chore: clean up some clippy stuff
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2884d72b08
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+69
-73
@@ -157,21 +157,21 @@ impl ScopeArena {
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// todo: subtrees
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subtree: Cell::new(0),
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is_subtree_root: Cell::new(false),
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is_subtree_root: Cell::default(),
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generation: 0.into(),
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tasks: self.tasks.clone(),
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shared_contexts: Default::default(),
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shared_contexts: RefCell::default(),
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items: RefCell::new(SelfReferentialItems {
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listeners: Default::default(),
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borrowed_props: Default::default(),
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listeners: Vec::default(),
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borrowed_props: Vec::default(),
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}),
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hook_arena: Bump::new(),
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hook_vals: RefCell::new(Vec::with_capacity(hook_capacity)),
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hook_idx: Default::default(),
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hook_idx: Cell::default(),
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}),
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);
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}
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@@ -180,8 +180,7 @@ impl ScopeArena {
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}
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// Removes a scope and its descendents from the arena
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pub fn try_remove(&self, id: ScopeId) -> Option<()> {
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log::trace!("removing scope {:?}", id);
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pub fn try_remove(&self, id: ScopeId) {
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self.ensure_drop_safety(id);
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// Dispose of any ongoing tasks
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@@ -200,8 +199,6 @@ impl ScopeArena {
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scope.reset();
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self.free_scopes.borrow_mut().push(scope);
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Some(())
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}
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pub fn reserve_node<'a>(&self, node: &'a VNode<'a>) -> ElementId {
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@@ -307,7 +304,7 @@ impl ScopeArena {
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let node = frame
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.bump
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.alloc(VNode::Placeholder(frame.bump.alloc(VPlaceholder {
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id: Default::default(),
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id: Cell::default(),
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})));
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frame.node.set(unsafe { extend_vnode(node) });
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}
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@@ -317,22 +314,19 @@ impl ScopeArena {
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scope.cycle_frame();
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}
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pub fn call_listener_with_bubbling(&self, event: UserEvent, element: ElementId) {
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pub fn call_listener_with_bubbling(&self, event: &UserEvent, element: ElementId) {
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let nodes = self.nodes.borrow();
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let mut cur_el = Some(element);
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log::trace!("calling listener {:?}, {:?}", event, element);
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let state = Rc::new(BubbleState::new());
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while let Some(id) = cur_el.take() {
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if let Some(el) = nodes.get(id.0) {
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let real_el = unsafe { &**el };
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log::trace!("looking for listener on {:?}", real_el);
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if let VNode::Element(real_el) = real_el {
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for listener in real_el.listeners.borrow().iter() {
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if listener.event == event.name {
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log::trace!("calling listener {:?}", listener.event);
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if state.canceled.get() {
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// stop bubbling if canceled
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return;
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@@ -384,14 +378,11 @@ impl ScopeArena {
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// this is totally okay since all our nodes are always in a valid state
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pub fn get_element(&self, id: ElementId) -> Option<&VNode> {
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let ptr = self.nodes.borrow().get(id.0).cloned();
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match ptr {
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Some(ptr) => {
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let node = unsafe { &*ptr };
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Some(unsafe { extend_vnode(node) })
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}
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None => None,
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}
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self.nodes
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.borrow()
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.get(id.0)
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.copied()
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.map(|ptr| unsafe { extend_vnode(&*ptr) })
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}
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}
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@@ -441,7 +432,7 @@ impl<'a, P> std::ops::Deref for Scope<'a, P> {
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/// A component's unique identifier.
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///
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/// `ScopeId` is a `usize` that is unique across the entire VirtualDOM and across time. ScopeIDs will never be reused
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/// `ScopeId` is a `usize` that is unique across the entire [`VirtualDom`] and across time. [`ScopeID`]s will never be reused
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/// once a component has been unmounted.
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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#[derive(Copy, Clone, PartialEq, Eq, Hash, Debug, PartialOrd, Ord)]
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@@ -449,7 +440,7 @@ pub struct ScopeId(pub usize);
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/// A task's unique identifier.
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///
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/// `TaskId` is a `usize` that is unique across the entire VirtualDOM and across time. TaskIDs will never be reused
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/// `TaskId` is a `usize` that is unique across the entire [`VirtualDom`] and across time. [`TaskID`]s will never be reused
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/// once a Task has been completed.
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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#[derive(Copy, Clone, PartialEq, Eq, Hash, Debug)]
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@@ -468,7 +459,7 @@ pub struct TaskId {
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/// Scopes are allocated in a generational arena. As components are mounted/unmounted, they will replace slots of dead components.
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/// The actual contents of the hooks, though, will be allocated with the standard allocator. These should not allocate as frequently.
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///
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/// We expose the `Scope` type so downstream users can traverse the Dioxus VirtualDOM for whatever
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/// We expose the `Scope` type so downstream users can traverse the Dioxus [`VirtualDom`] for whatever
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/// use case they might have.
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pub struct ScopeState {
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pub(crate) parent_scope: Option<*mut ScopeState>,
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@@ -568,9 +559,9 @@ impl ScopeState {
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self.height
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}
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/// Get the Parent of this Scope within this Dioxus VirtualDOM.
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/// Get the Parent of this [`Scope`] within this Dioxus [`VirtualDom`].
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///
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/// This ID is not unique across Dioxus VirtualDOMs or across time. IDs will be reused when components are unmounted.
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/// This ID is not unique across Dioxus [`VirtualDom`]s or across time. IDs will be reused when components are unmounted.
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///
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/// The base component will not have a parent, and will return `None`.
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///
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@@ -589,9 +580,9 @@ impl ScopeState {
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self.parent_scope.map(|p| unsafe { &*p }.our_arena_idx)
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}
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/// Get the ID of this Scope within this Dioxus VirtualDOM.
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/// Get the ID of this Scope within this Dioxus [`VirtualDom`].
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///
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/// This ID is not unique across Dioxus VirtualDOMs or across time. IDs will be reused when components are unmounted.
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/// This ID is not unique across Dioxus [`VirtualDom`]s or across time. IDs will be reused when components are unmounted.
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///
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/// # Example
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///
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@@ -613,41 +604,37 @@ impl ScopeState {
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/// Create a subscription that schedules a future render for the reference component
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///
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/// ## Notice: you should prefer using schedule_update_any and scope_id
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/// ## Notice: you should prefer using [`schedule_update_any`] and [`scope_id`]
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pub fn schedule_update(&self) -> Arc<dyn Fn() + Send + Sync + 'static> {
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let (chan, id) = (self.tasks.sender.clone(), self.scope_id());
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Arc::new(move || {
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let _ = chan.unbounded_send(SchedulerMsg::Immediate(id));
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})
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Arc::new(move || drop(chan.unbounded_send(SchedulerMsg::Immediate(id))))
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}
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/// Schedule an update for any component given its ScopeId.
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/// Schedule an update for any component given its [`ScopeId`].
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///
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/// A component's ScopeId can be obtained from `use_hook` or the [`ScopeState::scope_id`] method.
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/// A component's [`ScopeId`] can be obtained from `use_hook` or the [`ScopeState::scope_id`] method.
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///
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/// This method should be used when you want to schedule an update for a component
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pub fn schedule_update_any(&self) -> Arc<dyn Fn(ScopeId) + Send + Sync> {
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let chan = self.tasks.sender.clone();
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Arc::new(move |id| {
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let _ = chan.unbounded_send(SchedulerMsg::Immediate(id));
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})
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Arc::new(move |id| drop(chan.unbounded_send(SchedulerMsg::Immediate(id))))
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}
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/// Get the [`ScopeId`] of a mounted component.
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///
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/// `ScopeId` is not unique for the lifetime of the VirtualDom - a ScopeId will be reused if a component is unmounted.
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/// `ScopeId` is not unique for the lifetime of the [`VirtualDom`] - a [`ScopeId`] will be reused if a component is unmounted.
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pub fn needs_update(&self) {
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self.needs_update_any(self.scope_id())
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self.needs_update_any(self.scope_id());
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}
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/// Get the [`ScopeId`] of a mounted component.
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///
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/// `ScopeId` is not unique for the lifetime of the VirtualDom - a ScopeId will be reused if a component is unmounted.
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/// `ScopeId` is not unique for the lifetime of the [`VirtualDom`] - a [`ScopeId`] will be reused if a component is unmounted.
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pub fn needs_update_any(&self, id: ScopeId) {
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let _ = self
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.tasks
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self.tasks
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.sender
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.unbounded_send(SchedulerMsg::Immediate(id));
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.unbounded_send(SchedulerMsg::Immediate(id))
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.expect("Scheduler to exist if scope exists");
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}
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/// Get the Root Node of this scope
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@@ -656,7 +643,7 @@ impl ScopeState {
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unsafe { std::mem::transmute(node) }
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}
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/// This method enables the ability to expose state to children further down the VirtualDOM Tree.
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/// This method enables the ability to expose state to children further down the [`VirtualDom`] Tree.
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///
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/// This is a "fundamental" operation and should only be called during initialization of a hook.
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///
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@@ -739,10 +726,15 @@ impl ScopeState {
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unreachable!("all apps have a root scope")
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}
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/// Try to retrieve a SharedState with type T from the any parent Scope.
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/// Try to retrieve a shared state with type T from the any parent Scope.
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pub fn consume_context<T: 'static + Clone>(&self) -> Option<T> {
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if let Some(shared) = self.shared_contexts.borrow().get(&TypeId::of::<T>()) {
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Some((*shared.downcast_ref::<T>().unwrap()).clone())
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Some(
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(*shared
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.downcast_ref::<T>()
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.expect("Context of type T should exist"))
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.clone(),
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)
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} else {
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let mut search_parent = self.parent_scope;
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@@ -750,7 +742,12 @@ impl ScopeState {
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// safety: all parent pointers are valid thanks to the bump arena
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let parent = unsafe { &*parent_ptr };
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if let Some(shared) = parent.shared_contexts.borrow().get(&TypeId::of::<T>()) {
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return Some(shared.downcast_ref::<T>().unwrap().clone());
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return Some(
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shared
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.downcast_ref::<T>()
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.expect("Context of type T should exist")
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.clone(),
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);
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}
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search_parent = parent.parent_scope;
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}
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@@ -764,12 +761,12 @@ impl ScopeState {
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self.tasks
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.sender
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.unbounded_send(SchedulerMsg::NewTask(self.our_arena_idx))
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.unwrap();
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.expect("Scheduler should exist");
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self.tasks.spawn(self.our_arena_idx, fut)
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}
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/// Spawns the future but does not return the TaskId
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/// Spawns the future but does not return the [`TaskId`]
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pub fn spawn(&self, fut: impl Future<Output = ()> + 'static) {
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self.push_future(fut);
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}
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@@ -782,7 +779,7 @@ impl ScopeState {
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self.tasks
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.sender
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.unbounded_send(SchedulerMsg::NewTask(self.our_arena_idx))
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.unwrap();
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.expect("Scheduler should exist");
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// The root scope will never be unmounted so we can just add the task at the top of the app
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self.tasks.spawn(ScopeId(0), fut)
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@@ -794,9 +791,7 @@ impl ScopeState {
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self.tasks.remove(id);
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}
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/// Take a lazy VNode structure and actually build it with the context of the VDom's efficient VNode allocator.
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///
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/// This function consumes the context and absorb the lifetime, so these VNodes *must* be returned.
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/// Take a lazy [`VNode`] structure and actually build it with the context of the Vdoms efficient [`VNode`] allocator.
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///
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/// ## Example
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///
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@@ -865,25 +860,25 @@ impl ScopeState {
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/// The "work in progress frame" represents the frame that is currently being worked on.
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pub(crate) fn wip_frame(&self) -> &BumpFrame {
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match self.generation.get() & 1 == 0 {
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true => &self.frames[0],
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false => &self.frames[1],
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match self.generation.get() & 1 {
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0 => &self.frames[0],
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_ => &self.frames[1],
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}
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}
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/// Mutable access to the "work in progress frame" - used to clear it
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pub(crate) fn wip_frame_mut(&mut self) -> &mut BumpFrame {
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match self.generation.get() & 1 == 0 {
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true => &mut self.frames[0],
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false => &mut self.frames[1],
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match self.generation.get() & 1 {
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0 => &mut self.frames[0],
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_ => &mut self.frames[1],
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}
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}
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/// Access to the frame where finalized nodes existed
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pub(crate) fn fin_frame(&self) -> &BumpFrame {
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match self.generation.get() & 1 == 1 {
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true => &self.frames[0],
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false => &self.frames[1],
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match self.generation.get() & 1 {
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1 => &self.frames[0],
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_ => &self.frames[1],
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}
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}
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@@ -891,7 +886,7 @@ impl ScopeState {
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///
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/// # Safety:
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///
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/// This method breaks every reference of VNodes in the current frame.
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/// This method breaks every reference of every [`VNode`] in the current frame.
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///
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/// Calling reset itself is not usually a big deal, but we consider it important
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/// due to the complex safety guarantees we need to uphold.
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@@ -945,13 +940,14 @@ pub(crate) struct BumpFrame {
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impl BumpFrame {
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pub(crate) fn new(capacity: usize) -> Self {
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let bump = Bump::with_capacity(capacity);
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let node = &*bump.alloc(VText {
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let node = bump.alloc(VText {
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text: "placeholdertext",
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id: Default::default(),
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id: Cell::default(),
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is_static: false,
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});
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let node = bump.alloc(VNode::Text(unsafe { std::mem::transmute(node) }));
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let node = bump.alloc(VNode::Text(unsafe {
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&*(node as *mut VText as *const VText)
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}));
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let nodes = Cell::new(node as *const _);
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Self { bump, node: nodes }
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}
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@@ -960,12 +956,12 @@ impl BumpFrame {
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self.bump.reset();
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let node = self.bump.alloc(VText {
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text: "placeholdertext",
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id: Default::default(),
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id: Cell::default(),
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is_static: false,
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});
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let node = self
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.bump
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.alloc(VNode::Text(unsafe { std::mem::transmute(node) }));
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let node = self.bump.alloc(VNode::Text(unsafe {
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&*(node as *mut VText as *const VText)
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}));
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self.node.set(node as *const _);
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}
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}
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@@ -1000,7 +996,7 @@ impl TaskQueue {
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fn remove(&self, id: TaskId) {
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if let Ok(mut tasks) = self.tasks.try_borrow_mut() {
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let _ = tasks.remove(&id);
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tasks.remove(&id);
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if let Some(task_map) = self.task_map.borrow_mut().get_mut(&id.scope) {
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task_map.remove(&id);
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}
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