create onmounted event

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Evan Almloff committed 2023-03-19 16:34:57 -05:00
1 parent 46cc07e048
commit 920fcf728c
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//! Handles quering data from the renderer
use euclid::Rect;
use std::{any::Any, rc::Rc};
/// An Element that has been rendered and allows reading and modifying information about it.
///
/// Different platforms will have different implementations and different levels of support for this trait. Renderers that do not support specific features will return `None` for those queries.
pub trait RenderedElementBacking {
/// Get the renderer specific element for the given id
fn get_raw_element(&self) -> Option<&dyn Any> {
None
}
/// Get the bounding rectangle of the element relative to the viewport (this does not include the scroll position)
fn get_client_rect(&self) -> Option<Rect<f64, f64>> {
None
}
/// Scroll to make the element visible
fn scroll_to(&self, _behavior: ScrollBehavior) -> Option<()> {
None
}
/// Set the focus on the element
fn set_focus(&self, _focus: bool) -> Option<()> {
None
}
}
/// The way that scrolling should be performed
pub enum ScrollBehavior {
/// Scroll to the element immediately
Instant,
/// Scroll to the element smoothly
Smooth,
}
/// An Element that has been rendered and allows reading and modifying information about it.
///
/// Different platforms will have different implementations and different levels of support for this trait. Renderers that do not support specific features will return `None` for those queries.
pub struct MountedData {
inner: Rc<dyn RenderedElementBacking>,
}
impl MountedData {
/// Create a new MountedData
pub fn new(registry: impl RenderedElementBacking + 'static) -> Self {
Self {
inner: Rc::new(registry),
}
}
/// Get the renderer specific element for the given id
pub fn get_raw_element(&self) -> Option<&dyn Any> {
self.inner.get_raw_element()
}
/// Get the bounding rectangle of the element relative to the viewport (this does not include the scroll position)
pub fn get_client_rect(&self) -> Option<Rect<f64, f64>> {
self.inner.get_client_rect()
}
/// Scroll to make the element visible
pub fn scroll_to(&self, behavior: ScrollBehavior) -> Option<()> {
self.inner.scroll_to(behavior)
}
/// Set the focus on the element
pub fn set_focus(&self, focus: bool) -> Option<()> {
self.inner.set_focus(focus)
}
}
use dioxus_core::Event;
pub type MountedEvent = Event<MountedData>;
impl_event! [
MountedData;
/// mounted
onmounted
];