add simple suspense methods

This commit is contained in:
Jonathan Kelley committed 2023-07-14 16:56:17 -07:00
1 parent cbd88bbcc3
commit 81075748f6
11 files changed
+52 -189

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@@ -11,17 +11,10 @@ use std::{
collections::HashSet,
};
/// An ID representing an ongoing suspended component
#[derive(Copy, Clone, PartialEq, Eq, Hash, Debug)]
pub(crate) struct SuspenseId(pub usize);
/// A boundary in the VirtualDom that captures all suspended components below it
pub struct SuspenseContext {
pub(crate) id: ScopeId,
pub(crate) waiting_on: RefCell<HashSet<SuspenseId>>,
pub(crate) mutations: RefCell<Mutations<'static>>,
pub(crate) placeholder: Cell<Option<ElementId>>,
pub(crate) created_on_stack: Cell<usize>,
pub(crate) waiting_on: RefCell<HashSet<ScopeId>>,
}
impl SuspenseContext {
@@ -30,9 +23,10 @@ impl SuspenseContext {
Self {
id,
waiting_on: Default::default(),
mutations: RefCell::new(Mutations::default()),
placeholder: Cell::new(None),
created_on_stack: Cell::new(0),
}
}
pub fn mark_suspend(&self, id: ScopeId) {
self.waiting_on.borrow_mut().insert(id);
}
}