intial implementation of shadow trees
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@@ -104,7 +104,7 @@ pub trait State<V: FromAnyValue + Send + Sync = ()>: Any + Send + Sync {
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/// This is a mask of what aspects of the node are required to update this state
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const NODE_MASK: NodeMaskBuilder<'static>;
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/// Does the state traverse into the shadow dom?
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/// Does the state traverse into the shadow dom or pass over it. This should be true for layout and false for styles
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const TRAVERSE_SHADOW_DOM: bool = false;
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/// Update this state in a node, returns if the state was updated
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