Fix recursive copy while bundling (#2419)
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@@ -2,7 +2,7 @@ use crate::{assets::*, edits::EditQueue};
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use dioxus_interpreter_js::eval::NATIVE_EVAL_JS;
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use dioxus_interpreter_js::unified_bindings::SLEDGEHAMMER_JS;
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use dioxus_interpreter_js::NATIVE_JS;
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use std::path::{Path, PathBuf};
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use std::path::{Component, Path, PathBuf};
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use wry::{
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http::{status::StatusCode, Request, Response},
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RequestAsyncResponder, Result,
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@@ -82,14 +82,8 @@ fn assets_head() -> Option<String> {
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target_os = "openbsd"
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))]
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{
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let root = crate::protocol::get_asset_root_or_default();
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let assets_head_path = "__assets_head.html";
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let mut head = root.join(assets_head_path);
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// If we can't find it, add the dist directory and try again
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// When bundling we currently copy the whole dist directory to the output directory instead of the individual files because of a limitation of cargo bundle2
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if !head.exists() {
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head = root.join("dist").join(assets_head_path);
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}
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let assets_head_path = PathBuf::from("__assets_head.html");
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let head = resolve_resource(&assets_head_path);
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match std::fs::read_to_string(&head) {
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Ok(s) => Some(s),
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Err(err) => {
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@@ -112,6 +106,27 @@ fn assets_head() -> Option<String> {
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}
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}
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fn resolve_resource(path: &Path) -> PathBuf {
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let mut base_path = get_asset_root_or_default();
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if running_in_dev_mode() {
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base_path.push(path);
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} else {
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let mut resource_path = PathBuf::new();
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for component in path.components() {
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// Tauri-bundle inserts special path segments for abnormal component paths
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match component {
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Component::Prefix(_) => {}
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Component::RootDir => resource_path.push("_root_"),
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Component::CurDir => {}
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Component::ParentDir => resource_path.push("_up_"),
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Component::Normal(p) => resource_path.push(p),
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}
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}
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base_path.push(resource_path);
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}
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base_path
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}
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/// Handle a request from the webview
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///
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/// - Tries to stream edits if they're requested.
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@@ -157,19 +172,13 @@ pub(super) fn desktop_handler(
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fn serve_from_fs(path: PathBuf) -> Result<Response<Vec<u8>>> {
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// If the path is relative, we'll try to serve it from the assets directory.
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let mut asset = get_asset_root_or_default().join(&path);
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let mut asset = resolve_resource(&path);
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// If we can't find it, make it absolute and try again
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if !asset.exists() {
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asset = PathBuf::from("/").join(&path);
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}
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// If we can't find it, add the dist directory and try again
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// When bundling we currently copy the whole dist directory to the output directory instead of the individual files because of a limitation of cargo bundle2
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if !asset.exists() {
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asset = get_asset_root_or_default().join("dist").join(&path);
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}
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if !asset.exists() {
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return Ok(Response::builder()
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.status(StatusCode::NOT_FOUND)
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@@ -226,6 +235,12 @@ fn get_asset_root_or_default() -> PathBuf {
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get_asset_root().unwrap_or_else(|| std::env::current_dir().unwrap())
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}
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fn running_in_dev_mode() -> bool {
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// If running under cargo, there's no bundle!
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// There might be a smarter/more resilient way of doing this
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std::env::var_os("CARGO").is_some()
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}
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/// Get the asset directory, following tauri/cargo-bundles directory discovery approach
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///
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/// Currently supports:
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@@ -237,9 +252,7 @@ fn get_asset_root_or_default() -> PathBuf {
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/// - [ ] Android
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#[allow(unreachable_code)]
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fn get_asset_root() -> Option<PathBuf> {
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// If running under cargo, there's no bundle!
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// There might be a smarter/more resilient way of doing this
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if std::env::var_os("CARGO").is_some() {
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if running_in_dev_mode() {
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return dioxus_cli_config::CURRENT_CONFIG
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.as_ref()
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.map(|c| c.out_dir())
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