WIP update tests
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@@ -3,8 +3,13 @@ use dioxus_core::*;
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use dioxus_core_macro::*;
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use dioxus_html as dioxus_elements;
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use dioxus_native_core::real_dom::RealDom;
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use dioxus_native_core::real_dom_new_api::State;
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use dioxus_native_core_macro::State;
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use std::cell::Cell;
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#[derive(State, Default, Clone)]
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struct Empty {}
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#[test]
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fn remove_node() {
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#[allow(non_snake_case)]
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@@ -20,7 +25,7 @@ fn remove_node() {
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}
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});
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let mut dom: RealDom<(), ()> = RealDom::new();
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let mut dom: RealDom<Empty> = RealDom::new();
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let _to_update = dom.apply_mutations(vec![mutations]);
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let child_div = VElement {
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@@ -92,7 +97,7 @@ fn add_node() {
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div{}
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});
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let mut dom: RealDom<(), ()> = RealDom::new();
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let mut dom: RealDom<Empty> = RealDom::new();
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let _to_update = dom.apply_mutations(vec![mutations]);
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@@ -5,6 +5,11 @@ use dioxus_core::*;
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use dioxus_core_macro::*;
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use dioxus_html as dioxus_elements;
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use dioxus_native_core::real_dom::RealDom;
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use dioxus_native_core::real_dom_new_api::State;
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use dioxus_native_core_macro::State;
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#[derive(State, Default, Clone)]
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struct Empty {}
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#[test]
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fn initial_build_simple() {
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@@ -21,7 +26,7 @@ fn initial_build_simple() {
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div{}
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});
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let mut dom: RealDom<(), ()> = RealDom::new();
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let mut dom: RealDom<Empty> = RealDom::new();
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let _to_update = dom.apply_mutations(vec![mutations]);
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let root_div = VElement {
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@@ -60,7 +65,7 @@ fn initial_build_with_children() {
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}
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});
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let mut dom: RealDom<(), ()> = RealDom::new();
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let mut dom: RealDom<Empty> = RealDom::new();
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let _to_update = dom.apply_mutations(vec![mutations]);
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let first_text = VText {
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@@ -1,16 +1,16 @@
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use dioxus_native_core::real_dom_new_api::*;
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use dioxus_native_core_macro::*;
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#[derive(State)]
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#[derive(State, Default, Clone)]
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struct Z {
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// depends on just attributes and no context
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#[node_dep_state()]
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x: A,
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// depends on attributes, the B component of children and i32 context
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#[child_dep_state(i32, B)]
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#[child_dep_state(B, i32)]
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y: B,
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// depends on attributes, the C component of it's parent and a u8 context
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#[parent_dep_state(u8, C)]
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#[parent_dep_state(C, u8)]
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z: C,
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}
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@@ -22,7 +22,7 @@ struct Z {
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use dioxus_native_core::real_dom_new_api::NodeDepState;
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#[derive(PartialEq)]
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#[derive(Default, Clone)]
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struct A;
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impl NodeDepState for A {
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type Ctx = ();
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@@ -31,7 +31,7 @@ impl NodeDepState for A {
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}
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}
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#[derive(PartialEq)]
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#[derive(Default, Clone)]
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struct B;
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impl ChildDepState for B {
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type Ctx = i32;
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@@ -46,7 +46,7 @@ impl ChildDepState for B {
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}
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}
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#[derive(PartialEq)]
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#[derive(Default, Clone)]
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struct C;
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impl ParentDepState for C {
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type Ctx = u8;
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@@ -54,7 +54,7 @@ impl ParentDepState for C {
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fn reduce(
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&mut self,
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_: dioxus_native_core::real_dom_new_api::NodeView,
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_: &Self::DepState,
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_: Option<&Self::DepState>,
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_: &u8,
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) -> bool {
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todo!()
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@@ -1,60 +1,125 @@
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use anymap::AnyMap;
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use dioxus_core::VNode;
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use dioxus_core::*;
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use dioxus_core_macro::*;
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use dioxus_html as dioxus_elements;
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use dioxus_native_core::real_dom::*;
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use dioxus_native_core::real_dom_new_api::{
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AttributeMask, ChildDepState, NodeDepState, NodeMask, NodeView, ParentDepState, State,
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};
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use dioxus_native_core_macro::State;
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#[derive(Debug, Clone, PartialEq, Default)]
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struct CallCounter(u32);
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impl BubbledUpState for CallCounter {
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#[derive(Debug, Clone, Default, State)]
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struct CallCounterState {
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#[child_dep_state(ChildDepCallCounter)]
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child_counter: ChildDepCallCounter,
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#[parent_dep_state(ParentDepCallCounter)]
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parent_counter: ParentDepCallCounter,
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#[node_dep_state()]
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node_counter: NodeDepCallCounter,
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}
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#[derive(Debug, Clone, Default)]
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struct ChildDepCallCounter(u32);
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impl ChildDepState for ChildDepCallCounter {
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type Ctx = ();
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fn reduce<'a, I>(&mut self, _children: I, _vnode: &VNode, _ctx: &mut Self::Ctx)
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where
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I: Iterator<Item = &'a Self>,
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Self: 'a,
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{
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type DepState = Self;
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const NODE_MASK: NodeMask = NodeMask::ALL;
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fn reduce(
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&mut self,
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_node: NodeView,
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_children: Vec<&Self::DepState>,
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_ctx: &Self::Ctx,
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) -> bool {
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self.0 += 1;
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true
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}
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}
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impl PushedDownState for CallCounter {
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#[derive(Debug, Clone, Default)]
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struct ParentDepCallCounter(u32);
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impl ParentDepState for ParentDepCallCounter {
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type Ctx = ();
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fn reduce(&mut self, _parent: Option<&Self>, _vnode: &VNode, _ctx: &mut Self::Ctx) {
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type DepState = Self;
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const NODE_MASK: NodeMask = NodeMask::ALL;
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fn reduce(
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&mut self,
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_node: NodeView,
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_parent: Option<&Self::DepState>,
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_ctx: &Self::Ctx,
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) -> bool {
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self.0 += 1;
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true
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}
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}
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#[derive(Debug, Clone, Default)]
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struct NodeDepCallCounter(u32);
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impl NodeDepState for NodeDepCallCounter {
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type Ctx = ();
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const NODE_MASK: NodeMask = NodeMask::ALL;
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fn reduce(&mut self, _node: NodeView, _ctx: &Self::Ctx) -> bool {
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self.0 += 1;
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true
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}
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}
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#[derive(Debug, Clone, PartialEq, Default)]
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struct BubbledUpStateTester(String, Vec<Box<BubbledUpStateTester>>);
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impl BubbledUpState for BubbledUpStateTester {
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struct BubbledUpStateTester(Option<String>, Vec<Box<BubbledUpStateTester>>);
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impl ChildDepState for BubbledUpStateTester {
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type Ctx = u32;
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fn reduce<'a, I>(&mut self, children: I, vnode: &VNode, ctx: &mut Self::Ctx)
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where
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I: Iterator<Item = &'a Self>,
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Self: 'a,
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{
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type DepState = Self;
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const NODE_MASK: NodeMask = NodeMask::new(AttributeMask::NONE, true, false);
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fn reduce(&mut self, node: NodeView, children: Vec<&Self::DepState>, ctx: &Self::Ctx) -> bool {
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assert_eq!(*ctx, 42);
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*self = BubbledUpStateTester(
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vnode.mounted_id().to_string(),
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children.map(|c| Box::new(c.clone())).collect(),
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node.tag().map(|s| s.to_string()),
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children.into_iter().map(|c| Box::new(c.clone())).collect(),
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);
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true
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}
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}
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#[derive(Debug, Clone, PartialEq, Default)]
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struct PushedDownStateTester(String, Option<Box<PushedDownStateTester>>);
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impl PushedDownState for PushedDownStateTester {
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struct PushedDownStateTester(Option<String>, Option<Box<PushedDownStateTester>>);
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impl ParentDepState for PushedDownStateTester {
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type Ctx = u32;
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fn reduce(&mut self, parent: Option<&Self>, vnode: &VNode, ctx: &mut Self::Ctx) {
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type DepState = Self;
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const NODE_MASK: NodeMask = NodeMask::new(AttributeMask::NONE, true, false);
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fn reduce(&mut self, node: NodeView, parent: Option<&Self::DepState>, ctx: &Self::Ctx) -> bool {
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assert_eq!(*ctx, 42);
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*self = PushedDownStateTester(
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vnode.mounted_id().to_string(),
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node.tag().map(|s| s.to_string()),
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parent.map(|c| Box::new(c.clone())),
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);
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true
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}
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}
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#[derive(State, Clone, Default, Debug)]
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struct StateTester {
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#[child_dep_state(BubbledUpStateTester, u32)]
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bubbled: BubbledUpStateTester,
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#[parent_dep_state(PushedDownStateTester, u32)]
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pushed: PushedDownStateTester,
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#[node_dep_state(u32)]
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node: NodeStateTester,
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}
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#[derive(Debug, Clone, PartialEq, Default)]
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struct NodeStateTester(Option<String>, Vec<(String, String)>);
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impl NodeDepState for NodeStateTester {
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type Ctx = u32;
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const NODE_MASK: NodeMask = NodeMask::new(AttributeMask::All, true, false);
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fn reduce(&mut self, node: NodeView, ctx: &Self::Ctx) -> bool {
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assert_eq!(*ctx, 42);
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*self = NodeStateTester(
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node.tag().map(|s| s.to_string()),
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node.attributes()
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.map(|a| (a.name.to_string(), a.value.to_string()))
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.collect(),
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);
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true
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}
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}
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@@ -72,71 +137,68 @@ fn state_initial() {
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let mutations = vdom.create_vnodes(rsx! {
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div {
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p{}
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p{
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color: "red"
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}
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h1{}
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}
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});
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let mut dom: RealDom<BubbledUpStateTester, PushedDownStateTester> = RealDom::new();
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let mut dom: RealDom<StateTester> = RealDom::new();
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let nodes_updated = dom.apply_mutations(vec![mutations]);
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let _to_rerender = dom.update_state(&vdom, nodes_updated, &mut 42, &mut 42);
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let mut ctx = AnyMap::new();
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ctx.insert(42u32);
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let _to_rerender = dom.update_state(&vdom, nodes_updated, ctx);
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let root_div = &dom[1];
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assert_eq!(root_div.up_state.0, "1");
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assert_eq!(root_div.state.bubbled.0, Some("div".to_string()));
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assert_eq!(
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root_div.up_state.1,
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root_div.state.bubbled.1,
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vec![
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Box::new(BubbledUpStateTester("2".to_string(), Vec::new())),
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Box::new(BubbledUpStateTester("3".to_string(), Vec::new()))
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Box::new(BubbledUpStateTester(Some("p".to_string()), Vec::new())),
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Box::new(BubbledUpStateTester(Some("h1".to_string()), Vec::new()))
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]
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);
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assert_eq!(root_div.down_state.0, "1");
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assert_eq!(root_div.down_state.1, None);
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assert_eq!(root_div.state.pushed.0, Some("div".to_string()));
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assert_eq!(root_div.state.pushed.1, None);
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assert_eq!(root_div.state.node.0, Some("div".to_string()));
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assert_eq!(root_div.state.node.1, vec![]);
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let child_p = &dom[2];
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assert_eq!(child_p.up_state.0, "2");
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assert_eq!(child_p.up_state.1, Vec::new());
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assert_eq!(child_p.down_state.0, "2");
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assert_eq!(child_p.state.bubbled.0, Some("p".to_string()));
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assert_eq!(child_p.state.bubbled.1, Vec::new());
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assert_eq!(child_p.state.pushed.0, Some("p".to_string()));
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assert_eq!(
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child_p.down_state.1,
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Some(Box::new(PushedDownStateTester("1".to_string(), None)))
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child_p.state.pushed.1,
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Some(Box::new(PushedDownStateTester(
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Some("div".to_string()),
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None
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)))
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);
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assert_eq!(child_p.state.node.0, Some("p".to_string()));
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assert_eq!(
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child_p.state.node.1,
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vec![("color".to_string(), "red".to_string())]
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);
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let child_h1 = &dom[3];
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assert_eq!(child_h1.up_state.0, "3");
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assert_eq!(child_h1.up_state.1, Vec::new());
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assert_eq!(child_h1.down_state.0, "3");
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assert_eq!(child_h1.state.bubbled.0, Some("h1".to_string()));
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assert_eq!(child_h1.state.bubbled.1, Vec::new());
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assert_eq!(child_h1.state.pushed.0, Some("h1".to_string()));
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assert_eq!(
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child_h1.down_state.1,
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Some(Box::new(PushedDownStateTester("1".to_string(), None)))
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child_h1.state.pushed.1,
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Some(Box::new(PushedDownStateTester(
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Some("div".to_string()),
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None
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)))
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);
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assert_eq!(child_h1.state.node.0, Some("h1".to_string()));
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assert_eq!(child_h1.state.node.1, vec![]);
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}
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#[test]
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fn state_reduce_initally_called_minimally() {
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#[derive(Debug, Clone, PartialEq, Default)]
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struct CallCounter(u32);
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impl BubbledUpState for CallCounter {
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type Ctx = ();
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fn reduce<'a, I>(&mut self, _children: I, _vnode: &VNode, _ctx: &mut Self::Ctx)
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where
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I: Iterator<Item = &'a Self>,
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Self: 'a,
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{
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self.0 += 1;
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}
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}
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impl PushedDownState for CallCounter {
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type Ctx = ();
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fn reduce(&mut self, _parent: Option<&Self>, _vnode: &VNode, _ctx: &mut Self::Ctx) {
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self.0 += 1;
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}
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}
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#[allow(non_snake_case)]
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fn Base(cx: Scope) -> Element {
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rsx!(cx, div {
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@@ -178,14 +240,15 @@ fn state_reduce_initally_called_minimally() {
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}
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});
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let mut dom: RealDom<CallCounter, CallCounter> = RealDom::new();
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let mut dom: RealDom<CallCounterState> = RealDom::new();
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let nodes_updated = dom.apply_mutations(vec![mutations]);
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let _to_rerender = dom.update_state(&vdom, nodes_updated, &mut (), &mut ());
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let _to_rerender = dom.update_state(&vdom, nodes_updated, AnyMap::new());
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dom.traverse_depth_first(|n| {
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assert_eq!(n.up_state.0, 1);
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assert_eq!(n.down_state.0, 1);
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assert_eq!(n.state.child_counter.0, 1);
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assert_eq!(n.state.parent_counter.0, 1);
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assert_eq!(n.state.node_counter.0, 1);
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});
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}
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@@ -194,6 +257,7 @@ fn state_reduce_down_called_minimally_on_update() {
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#[allow(non_snake_case)]
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fn Base(cx: Scope) -> Element {
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rsx!(cx, div {
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width: "100%",
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div{
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div{
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p{}
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@@ -233,10 +297,10 @@ fn state_reduce_down_called_minimally_on_update() {
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}
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});
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let mut dom: RealDom<CallCounter, CallCounter> = RealDom::new();
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let mut dom: RealDom<CallCounterState> = RealDom::new();
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let nodes_updated = dom.apply_mutations(vec![mutations]);
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let _to_rerender = dom.update_state(&vdom, nodes_updated, &mut (), &mut ());
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let _to_rerender = dom.update_state(&vdom, nodes_updated, AnyMap::new());
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let nodes_updated = dom.apply_mutations(vec![Mutations {
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edits: vec![DomEdit::SetAttribute {
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root: 1,
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@@ -247,11 +311,13 @@ fn state_reduce_down_called_minimally_on_update() {
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dirty_scopes: fxhash::FxHashSet::default(),
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refs: Vec::new(),
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}]);
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let _to_rerender = dom.update_state(&vdom, nodes_updated, &mut (), &mut ());
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let _to_rerender = dom.update_state(&vdom, nodes_updated, AnyMap::new());
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dom.traverse_depth_first(|n| {
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assert_eq!(n.down_state.0, 2);
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println!("{:?}", n.state);
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// assert_eq!(n.state.parent_counter.0, 2);
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});
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panic!()
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}
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#[test]
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@@ -259,6 +325,7 @@ fn state_reduce_up_called_minimally_on_update() {
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#[allow(non_snake_case)]
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fn Base(cx: Scope) -> Element {
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rsx!(cx, div {
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||||
width: "100%",
|
||||
div{
|
||||
div{
|
||||
p{}
|
||||
@@ -298,10 +365,10 @@ fn state_reduce_up_called_minimally_on_update() {
|
||||
}
|
||||
});
|
||||
|
||||
let mut dom: RealDom<CallCounter, CallCounter> = RealDom::new();
|
||||
let mut dom: RealDom<CallCounterState> = RealDom::new();
|
||||
|
||||
let nodes_updated = dom.apply_mutations(vec![mutations]);
|
||||
let _to_rerender = dom.update_state(&vdom, nodes_updated, &mut (), &mut ());
|
||||
let _to_rerender = dom.update_state(&vdom, nodes_updated, AnyMap::new());
|
||||
let nodes_updated = dom.apply_mutations(vec![Mutations {
|
||||
edits: vec![DomEdit::SetAttribute {
|
||||
root: 4,
|
||||
@@ -312,9 +379,11 @@ fn state_reduce_up_called_minimally_on_update() {
|
||||
dirty_scopes: fxhash::FxHashSet::default(),
|
||||
refs: Vec::new(),
|
||||
}]);
|
||||
let _to_rerender = dom.update_state(&vdom, nodes_updated, &mut (), &mut ());
|
||||
let _to_rerender = dom.update_state(&vdom, nodes_updated, AnyMap::new());
|
||||
|
||||
dom.traverse_depth_first(|n| {
|
||||
assert_eq!(n.up_state.0, if n.id.0 > 4 { 1 } else { 2 });
|
||||
println!("{:?}", n.state);
|
||||
// assert_eq!(n.state.child_counter.0, if n.id.0 > 4 { 1 } else { 2 });
|
||||
});
|
||||
panic!()
|
||||
}
|
||||
Reference in new issue
Block a user