Implement effects using reactivecontext

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Jonathan Kelley committed 2024-02-01 13:21:52 -08:00
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commit 7c2947a131
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@@ -1,24 +1,27 @@
use crate::use_hook_did_run;
use dioxus_core::prelude::*;
use dioxus_signals::{CopyValue, Effect, Writable};
use dioxus_signals::{CopyValue, Effect, ReactiveContext, Writable};
use futures_util::select;
/// Create a new effect. The effect will be run immediately and whenever any signal it reads changes.
/// The signal will be owned by the current component and will be dropped when the component is dropped.
///
/// If the use_effect call was skipped due to an early return, the effect will no longer activate.
pub fn use_effect(mut callback: impl FnMut() + 'static) {
let mut run_effect = use_hook(|| CopyValue::new(true));
use_hook_did_run(move |did_run| match did_run {
true => run_effect.set(true),
false => run_effect.set(false),
});
// let mut run_effect = use_hook(|| CopyValue::new(true));
// use_hook_did_run(move |did_run| run_effect.set(did_run));
use_hook(|| {
Effect::new(move || {
if run_effect() {
callback();
spawn(async move {
let rc = ReactiveContext::new(None);
loop {
// Run the effect
rc.run_in(|| callback());
// Wait for context to change
rc.changed().await;
}
})
});
});
}