Rename module input to avoid naming conflict with element of the same name

Not sure if this was supposed to be allowed, but it was causing https://github.com/rust-lang/rust/issues/96934
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Reinis Mazeiks committed 2022-05-11 13:47:58 +03:00
1 parent 90cb221b82
commit 765baf6e48
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@@ -1,5 +1,5 @@
use crate::geometry::{ClientPoint, Coordinates, ElementPoint, PagePoint, ScreenPoint};
use crate::input::{decode_mouse_button_set, MouseButton};
use crate::input_data::{decode_mouse_button_set, MouseButton};
use crate::on::{
AnimationData, CompositionData, KeyboardData, MouseData, PointerData, TouchData,
TransitionData, WheelData,