Add an example rendering dioxus-native to a texture in a bevy app (#4427)
Co-authored-by: Jerome Caucat <jerome.caucat@smartshape.com>
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@@ -10644,6 +10644,26 @@ dependencies = [
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"wgpu",
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]
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[[package]]
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name = "native-headless-in-bevy"
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version = "0.0.0"
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dependencies = [
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"anyrender_vello",
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"async-std",
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"bevy",
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"blitz-dom",
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"blitz-paint",
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"blitz-traits",
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"crossbeam-channel",
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"dioxus",
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"dioxus-native-dom",
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"paste",
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"rustc-hash 1.1.0",
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"tracing-subscriber",
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"vello",
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"wgpu",
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]
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[[package]]
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name = "native-tls"
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version = "0.2.14"
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