutine.tx.set(Some(tx));
coroutine.task.set(Some(task));
coroutine.needs_regen.set_untracked(false);
}
coroutine
}
/// Get a handle to a coroutine higher in the tree
///
/// See the docs for [`use_coroutine`] for more details.
#[must_use]
pub fn use_coroutine_handle<M: 'static>() -> Option<&Coroutine<M>> {
cx.use_hook(|| cx.consume_context::<Coroutine<M>>())
.as_ref()
pub fn use_coroutine_handle<M: 'static>() -> Option<Coroutine<M>> {
use_hook(|| consume_context::<Coroutine<M>>())
}
pub struct Coroutine<T> {
tx: UnboundedSender<T>,
task: Task,
}
// for use in futures
impl<T> Clone for Coroutine<T> {
fn clone(&self) -> Self {
Self {
tx: self.tx.clone(),
task: self.task,
}
}
#[derive(PartialEq)]
pub struct Coroutine<T: 'static> {
needs_regen: Signal<bool>,
tx: CopyValue<Option<UnboundedSender<T>>>,
task: CopyValue<Option<Task>>,
}
impl<T> Coroutine<T> {
/// Get the ID of this coroutine
#[must_use]
pub fn task_id(&self) -> Task {
self.task
/// Get the underlying task handle
pub fn task(&self) -> Task {
self.task.read().clone().unwrap()
}
/// Send a message to the coroutine
pub fn send(&self, msg: T) {
let _ = self.tx.unbounded_send(msg);
let _ = self.tx.read().as_ref().unwrap().unbounded_send(msg);
}
/// Restart this coroutine
///
/// Forces the component to re-render, which will re-invoke the coroutine.
pub fn restart(&self) {
self.needs_regen.set(true);
self.task().stop();
}
}
impl<T> PartialEq for Coroutine<T> {
fn eq(&self, other: &Self) -> bool {
self.task == other.task
}
}
#[cfg(test)]
mod tests {
#![allow(unused)]
use super::*;
use dioxus_core::prelude::*;
use futures_channel::mpsc::unbounded;
use futures_util::StreamExt;
fn app(name: String) -> Element {
let task = use_coroutine(|mut rx: UnboundedReceiver<i32>| async move {
while let Some(msg) = rx.next().await {
println!("got message: {msg}");
}
});
let task2 = use_coroutine(view_task);
let task3 = use_coroutine(|rx| complex_task(rx, 10));
todo!()
}
async fn view_task(mut rx: UnboundedReceiver<i32>) {
while let Some(msg) = rx.next().await {
println!("got message: {msg}");
}
}
enum Actions {
CloseAll,
OpenAll,
}
async fn complex_task(mut rx: UnboundedReceiver<Actions>, name: i32) {
while let Some(msg) = rx.next().await {
match msg {
Actions::CloseAll => todo!(),
Actions::OpenAll => todo!(),
}
// manual impl since deriving doesn't work with generics
impl<T> Copy for Coroutine<T> {}
impl<T> Clone for Coroutine<T> {
fn clone(&self) -> Self {
Self {
tx: self.tx,
task: self.task,
needs_regen: self.needs_regen,
}
}
}
+40 -223
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@@ -1,9 +1,8 @@
#![allow(missing_docs)]
use dioxus_core::{ScopeState, Task};
use dioxus_signals::{use_effect, use_signal, Signal};
use std::{any::Any, cell::Cell, future::Future, rc::Rc, sync::Arc};
use crate::{use_state, UseState};
/// A future that resolves to a value.
///
/// This runs the future only once - though the future may be regenerated
@@ -17,70 +16,29 @@ use crate::{use_state, UseState};
/// will be canceled before the new one is started.
///
/// - dependencies: a tuple of references to values that are PartialEq + Clone
pub fn use_future<T, F, D>
dependencies: D,
future: impl FnOnce(D::Out) -> F,
) -> &UseFuture<T>
pub fn use_future<T, F>(future: impl FnMut() -> F) -> UseFuture<T>
where
T: 'static,
F: Future<Output = T> + 'static,
D: UseFutureDep,
{
let val = use_signal(|| None);
let task = use_signal(|| None);
let state = cx.use_hook(move || UseFuture {
update: cx.schedule_update(),
needs_regen: Rc::new(Cell::new(true)),
state: val.clone(),
task: Default::default(),
use_effect(|| {
// task.set();
});
//
let state_dependencies = cx.use_hook(Vec::new);
if dependencies.clone().apply(state_dependencies) || state.needs_regen.get() {
// kill the old one, if it exists
if let Some(task) = state.task.take() {
cx.remove_future(task);
}
// Create the new future
let fut = future(dependencies.out());
let val = val.clone();
let task = state.task.clone();
state.task.set(Some(cx.push_future(async move {
val.set(Some(fut.await));
task.take();
})));
// Mark that we don't need to regenerate
state.needs_regen.set(false);
UseFuture {
value: todo!(),
task,
state: todo!(),
}
// update the current value
state.state.current_val = val.current_val.clone();
state
}
pub enum FutureState<'a, T> {
Pending,
Complete(&'a T),
Regenerating(&'a T), // the old value
}
#[derive(Clone)]
pub struct UseFuture<T: 'static> {
update: Arc<dyn Fn()>,
needs_regen: Rc<Cell<bool>>,
task: Rc<Cell<Option<Task>>>,
state: UseState<Option<T>>,
}
pub enum UseFutureState<'a, T> {
Pending,
Complete(&'a T),
Reloading(&'a T),
value: Signal<T>,
task: Signal<Option<Task>>,
state: Signal<UseFutureState<T>>,
}
impl<T> UseFuture<T> {
@@ -89,198 +47,57 @@ impl<T> UseFuture<T> {
/// Will not cancel the previous future, but will ignore any values that it
/// generates.
pub fn restart(&self) {
self.needs_regen.set(true);
(self.update)();
// self.needs_regen.set(true);
// (self.update)();
}
/// Forcefully cancel a future
pub fn cancel(&self, ) {
if let Some(task) = self.task.take() {
cx.remove_future(task);
}
pub fn cancel(&self) {
// if let Some(task) = self.task.take() {
// cx.remove_future(task);
// }
}
// Manually set the value in the future slot without starting the future over
pub fn set(&self, new_value: T) {
self.state.set(Some(new_value));
// self.state.set(Some(new_value));
}
/// Return any value, even old values if the future has not yet resolved.
///
/// If the future has never completed, the returned value will be `None`.
pub fn value(&self) -> Option<&T> {
self.state.current_val.as_ref().as_ref()
pub fn value(&self) -> Signal<Option<T>> {
todo!()
// self.state.current_val.as_ref().as_ref()
}
/// Get the ID of the future in Dioxus' internal scheduler
pub fn task(&self) -> Option<Task> {
self.task.get()
todo!()
// self.task.get()
}
/// Get the current state of the future.
pub fn state(&self) -> UseFutureState<T> {
match (&self.task.get(), &self.value()) {
// If we have a task and an existing value, we're reloading
(Some(_), Some(val)) => UseFutureState::Reloading(val),
todo!()
// match (&self.task.get(), &self.value()) {
// // If we have a task and an existing value, we're reloading
// (Some(_), Some(val)) => UseFutureState::Reloading(val),
// no task, but value - we're done
(None, Some(val)) => UseFutureState::Complete(val),
// // no task, but value - we're done
// (None, Some(val)) => UseFutureState::Complete(val),
// no task, no value - something's wrong? return pending
(None, None) => UseFutureState::Pending,
// // no task, no value - something's wrong? return pending
// (None, None) => UseFutureState::Pending,
// Task, no value - we're still pending
(Some(_), None) => UseFutureState::Pending,
}
// // Task, no value - we're still pending
// (Some(_), None) => UseFutureState::Pending,
// }
}
}
pub trait UseFutureDep: Sized + Clone {
type Out;
fn out(&self) -> Self::Out;
fn apply(self, state: &mut Vec<Box<dyn Any>>) -> bool;
}
impl UseFutureDep for () {
type Out = ();
fn out(&self) -> Self::Out {}
fn apply(self, _state: &mut Vec<Box<dyn Any>>) -> bool {
false
}
}
pub trait Dep: 'static + PartialEq + Clone {}
impl<T> Dep for T where T: 'static + PartialEq + Clone {}
impl<A: Dep> UseFutureDep for &A {
type Out = A;
fn out(&self) -> Self::Out {
(*self).clone()
}
fn apply(self, state: &mut Vec<Box<dyn Any>>) -> bool {
match state.get_mut(0).and_then(|f| f.downcast_mut::<A>()) {
Some(val) => {
if *val != *self {
*val = self.clone();
return true;
}
}
None => {
state.push(Box::new(self.clone()));
return true;
}
}
false
}
}
macro_rules! impl_dep {
(
$($el:ident=$name:ident,)*
) => {
impl< $($el),* > UseFutureDep for ($(&$el,)*)
where
$(
$el: Dep
),*
{
type Out = ($($el,)*);
fn out(&self) -> Self::Out {
let ($($name,)*) = self;
($((*$name).clone(),)*)
}
#[allow(unused)]
fn apply(self, state: &mut Vec<Box<dyn Any>>) -> bool {
let ($($name,)*) = self;
let mut idx = 0;
let mut needs_regen = false;
$(
match state.get_mut(idx).map(|f| f.downcast_mut::<$el>()).flatten() {
Some(val) => {
if *val != *$name {
*val = $name.clone();
needs_regen = true;
}
}
None => {
state.push(Box::new($name.clone()));
needs_regen = true;
}
}
idx += 1;
)*
needs_regen
}
}
};
}
impl_dep!(A = a,);
impl_dep!(A = a, B = b,);
impl_dep!(A = a, B = b, C = c,);
impl_dep!(A = a, B = b, C = c, D = d,);
impl_dep!(A = a, B = b, C = c, D = d, E = e,);
impl_dep!(A = a, B = b, C = c, D = d, E = e, F = f,);
impl_dep!(A = a, B = b, C = c, D = d, E = e, F = f, G = g,);
impl_dep!(A = a, B = b, C = c, D = d, E = e, F = f, G = g, H = h,);
/// A helper macro that merges uses the closure syntax to elaborate the dependency array
#[macro_export]
macro_rules! use_future {
($cx:ident, || $($rest:tt)*) => { use_future( $cx, (), |_| $($rest)* ) };
($cx:ident, | $($args:tt),* | $($rest:tt)*) => {
use_future(
$cx,
($($args),*),
|($($args),*)| $($rest)*
)
};
}
#[cfg(test)]
mod tests {
use super::*;
#[allow(unused)]
#[test]
fn test_use_future() {
use dioxus_core::prelude::*;
struct MyProps {
a: String,
b: i32,
c: i32,
d: i32,
e: i32,
}
async fn app(cx: Scope<'_, MyProps>) -> Element {
// should only ever run once
let fut = use_future(|_| async move {});
// runs when a is changed
let fut = use_future((&cx.props.a,), |(a,)| async move {});
// runs when a or b is changed
let fut = use_future((&cx.props.a, &cx.props.b), |(a, b)| async move { 123 });
let a = use_future(|| async move {
// do the thing!
});
let b = &123;
let c = &123;
let a = use_future(|b, c| async move {
let a = b + c;
let blah = "asd";
});
todo!()
}
}
pub enum UseFutureState<T: 'static> {
Pending,
Complete(Signal<T>),
Regenerating(Signal<T>), // the old value
}
+6 -5
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@@ -1,9 +1,10 @@
use dioxus_core::ScopeState;
use dioxus_core::{prelude::consume_context, prelude::provide_root_context, use_hook};
///
pub fn use_root_context<T: 'static + Clone>(, new: impl FnOnce() -> T) -> &T {
cx.use_hook(|| {
cx.consume_context::<T>()
.unwrap_or_else(|| cx.provide_root_context(new()))
pub fn use_root_context<T: 'static + Clone>(new: impl FnOnce() -> T) -> T {
use_hook(|| {
consume_context::<T>()
// If no context is provided, create a new one at the root
.unwrap_or_else(|| provide_root_context(new()).expect(" A runtime to exist"))
})
}
+1 -1
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@@ -3,7 +3,7 @@ use dioxus::prelude::*;
fn app() -> Element {
let state = use_signal(|| 0);
use_future(|_| {
use_future(|| {
to_owned![state];
async move {
loop {
+3 -3
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@@ -584,12 +584,12 @@ impl RouteEnum {
}
quote! {
impl dioxus_router::routable::Routable for #name where Self: Clone {
const SITE_MAP: &'static [dioxus_router::routable::SiteMapSegment] = &[
impl ::dioxus_router::routable::Routable for #name where Self: Clone {
const SITE_MAP: &'static [::dioxus_router::routable::SiteMapSegment] = &[
#(#site_map,)*
];
fn render<'a>(&self, cx: &'a dioxus::prelude::ScopeState, level: usize) -> dioxus::prelude::Element {
fn render(&self, level: usize) -> ::dioxus::prelude::Element {
let myself = self.clone();
match (level, myself) {
#(#matches)*
+1 -1
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@@ -158,7 +158,7 @@ impl<T: 'static> CopyValue<T> {
}
/// Set the value. If the value has been dropped, this will panic.
pub fn set(&mut self, value: T) {
pub fn set(&self, value: T) {
*self.write() = value;
}
+8
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@@ -292,6 +292,14 @@ impl<T: 'static> Signal<T> {
*self.write() = value;
}
/// Set the value of the signal without triggering an update on subscribers.
///
/// todo: we should make it so setting while rendering doesn't trigger an update s
pub fn set_untracked(&self, value: T) {
let mut inner = self.inner.write();
inner.value = value;
}
/// Run a closure with a reference to the signal's value.
/// If the signal has been dropped, this will panic.
#[track_caller]