Call handlers from context of a runtime and scope

This commit is contained in:
Jonathan Kelley committed 2024-01-05 17:35:37 -08:00
1 parent bc857bf339
commit 8323e45970
10 files changed
+265 -277

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+72 -70
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@@ -1,8 +1,5 @@
use crate::{assets::*, edits::EditQueue};
use std::{
borrow::Cow,
path::{Path, PathBuf},
};
use std::path::{Path, PathBuf};
use wry::{
http::{status::StatusCode, Request, Response},
RequestAsyncResponder, Result,
@@ -11,69 +8,6 @@ use wry::{
static MINIFIED: &str = include_str!("./minified.js");
static DEFAULT_INDEX: &str = include_str!("./index.html");
// todo: clean this up a bit
#[allow(clippy::too_many_arguments)]
pub(super) async fn desktop_handler(
request: Request<Vec<u8>>,
custom_head: Option<String>,
custom_index: Option<String>,
root_name: &str,
asset_handlers: &AssetHandlerRegistry,
edit_queue: &EditQueue,
headless: bool,
responder: RequestAsyncResponder,
) {
let request = AssetRequest::from(request);
// If the request is for the root, we'll serve the index.html file.
if request.uri().path() == "/" {
match build_index_file(custom_index, custom_head, root_name, headless) {
Ok(response) => return responder.respond(response),
Err(err) => return tracing::error!("error building response: {}", err),
}
}
// If the request is asking for edits (ie binary protocol streaming, do that)
if request.uri().path().trim_matches('/') == "edits" {
return edit_queue.handle_request(responder);
}
// If the user provided a custom asset handler, then call it and return the response if the request was handled.
// todo(jon): I dont want this function to be async - we can probably just use a drop handler on the responder
if let Some(response) = asset_handlers.try_handlers(&request).await {
return responder.respond(response);
}
// Else, try to serve a file from the filesystem.
match serve_from_fs(request) {
Ok(res) => responder.respond(res),
Err(e) => tracing::error!("Error serving request from filesystem {}", e),
}
}
fn serve_from_fs(request: AssetRequest) -> Result<AssetResponse> {
// If the path is relative, we'll try to serve it from the assets directory.
let mut asset = get_asset_root_or_default().join(&request.path);
// If we can't find it, make it absolute and try again
if !asset.exists() {
asset = PathBuf::from("/").join(request.path);
}
if asset.exists() {
let content_type = get_mime_from_path(&asset)?;
let asset = std::fs::read(asset)?;
Ok(Response::builder()
.header("Content-Type", content_type)
.body(Cow::from(asset))?)
} else {
Ok(Response::builder()
.status(StatusCode::NOT_FOUND)
.body(Cow::from(String::from("Not Found").into_bytes()))?)
}
}
/// Build the index.html file we use for bootstrapping a new app
///
/// We use wry/webview by building a special index.html that forms a bridge between the webview and your rust code
@@ -83,12 +17,18 @@ fn serve_from_fs(request: AssetRequest) -> Result<AssetResponse> {
/// mess with UI elements. We make this decision since other renderers like LiveView are very separate and can
/// never properly bridge the gap. Eventually of course, the idea is to build a custom CSS/HTML renderer where you
/// *do* have native control over elements, but that still won't work with liveview.
fn build_index_file(
custom_index: Option<String>,
pub(super) fn index_request(
request: &Request<Vec<u8>>,
custom_head: Option<String>,
custom_index: Option<String>,
root_name: &str,
headless: bool,
) -> std::result::Result<Response<Vec<u8>>, wry::http::Error> {
) -> Option<Response<Vec<u8>>> {
// If the request is for the root, we'll serve the index.html file.
if request.uri().path() != "/" {
return None;
}
// Load a custom index file if provided
let mut index = custom_index.unwrap_or_else(|| DEFAULT_INDEX.to_string());
@@ -110,6 +50,68 @@ fn build_index_file(
.header("Content-Type", "text/html")
.header("Access-Control-Allow-Origin", "*")
.body(index.into())
.ok()
}
/// Handle a request from the webview
///
/// - Tries to stream edits if they're requested.
/// - If that doesn't match, tries a user provided asset handler
/// - If that doesn't match, tries to serve a file from the filesystem
pub(super) fn desktop_handler(
request: Request<Vec<u8>>,
asset_handlers: AssetHandlerRegistry,
edit_queue: &EditQueue,
responder: RequestAsyncResponder,
) {
// If the request is asking for edits (ie binary protocol streaming, do that)
if request.uri().path().trim_matches('/') == "edits" {
return edit_queue.handle_request(responder);
}
// If the user provided a custom asset handler, then call it and return the response if the request was handled.
// The path is the first part of the URI, so we need to trim the leading slash.
let path = PathBuf::from(
urlencoding::decode(request.uri().path().trim_start_matches('/'))
.expect("expected URL to be UTF-8 encoded")
.as_ref(),
);
let Some(name) = path.parent() else {
return tracing::error!("Asset request has no root {path:?}");
};
if let Some(name) = name.to_str() {
if asset_handlers.has_handler(name) {
return asset_handlers.handle_request(name, request, responder);
}
}
// Else, try to serve a file from the filesystem.
match serve_from_fs(path) {
Ok(res) => responder.respond(res),
Err(e) => tracing::error!("Error serving request from filesystem {}", e),
}
}
fn serve_from_fs(path: PathBuf) -> Result<Response<Vec<u8>>> {
// If the path is relative, we'll try to serve it from the assets directory.
let mut asset = get_asset_root_or_default().join(&path);
// If we can't find it, make it absolute and try again
if !asset.exists() {
asset = PathBuf::from("/").join(path);
}
if !asset.exists() {
return Ok(Response::builder()
.status(StatusCode::NOT_FOUND)
.body(String::from("Not Found").into_bytes())?);
}
Ok(Response::builder()
.header("Content-Type", get_mime_from_path(&asset)?)
.body(std::fs::read(asset)?)?)
}
/// Construct the inline script that boots up the page and bridges the webview with rust code.