fix: symbol mismatch in object file (#4171)

* fix: symbol kind in obj

* actually patch TLS

* update docs and cleanup size impl for tls

* remove debug logs

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
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Daniel GallupsandJonathan Kelley authored and GitHub committed 2025-05-22 12:33:08 +01:00
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@@ -64,7 +64,17 @@
//! Subsecond is only enabled when debug_assertions are enabled so you can safely ship your application
//! with Subsecond enabled without worrying about the performance overhead.
//!
//! ## Globals and statics
//! ## Workspace support
//!
//! Subsecond currently only patches the "tip" crate - ie the crate in which your `main.rs` is located.
//! Changes to crates outside this crate will be ignored, which can be confusing. We plan to add full
//! workspace support in the future, but for now be aware of this limitation. Crate setups that have
//! a `main.rs` importing a `lib.rs` won't patch sensibly since the crate becomes a library for itself.
//!
//! This is due to limitations in rustc itself where the build-graph is non-deterministic and changes
//! to functions that forward generics can cause a cascade of codegen changes.
//!
//! ## Globals, statics, and thread-locals
//!
//! Subsecond *does* support hot-reloading of globals, statics, and thread locals. However, there are several limitations:
//!
@@ -75,6 +85,12 @@
//! Subsecond purposefully handles statics this way since many libraries like Dioxus and Tokio rely
//! on persistent global runtimes.
//!
//! HUGE WARNING: Currently, thread-locals in the "tip" crate (the one being patched) will seemingly
//! reset to their initial value on new patches. This is because we don't currently bind thread-locals
//! in the patches to their original addresses in the main program. If you rely on thread-locals heavily
//! in your tip crate, you should be aware of this. Sufficiently complex setups might crash or even
//! segfault. We plan to fix this in the future, but for now, you should be aware of this limitation.
//!
//! ## Struct layout and alignment
//!
//! Subsecond currently does not support hot-reloading of structs. This is because the generated code
@@ -84,14 +100,27 @@
//! To mitigate this, framework authors can integrate with Subsecond to either dispose of the old struct
//! or to re-allocate the struct in a way that is compatible with the new layout. This is called "re-instancing."
//!
//! Because Subsecond performs a safe panic if a stale function is called, you should never witness
//! a crash due to a struct layout change. However, changing a struct's layout will likely cause a
//! re-instantiation of the struct and potentially a loss of state.
//! In practice, frameworks that implement subsecond patching properly will throw out the old state
//! and thus you should never witness a segfault due to misalignment or size changes. Frameworks are
//! encouraged to aggressively dispose of old state that might cause size and alignment changes.
//!
//! We'd like to lift this limitation in the future by providing utilities to re-instantiate structs,
//! but for now it's up to the framework authors to handle this. For example, Dioxus apps simply throw
//! out the old state and rebuild it from scratch.
//!
//! ## Pointer versioning
//!
//! Currently, Subsecond does not "version" function pointers. We have plans to provide this metadata
//! so framework authors can safely memoize changes without much runtime overhead. Frameworks like
//! Dioxus and Bevy circumvent this issue by using the TypeID of structs passed to hot functions as
//! well as the `ptr_address` method on [`HotFn`] to determine if the function pointer has changed.
//!
//! Currently, the `ptr_address` method will always return the most up-to-date version of the function
//! even if the function contents itself did not change. In essence, this is equivalent to a version
//! of the function where every function is considered "new." This means that framework authors who
//! integrate re-instancing in their apps might dispose of old state too aggressively. For now, this
//! is the safer and more practical approach.
//!
//! ## Nesting Calls
//!
//! Subsecond calls are designed to be nested. This provides clean integration points to know exactly