Rename module input to avoid naming conflict with element of the same name

Not sure if this was supposed to be allowed, but it was causing https://github.com/rust-lang/rust/issues/96934
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Reinis Mazeiks committed 2022-05-11 13:47:58 +03:00
1 parent 90cb221b82
commit 765baf6e48
6 files changed
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@@ -6,9 +6,9 @@ use fxhash::{FxHashMap, FxHashSet};
use dioxus_html::geometry::euclid::{Point2D, Rect, Size2D};
use dioxus_html::geometry::{ClientPoint, Coordinates, ElementPoint, PagePoint, ScreenPoint};
use dioxus_html::input::keyboard_types::Modifiers;
use dioxus_html::input::MouseButtonSet as DioxusMouseButtons;
use dioxus_html::input::{MouseButton as DioxusMouseButton, MouseButtonSet};
use dioxus_html::input_data::keyboard_types::Modifiers;
use dioxus_html::input_data::MouseButtonSet as DioxusMouseButtons;
use dioxus_html::input_data::{MouseButton as DioxusMouseButton, MouseButtonSet};
use dioxus_html::{on::*, KeyCode};
use std::{
any::Any,