wip: more refactor for async
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18 files changed
+110
-122
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+13
-38
@@ -7,7 +7,9 @@ use std::pin::Pin;
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use dioxus::prelude::*;
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use futures::Future;
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fn main() {
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dioxus::web::launch(App)
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env_logger::init();
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log::info!("hello world");
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dioxus::desktop::launch(App, |c| c).expect("faield to launch");
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}
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#[derive(serde::Deserialize)]
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@@ -17,58 +19,31 @@ struct DogApi {
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const ENDPOINT: &str = "https://dog.ceo/api/breeds/image/random";
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struct Ex(Pin<Box<dyn Future<Output = ()> + 'static>>);
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static App: FC<()> = |cx| {
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// let mut count = use_state(cx, || 0);
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let mut fut = cx.use_hook(
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move || {
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Box::pin(async {
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Ex(Box::pin(async {
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//
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loop {
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// repeatadly get new doggos
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match surf::get(ENDPOINT).recv_json::<DogApi>().await {
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Ok(_) => (),
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Err(_) => (),
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// Ok(res) => rsx!(in cx, img { src: "{res.message}" }),
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// Err(_) => rsx!(in cx, div { "No doggos for you :(" }),
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}
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// wait one seconds
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}
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}) as Pin<Box<dyn Future<Output = ()> + 'static>>
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})
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as Pin<Box<dyn Future<Output = ()> + 'static>>)
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},
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|h| h,
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|h| &mut h.0,
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|_| {},
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);
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cx.submit_task(fut);
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todo!()
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// cx.render(rsx! {
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// div {
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// h1 { "Hifive counter: {count}" }
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// button { onclick: move |_| count += 1, "Up high!" }
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// button { onclick: move |_| count -= 1, "Down low!" }
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// }
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// })
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cx.render(rsx! {
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div {
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}
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})
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};
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// #[derive(serde::Deserialize)]
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// struct DogApi {
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// message: String,
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// }
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// const ENDPOINT: &str = "https://dog.ceo/api/breeds/image/random";
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// pub static App: FC<()> = |cx| {
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// let doggo = use_future_effect(&cx, move || async move {
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// match surf::get(ENDPOINT).recv_json::<DogApi>().await {
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// Ok(res) => rsx!(in cx, img { src: "{res.message}" }),
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// Err(_) => rsx!(in cx, div { "No doggos for you :(" }),
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// }
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// });
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// cx.render(rsx!(
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// div {
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// h1 {"Waiting for a doggo..."}
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// {doggo}
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// }
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// ))
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// };
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+11
-12
@@ -26,19 +26,18 @@ static App: FC<()> = |cx| {
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let clear_display = display_value.eq("0");
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let clear_text = if clear_display { "C" } else { "AC" };
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let input_digit =
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move |num: u8| display_value.modify(move |f| f.push_str(num.to_string().as_str()));
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let input_digit = move |num: u8| display_value.get_mut().push_str(num.to_string().as_str());
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let input_dot = move || display_value.modify(move |f| f.push_str("."));
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let input_dot = move || display_value.get_mut().push_str(".");
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let perform_operation = move || {
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if let Some(op) = operator.as_ref() {
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let rhs = display_value.parse::<f64>().unwrap();
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let new_val = match op {
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Operator::Add => **cur_val + rhs,
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Operator::Sub => **cur_val - rhs,
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Operator::Mul => **cur_val * rhs,
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Operator::Div => **cur_val / rhs,
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Operator::Add => *cur_val + rhs,
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Operator::Sub => *cur_val - rhs,
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Operator::Mul => *cur_val * rhs,
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Operator::Div => *cur_val / rhs,
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};
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cur_val.set(new_val);
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display_value.set(new_val.to_string());
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@@ -50,7 +49,7 @@ static App: FC<()> = |cx| {
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if display_value.starts_with("-") {
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display_value.set(display_value.trim_start_matches("-").to_string())
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} else {
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display_value.set(format!("-{}", **display_value))
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display_value.set(format!("-{}", *display_value))
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}
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};
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let toggle_percent = move |_| todo!();
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@@ -64,11 +63,11 @@ static App: FC<()> = |cx| {
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};
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let keydownhandler = move |evt: KeyboardEvent| match evt.key_code() {
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KeyCode::Backspace => display_value.modify(|f| {
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if !f.as_str().eq("0") {
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f.pop();
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KeyCode::Backspace => {
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if !display_value.as_str().eq("0") {
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display_value.get_mut().pop();
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}
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}),
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}
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KeyCode::_0 => input_digit(0),
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KeyCode::_1 => input_digit(1),
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KeyCode::_2 => input_digit(2),
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+1
-1
@@ -2,7 +2,7 @@ use dioxus::prelude::*;
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fn main() {}
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static Example: FC<()> = |cx| {
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let (g, set_g) = use_state_classic(cx, || 0);
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let (g, set_g) = use_state(cx, || 0).classic();
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let v = (0..10).map(move |f| {
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rsx!(li {
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onclick: move |_| set_g(10)
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+3
-3
@@ -36,9 +36,9 @@ enum Operator {
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}
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static App: FC<()> = |cx| {
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let (cur_val, set_cur_val) = use_state_classic(cx, || 0.0_f64);
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let (operator, set_operator) = use_state_classic(cx, || None as Option<Operator>);
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let (display_value, set_display_value) = use_state_classic(cx, || "0".to_string());
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let (cur_val, set_cur_val) = use_state(cx, || 0.0_f64).classic();
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let (operator, set_operator) = use_state(cx, || None as Option<Operator>).classic();
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let (display_value, set_display_value) = use_state(cx, || "0".to_string()).classic();
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let clear_display = display_value.eq("0");
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let clear_text = if clear_display { "C" } else { "AC" };
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+5
-3
@@ -1,5 +1,6 @@
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//! Example: Reducer Pattern
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//! -----------------
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//!
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//! This example shows how to encapsulate sate in dioxus components with the reducer pattern.
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//! This pattern is very useful when a single component can handle many types of input that can
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//! be represented by an enum.
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@@ -10,7 +11,7 @@ fn main() {
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}
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pub static App: FC<()> = |cx| {
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let (state, reduce) = use_reducer(cx, PlayerState::new, PlayerState::reduce);
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let state = use_state(cx, PlayerState::new);
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let is_playing = state.is_playing();
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@@ -20,11 +21,11 @@ pub static App: FC<()> = |cx| {
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h3 {"The radio is... {is_playing}!"}
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button {
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"Pause"
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onclick: move |_| reduce(PlayerAction::Pause)
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onclick: move |_| state.get_mut().reduce(PlayerAction::Pause)
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}
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button {
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"Play"
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onclick: move |_| reduce(PlayerAction::Play)
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onclick: move |_| state.get_mut().reduce(PlayerAction::Play)
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}
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}
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})
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@@ -35,6 +36,7 @@ enum PlayerAction {
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Play,
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}
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#[derive(Clone)]
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struct PlayerState {
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is_playing: bool,
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}
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