fix most typos, add crate-ci/typos to CI (#2653)
* fix most typos, add crate-ci/typos to CI --------- Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
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@@ -4,7 +4,7 @@
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//! diagnostics. This was refactored from a straightforward parser to this validation approach so
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//! that we can emit errors as diagnostics instead of returning results.
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//!
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//! Using this approach we can provide *much* better errors as well as partial expansion whereever
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//! Using this approach we can provide *much* better errors as well as partial expansion wherever
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//! possible.
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//!
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//! It does lead to the code actually being larger than it was before, but it should be much easier
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@@ -598,7 +598,7 @@ fn merging_weird_fails() {
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}
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#[test]
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fn diagnositcs() {
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fn diagnostics() {
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let input = quote::quote! {
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p {
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class: "foo bar"
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@@ -13,7 +13,7 @@ use syn::{
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///
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/// This wraps LitStr with some extra goodies like inline expressions and hot-reloading.
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/// Originally this was intended to provide named inline string interpolation but eventually Rust
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/// actualy shipped this!
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/// actually shipped this!
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#[derive(Debug, PartialEq, Eq, Clone, Hash)]
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pub struct IfmtInput {
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pub source: LitStr,
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@@ -25,7 +25,7 @@ use syn::{
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/// children
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/// }
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///
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/// Does not make any guarnatees about the contents of the block - this is meant to be verified by the
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/// Does not make any guarantees about the contents of the block - this is meant to be verified by the
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/// element/component impls themselves.
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///
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/// The name of the block is expected to be parsed by the parent parser. It will accept items out of
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@@ -381,7 +381,7 @@ mod tests {
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/// Some tests of partial expansion to give better autocomplete
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#[test]
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fn partial_cases() {
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let with_hander = quote! {
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let with_handler = quote! {
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{
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onclick: move |_| {
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some.
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@@ -389,7 +389,7 @@ mod tests {
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}
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};
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let _block: RsxBlock = syn::parse2(with_hander).unwrap();
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let _block: RsxBlock = syn::parse2(with_handler).unwrap();
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}
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/// Ensure the hotreload scoring algorithm works as expected
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@@ -92,7 +92,7 @@ fn score_attr_value(old_attr: &AttributeValue, new_attr: &AttributeValue) -> usi
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// right now going from float to int or vice versa will cause a full rebuild
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// which can get confusing. if we can figure out a way to hotreload this, that'd be great
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(AttrLiteral(left), AttrLiteral(right)) => {
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// We assign perfect matches for token resuse, to minimize churn on the renderer
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// We assign perfect matches for token reuse, to minimize churn on the renderer
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match (&left.value, &right.value) {
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// Quick shortcut if there's no change
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(Fmted(old), Fmted(new)) if old == new => usize::MAX,
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@@ -127,7 +127,7 @@ fn score_attr_value(old_attr: &AttributeValue, new_attr: &AttributeValue) -> usi
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score_attr_value(value_a, value_b)
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}
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// todo: we should try and score recrusively if we can - templates need to propagate up their
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// todo: we should try and score recursively if we can - templates need to propagate up their
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// scores. That would lead to a time complexity explosion but can be helpful in some cases.
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//
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// If it's expression-type things, we give a perfect score if they match completely
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@@ -3,7 +3,7 @@
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//! The `Callbody` is the contents of the rsx! macro - this contains all the information about every
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//! node that rsx! directly knows about. For loops, if statements, etc.
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//!
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//! However, thre are multiple *templates* inside a callbody - due to how core clones templates and
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//! However, there are multiple *templates* inside a callbody - due to how core clones templates and
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//! just generally rationalize the concept of a template, nested bodies like for loops and if statements
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//! and component children are all templates, contained within the same Callbody.
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//!
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