Rename module input to avoid naming conflict with element of the same name
Not sure if this was supposed to be allowed, but it was causing https://github.com/rust-lang/rust/issues/96934
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@@ -6,7 +6,7 @@ pub mod on {
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//! Input events and associated data
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use crate::geometry::{ClientPoint, Coordinates, ElementPoint, PagePoint, ScreenPoint};
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use crate::input::{
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use crate::input_data::{
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decode_mouse_button_set, encode_mouse_button_set, MouseButton, MouseButtonSet,
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};
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use keyboard_types::Modifiers;
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File renamed without changes.
@@ -17,7 +17,7 @@ mod elements;
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mod events;
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pub mod geometry;
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mod global_attributes;
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pub mod input;
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pub mod input_data;
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#[cfg(feature = "wasm-bind")]
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mod web_sys_bind;
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@@ -1,5 +1,5 @@
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use crate::geometry::{ClientPoint, Coordinates, ElementPoint, PagePoint, ScreenPoint};
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use crate::input::{decode_mouse_button_set, MouseButton};
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use crate::input_data::{decode_mouse_button_set, MouseButton};
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use crate::on::{
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AnimationData, CompositionData, KeyboardData, MouseData, PointerData, TouchData,
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TransitionData, WheelData,
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