Rename module input to avoid naming conflict with element of the same name

Not sure if this was supposed to be allowed, but it was causing https://github.com/rust-lang/rust/issues/96934
This commit is contained in:
Reinis Mazeiks committed 2022-05-11 13:47:58 +03:00
1 parent 90cb221b82
commit 765baf6e48
6 files changed
+7 -7

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@@ -6,7 +6,7 @@ pub mod on {
//! Input events and associated data
use crate::geometry::{ClientPoint, Coordinates, ElementPoint, PagePoint, ScreenPoint};
use crate::input::{
use crate::input_data::{
decode_mouse_button_set, encode_mouse_button_set, MouseButton, MouseButtonSet,
};
use keyboard_types::Modifiers;
File renamed without changes.
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@@ -17,7 +17,7 @@ mod elements;
mod events;
pub mod geometry;
mod global_attributes;
pub mod input;
pub mod input_data;
#[cfg(feature = "wasm-bind")]
mod web_sys_bind;
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@@ -1,5 +1,5 @@
use crate::geometry::{ClientPoint, Coordinates, ElementPoint, PagePoint, ScreenPoint};
use crate::input::{decode_mouse_button_set, MouseButton};
use crate::input_data::{decode_mouse_button_set, MouseButton};
use crate::on::{
AnimationData, CompositionData, KeyboardData, MouseData, PointerData, TouchData,
TransitionData, WheelData,