Rename module input to avoid naming conflict with element of the same name
Not sure if this was supposed to be allowed, but it was causing https://github.com/rust-lang/rust/issues/96934
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@@ -6,9 +6,9 @@ use fxhash::{FxHashMap, FxHashSet};
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use dioxus_html::geometry::euclid::{Point2D, Rect, Size2D};
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use dioxus_html::geometry::{ClientPoint, Coordinates, ElementPoint, PagePoint, ScreenPoint};
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use dioxus_html::input::keyboard_types::Modifiers;
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use dioxus_html::input::MouseButtonSet as DioxusMouseButtons;
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use dioxus_html::input::{MouseButton as DioxusMouseButton, MouseButtonSet};
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use dioxus_html::input_data::keyboard_types::Modifiers;
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use dioxus_html::input_data::MouseButtonSet as DioxusMouseButtons;
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use dioxus_html::input_data::{MouseButton as DioxusMouseButton, MouseButtonSet};
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use dioxus_html::{on::*, KeyCode};
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use std::{
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any::Any,
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