Feat: major overhaul to diffing
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@@ -1,13 +1,12 @@
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// use crate::{changelist::EditList, nodes::VNode};
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use crate::{error::Error, innerlude::*};
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use crate::{patch::Edit, scope::Scope};
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use crate::{innerlude::hooks::Hook, patch::Edit};
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use bumpalo::Bump;
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use generational_arena::Arena;
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use std::{
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any::TypeId,
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borrow::{Borrow, BorrowMut},
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cell::RefCell,
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collections::{BTreeMap, BTreeSet},
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cell::{Ref, RefCell, UnsafeCell},
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collections::{BTreeMap, BTreeSet, BinaryHeap, HashSet},
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rc::{Rc, Weak},
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};
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use thiserror::private::AsDynError;
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@@ -21,23 +20,30 @@ pub(crate) type OpaqueComponent<'a> = dyn for<'b> Fn(Context<'b>) -> DomTree + '
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pub struct VirtualDom {
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/// All mounted components are arena allocated to make additions, removals, and references easy to work with
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/// A generational arena is used to re-use slots of deleted scopes without having to resize the underlying arena.
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pub components: Arena<Scope>,
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///
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/// This is wrapped in an UnsafeCell because we will need to get mutable access to unique values in unique bump arenas
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/// and rusts's guartnees cannot prove that this is safe. We will need to maintain the safety guarantees manually.
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components: UnsafeCell<Arena<Scope>>,
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/// The index of the root component.
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/// Will not be ready if the dom is fresh
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/// The index of the root component.\
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/// Should always be the first
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pub base_scope: ScopeIdx,
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/// All components dump their updates into a queue to be processed
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pub(crate) update_schedule: UpdateFunnel,
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// a strong allocation to the "caller" for the original props
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#[doc(hidden)]
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_root_caller: Rc<OpaqueComponent<'static>>,
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root_caller: Rc<OpaqueComponent<'static>>,
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// Type of the original props. This is done so VirtualDom does not need to be generic.
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#[doc(hidden)]
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_root_prop_type: std::any::TypeId,
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}
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// ======================================
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// Public Methods for the VirtualDOM
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// ======================================
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impl VirtualDom {
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/// Create a new instance of the Dioxus Virtual Dom with no properties for the root component.
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///
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@@ -55,109 +61,50 @@ impl VirtualDom {
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pub fn new_with_props<P: Properties + 'static>(root: FC<P>, root_props: P) -> Self {
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let mut components = Arena::new();
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// let prr = Rc::new(root_props);
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// The user passes in a "root" component (IE the function)
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// When components are used in the rsx! syntax, the parent assumes ownership
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// Here, the virtual dom needs to own the function, wrapping it with a `context caller`
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// The RC holds this component with a hard allocation
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let root_caller: Rc<OpaqueComponent> = Rc::new(move |ctx| root(ctx, &root_props));
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// the root is kept around with a "hard" allocation
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let root_caller: Rc<OpaqueComponent> = Rc::new(move |ctx| {
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//
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// let p2 = &root_props;
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// let p2 = prr.clone();
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root(ctx, &root_props)
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});
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// we then expose this to the component with a weak allocation
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let weak_caller: Weak<OpaqueComponent> = Rc::downgrade(&root_caller);
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let base_scope = components.insert_with(move |myidx| Scope::new(weak_caller, myidx, None));
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// To make it easier to pass the root around, we just leak it
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// When the virtualdom is dropped, we unleak it, so that unsafe isn't here, but it's important to remember
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let leaked_caller = Rc::downgrade(&root_caller);
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Self {
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components,
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_root_caller: root_caller,
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base_scope,
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root_caller,
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base_scope: components
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.insert_with(move |myidx| Scope::new(leaked_caller, myidx, None, 0)),
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components: UnsafeCell::new(components),
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update_schedule: UpdateFunnel::default(),
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_root_prop_type: TypeId::of::<P>(),
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}
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}
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// consume the top of the diff machine event cycle and dump edits into the edit list
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pub fn step(&mut self, event: LifeCycleEvent) -> Result<()> {
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Ok(())
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}
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/// Performs a *full* rebuild of the virtual dom, returning every edit required to generate the actual dom.
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/// Performs a *full* rebuild of the virtual dom, returning every edit required to generate the actual dom. from scratch
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pub fn rebuild<'s>(&'s mut self) -> Result<EditList<'s>> {
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// Diff from the top
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let mut diff_machine = DiffMachine::new();
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let very_unsafe_components = &mut self.components as *mut generational_arena::Arena<Scope>;
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let component = self
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.components
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.get_mut(self.base_scope)
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.ok_or_else(|| Error::FatalInternal("Acquring base component should never fail"))?;
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component.run_scope()?;
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diff_machine.diff_node(component.old_frame(), component.new_frame());
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// log::debug!("New events generated: {:#?}", diff_machine.lifecycle_events);
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// chew down the the lifecycle events until all dirty nodes are computed
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while let Some(event) = diff_machine.lifecycle_events.pop_front() {
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match event {
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// A new component has been computed from the diffing algorithm
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// create a new component in the arena, run it, move the diffing machine to this new spot, and then diff it
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// this will flood the lifecycle queue with new updates
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LifeCycleEvent::Mount { caller, id, scope } => {
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log::debug!("Mounting a new component");
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// We're modifying the component arena while holding onto references into the assoiated bump arenas of its children
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// those references are stable, even if the component arena moves around in memory, thanks to the bump arenas.
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// However, there is no way to convey this to rust, so we need to use unsafe to pierce through the lifetime.
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unsafe {
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let p = &mut *(very_unsafe_components);
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// todo, hook up the parent/child indexes properly
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let idx = p.insert_with(|f| Scope::new(caller, f, None));
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let c = p.get_mut(idx).unwrap();
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let real_scope = scope.upgrade().unwrap();
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*real_scope.as_ref().borrow_mut() = Some(idx);
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c.run_scope()?;
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diff_machine.change_list.load_known_root(id);
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diff_machine.diff_node(c.old_frame(), c.new_frame());
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}
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}
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LifeCycleEvent::PropsChanged { caller, id, scope } => {
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log::debug!("PROPS CHANGED");
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let idx = scope.upgrade().unwrap().as_ref().borrow().unwrap();
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unsafe {
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let p = &mut *(very_unsafe_components);
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let c = p.get_mut(idx).unwrap();
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c.update_caller(caller);
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c.run_scope()?;
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diff_machine.change_list.load_known_root(id);
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diff_machine.diff_node(c.old_frame(), c.new_frame());
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}
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// break 'render;
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}
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LifeCycleEvent::SameProps { caller, id, scope } => {
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log::debug!("SAME PROPS RECEIVED");
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//
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// break 'render;
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}
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LifeCycleEvent::Remove => {
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//
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// break 'render;
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}
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LifeCycleEvent::Replace { caller, id, .. } => {}
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}
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// } else {
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// break 'render;
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// }
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}
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let edits: Vec<Edit<'s>> = diff_machine.consume();
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Ok(edits)
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todo!()
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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struct HeightMarker {
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idx: ScopeIdx,
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height: u32,
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}
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impl Ord for HeightMarker {
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fn cmp(&self, other: &Self) -> std::cmp::Ordering {
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self.height.cmp(&other.height)
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}
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}
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impl PartialOrd for HeightMarker {
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fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
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Some(self.cmp(other))
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}
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}
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impl VirtualDom {
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/// This method is the most sophisticated way of updating the virtual dom after an external event has been triggered.
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///
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/// Given a synthetic event, the component that triggered the event, and the index of the callback, this runs the virtual
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@@ -165,7 +112,16 @@ impl VirtualDom {
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/// change list.
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///
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/// If implementing an external renderer, this is the perfect method to combine with an async event loop that waits on
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/// listeners.
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/// listeners, something like this:
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///
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/// ```ignore
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/// while let Ok(event) = receiver.recv().await {
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/// let edits = self.internal_dom.progress_with_event(event)?;
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/// for edit in &edits {
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/// patch_machine.handle_edit(edit);
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/// }
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/// }
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/// ```
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///
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/// Note: this method is not async and does not provide suspense-like functionality. It is up to the renderer to provide the
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/// executor and handlers for suspense as show in the example.
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@@ -182,67 +138,508 @@ impl VirtualDom {
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/// }
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///
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/// ```
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pub fn progress_with_event(&mut self, event: EventTrigger) -> Result<EditList<'_>> {
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let component = self
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.components
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.get_mut(event.component_id)
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.expect("Borrowing should not fail");
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//
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// Developer notes:
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// ----
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// This method has some pretty complex safety guarantees to uphold.
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// We interact with bump arenas, raw pointers, and use UnsafeCell to get a partial borrow of the arena.
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// The final EditList has edits that pull directly from the Bump Arenas which add significant complexity
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// in crafting a 100% safe solution with traditional lifetimes. Consider this method to be internally unsafe
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// but the guarantees provide a safe, fast, and efficient abstraction for the VirtualDOM updating framework.
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pub fn progress_with_event(&mut self, event: EventTrigger) -> Result<EditList> {
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let id = event.component_id.clone();
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component.call_listener(event);
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unsafe {
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(&mut *self.components.get())
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.get_mut(id)
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.expect("Borrowing should not fail")
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.call_listener(event)?;
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}
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/*
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-> call listener
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-> sort through accumulated queue by the top
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-> run each component, running its children
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-> add new updates to the tree of updates (these are dirty)
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->
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*/
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// component.run_scope()?;
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// Add this component to the list of components that need to be difed
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let mut diff_machine = DiffMachine::new();
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let mut cur_height = 0;
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// let mut diff_machine = DiffMachine::new();
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// let mut diff_machine = DiffMachine::new(&self.diff_bump);
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// Now, there are events in the queue
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let mut seen_nodes = HashSet::<ScopeIdx>::new();
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let mut updates = self.update_schedule.0.as_ref().borrow_mut();
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// diff_machine.diff_node(component.old_frame(), component.new_frame());
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// Order the nodes by their height, we want the biggest nodes on the top
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// This prevents us from running the same component multiple times
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updates.sort_unstable();
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// Ok(diff_machine.consume())
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self.rebuild()
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// Iterate through the triggered nodes (sorted by height) and begin to diff them
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for update in updates.drain(..) {
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// Make sure this isn't a node we've already seen, we don't want to double-render anything
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// If we double-renderer something, this would cause memory safety issues
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if seen_nodes.contains(&update.idx) {
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continue;
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}
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// Now, all the "seen nodes" are nodes that got notified by running this listener
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seen_nodes.insert(update.idx.clone());
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unsafe {
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// Start a new mutable borrow to components
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// We are guaranteeed that this scope is unique because we are tracking which nodes have modified
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let component = (&mut *self.components.get())
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.get_mut(update.idx)
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.expect("msg");
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component.run_scope()?;
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diff_machine.diff_node(component.old_frame(), component.next_frame());
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cur_height = component.height + 1;
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}
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// Now, the entire subtree has been invalidated. We need to descend depth-first and process
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// any updates that the diff machine has proprogated into the component lifecycle queue
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while let Some(event) = diff_machine.lifecycle_events.pop_front() {
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match event {
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// A new component has been computed from the diffing algorithm
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// create a new component in the arena, run it, move the diffing machine to this new spot, and then diff it
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// this will flood the lifecycle queue with new updates to build up the subtree
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LifeCycleEvent::Mount {
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caller,
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root_id: id,
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stable_scope_addr,
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} => {
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log::debug!("Mounting a new component");
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// We're modifying the component arena while holding onto references into the assoiated bump arenas of its children
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// those references are stable, even if the component arena moves around in memory, thanks to the bump arenas.
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// However, there is no way to convey this to rust, so we need to use unsafe to pierce through the lifetime.
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let components: &mut _ = unsafe { &mut *self.components.get() };
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// Insert a new scope into our component list
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let idx =
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components.insert_with(|f| Scope::new(caller, f, None, cur_height));
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// Grab out that component
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let component = components.get_mut(idx).unwrap();
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// Actually initialize the caller's slot with the right address
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*stable_scope_addr.upgrade().unwrap().as_ref().borrow_mut() = Some(idx);
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// Run the scope for one iteration to initialize it
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component.run_scope()?;
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// Navigate the diff machine to the right point in the output dom
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diff_machine.change_list.load_known_root(id);
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// And then run the diff algorithm
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diff_machine.diff_node(component.old_frame(), component.next_frame());
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// Finally, insert this node as a seen node.
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seen_nodes.insert(idx);
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}
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// A component has remained in the same location but its properties have changed
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// We need to process this component and then dump the output lifecycle events into the queue
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LifeCycleEvent::PropsChanged {
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caller,
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root_id,
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stable_scope_addr,
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} => {
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log::debug!("Updating a component after its props have changed");
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let components: &mut _ = unsafe { &mut *self.components.get() };
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// Get the stable index to the target component
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// This *should* exist due to guarantees in the diff algorithm
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let idx = stable_scope_addr
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.upgrade()
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.unwrap()
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.as_ref()
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.borrow()
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.unwrap();
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// Grab out that component
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let component = components.get_mut(idx).unwrap();
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// We have to move the caller over or running the scope will fail
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component.update_caller(caller);
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// Run the scope
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component.run_scope()?;
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// Navigate the diff machine to the right point in the output dom
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diff_machine.change_list.load_known_root(root_id);
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// And then run the diff algorithm
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diff_machine.diff_node(component.old_frame(), component.next_frame());
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// Finally, insert this node as a seen node.
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seen_nodes.insert(idx);
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}
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// A component's parent has updated, but its properties did not change.
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// This means the caller ptr is invalidated and needs to be updated, but the component itself does not need to be re-ran
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LifeCycleEvent::SameProps {
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caller,
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root_id,
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stable_scope_addr,
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} => {
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// In this case, the parent made a new DomTree that resulted in the same props for us
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// However, since our caller is located in a Bump frame, we need to update the caller pointer (which is now invalid)
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log::debug!("Received the same props");
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let components: &mut _ = unsafe { &mut *self.components.get() };
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// Get the stable index to the target component
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// This *should* exist due to guarantees in the diff algorithm
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let idx = stable_scope_addr
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.upgrade()
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.unwrap()
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.as_ref()
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.borrow()
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.unwrap();
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// Grab out that component
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let component = components.get_mut(idx).unwrap();
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// We have to move the caller over or running the scope will fail
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component.update_caller(caller);
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// This time, we will not add it to our seen nodes since we did not actually run it
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}
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LifeCycleEvent::Remove {
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root_id,
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stable_scope_addr,
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} => {
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unimplemented!("This feature (Remove) is unimplemented")
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}
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LifeCycleEvent::Replace {
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caller,
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root_id: id,
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..
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} => {
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unimplemented!("This feature (Replace) is unimplemented")
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}
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}
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}
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}
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Ok(diff_machine.consume())
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}
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}
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord)]
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pub struct HierarchyMarker {
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source: ScopeIdx,
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}
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impl Drop for VirtualDom {
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fn drop(&mut self) {
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// Drop all the components first
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// self.components.drain();
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#[derive(Debug, Default, PartialEq, Clone)]
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pub struct UpdateFunnel(Rc<RefCell<Vec<HierarchyMarker>>>);
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// Finally, drop the root caller
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unsafe {
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// let root: Box<OpaqueComponent<'static>> =
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// Box::from_raw(self.root_caller as *const OpaqueComponent<'static> as *mut _);
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impl UpdateFunnel {
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fn schedule_update(&self, source: ScopeIdx) -> impl Fn() {
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let inner = self.clone();
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move || {
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inner
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.0
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.as_ref()
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.borrow_mut()
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.push(HierarchyMarker { source })
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// std::mem::drop(root);
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}
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}
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}
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macro_rules! UpdateFunnel {
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(root: $root:expr) => {
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VirtualDom::new($root)
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};
|
||||
#[derive(Debug, Default, Clone)]
|
||||
pub struct UpdateFunnel(Rc<RefCell<Vec<HeightMarker>>>);
|
||||
|
||||
impl UpdateFunnel {
|
||||
fn schedule_update(&self, source: &Scope) -> impl Fn() {
|
||||
let inner = self.clone();
|
||||
let marker = HeightMarker {
|
||||
height: source.height,
|
||||
idx: source.myidx,
|
||||
};
|
||||
move || inner.0.as_ref().borrow_mut().push(marker)
|
||||
}
|
||||
}
|
||||
/// Every component in Dioxus is represented by a `Scope`.
|
||||
///
|
||||
/// Scopes contain the state for hooks, the component's props, and other lifecycle information.
|
||||
///
|
||||
/// Scopes are allocated in a generational arena. As components are mounted/unmounted, they will replace slots of dead components.
|
||||
/// The actual contents of the hooks, though, will be allocated with the standard allocator. These should not allocate as frequently.
|
||||
pub struct Scope {
|
||||
// The parent's scope ID
|
||||
pub parent: Option<ScopeIdx>,
|
||||
|
||||
// Our own ID accessible from the component map
|
||||
pub myidx: ScopeIdx,
|
||||
|
||||
pub height: u32,
|
||||
|
||||
// A list of children
|
||||
// TODO, repalce the hashset with a faster hash function
|
||||
pub children: HashSet<ScopeIdx>,
|
||||
|
||||
// caller: &'static OpaqueComponent<'static>,
|
||||
pub caller: Weak<OpaqueComponent<'static>>,
|
||||
|
||||
// ==========================
|
||||
// slightly unsafe stuff
|
||||
// ==========================
|
||||
// an internal, highly efficient storage of vnodes
|
||||
pub(crate) frames: ActiveFrame,
|
||||
|
||||
// These hooks are actually references into the hook arena
|
||||
// These two could be combined with "OwningRef" to remove unsafe usage
|
||||
// or we could dedicate a tiny bump arena just for them
|
||||
// could also use ourborous
|
||||
pub(crate) hooks: RefCell<Vec<Hook>>,
|
||||
|
||||
// Unsafety:
|
||||
// - is self-refenrential and therefore needs to point into the bump
|
||||
// Stores references into the listeners attached to the vnodes
|
||||
// NEEDS TO BE PRIVATE
|
||||
pub(crate) listeners: RefCell<Vec<*const dyn Fn(VirtualEvent)>>,
|
||||
}
|
||||
|
||||
// #[test]
|
||||
// fn test_new_vdom() {
|
||||
// let dom = UpdateFunnel! {
|
||||
// root: |ctx, props| {
|
||||
// ctx.render(rsx!{
|
||||
impl Scope {
|
||||
// we are being created in the scope of an existing component (where the creator_node lifetime comes into play)
|
||||
// we are going to break this lifetime by force in order to save it on ourselves.
|
||||
// To make sure that the lifetime isn't truly broken, we receive a Weak RC so we can't keep it around after the parent dies.
|
||||
// This should never happen, but is a good check to keep around
|
||||
//
|
||||
// Scopes cannot be made anywhere else except for this file
|
||||
// Therefore, their lifetimes are connected exclusively to the virtual dom
|
||||
fn new<'creator_node>(
|
||||
caller: Weak<OpaqueComponent<'creator_node>>,
|
||||
myidx: ScopeIdx,
|
||||
parent: Option<ScopeIdx>,
|
||||
height: u32,
|
||||
) -> Self {
|
||||
log::debug!(
|
||||
"New scope created, height is {}, idx is {:?}",
|
||||
height,
|
||||
myidx
|
||||
);
|
||||
// Caller has been broken free
|
||||
// However, it's still weak, so if the original Rc gets killed, we can't touch it
|
||||
let broken_caller: Weak<OpaqueComponent<'static>> = unsafe { std::mem::transmute(caller) };
|
||||
|
||||
// })
|
||||
// }
|
||||
// };
|
||||
// }
|
||||
Self {
|
||||
caller: broken_caller,
|
||||
hooks: RefCell::new(Vec::new()),
|
||||
frames: ActiveFrame::new(),
|
||||
children: HashSet::new(),
|
||||
listeners: Default::default(),
|
||||
parent,
|
||||
myidx,
|
||||
height,
|
||||
}
|
||||
}
|
||||
pub fn update_caller<'creator_node>(&mut self, caller: Weak<OpaqueComponent<'creator_node>>) {
|
||||
let broken_caller: Weak<OpaqueComponent<'static>> = unsafe { std::mem::transmute(caller) };
|
||||
|
||||
self.caller = broken_caller;
|
||||
}
|
||||
|
||||
/// Create a new context and run the component with references from the Virtual Dom
|
||||
/// This function downcasts the function pointer based on the stored props_type
|
||||
///
|
||||
/// Props is ?Sized because we borrow the props and don't need to know the size. P (sized) is used as a marker (unsized)
|
||||
pub fn run_scope<'b>(&'b mut self) -> Result<()> {
|
||||
// cycle to the next frame and then reset it
|
||||
// this breaks any latent references
|
||||
self.frames.next().bump.reset();
|
||||
|
||||
let ctx = Context {
|
||||
idx: 0.into(),
|
||||
_p: std::marker::PhantomData {},
|
||||
scope: self,
|
||||
};
|
||||
|
||||
let caller = self.caller.upgrade().expect("Failed to get caller");
|
||||
|
||||
/*
|
||||
SAFETY ALERT
|
||||
|
||||
DO NOT USE THIS VNODE WITHOUT THE APPOPRIATE ACCESSORS.
|
||||
KEEPING THIS STATIC REFERENCE CAN LEAD TO UB.
|
||||
|
||||
Some things to note:
|
||||
- The VNode itself is bound to the lifetime, but it itself is owned by scope.
|
||||
- The VNode has a private API and can only be used from accessors.
|
||||
- Public API cannot drop or destructure VNode
|
||||
*/
|
||||
let new_head = unsafe {
|
||||
// use the same type, just manipulate the lifetime
|
||||
type ComComp<'c> = Rc<OpaqueComponent<'c>>;
|
||||
let caller = std::mem::transmute::<ComComp<'static>, ComComp<'b>>(caller);
|
||||
(caller.as_ref())(ctx)
|
||||
};
|
||||
|
||||
self.frames.cur_frame_mut().head_node = new_head.root;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// A safe wrapper around calling listeners
|
||||
// calling listeners will invalidate the list of listeners
|
||||
// The listener list will be completely drained because the next frame will write over previous listeners
|
||||
pub fn call_listener(&mut self, trigger: EventTrigger) -> Result<()> {
|
||||
let EventTrigger {
|
||||
listener_id,
|
||||
event: source,
|
||||
..
|
||||
} = trigger;
|
||||
|
||||
unsafe {
|
||||
// Convert the raw ptr into an actual object
|
||||
// This operation is assumed to be safe
|
||||
|
||||
log::debug!("Running listener");
|
||||
|
||||
self.listeners
|
||||
.borrow()
|
||||
.get(listener_id as usize)
|
||||
.ok_or(Error::FatalInternal("Event should exist if it was triggered"))?
|
||||
.as_ref()
|
||||
.ok_or(Error::FatalInternal("Raw event ptr is invalid"))?
|
||||
// Run the callback with the user event
|
||||
(source);
|
||||
|
||||
log::debug!("Listener finished");
|
||||
|
||||
// drain all the event listeners
|
||||
// if we don't, then they'll stick around and become invalid
|
||||
// big big big big safety issue
|
||||
self.listeners.borrow_mut().drain(..);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn next_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
|
||||
self.frames.current_head_node()
|
||||
}
|
||||
|
||||
pub fn old_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
|
||||
self.frames.prev_head_node()
|
||||
}
|
||||
|
||||
pub fn cur_frame(&self) -> &BumpFrame {
|
||||
self.frames.cur_frame()
|
||||
}
|
||||
}
|
||||
|
||||
// ==========================
|
||||
// Active-frame related code
|
||||
// ==========================
|
||||
// todo, do better with the active frame stuff
|
||||
// somehow build this vnode with a lifetime tied to self
|
||||
// This root node has "static" lifetime, but it's really not static.
|
||||
// It's goverened by the oldest of the two frames and is switched every time a new render occurs
|
||||
// Use this node as if it were static is unsafe, and needs to be fixed with ourborous or owning ref
|
||||
// ! do not copy this reference are things WILL break !
|
||||
pub struct ActiveFrame {
|
||||
pub idx: RefCell<usize>,
|
||||
pub frames: [BumpFrame; 2],
|
||||
|
||||
// We use a "generation" for users of contents in the bump frames to ensure their data isn't broken
|
||||
pub generation: u32,
|
||||
}
|
||||
|
||||
pub struct BumpFrame {
|
||||
pub bump: Bump,
|
||||
pub head_node: VNode<'static>,
|
||||
}
|
||||
|
||||
impl ActiveFrame {
|
||||
pub fn new() -> Self {
|
||||
Self::from_frames(
|
||||
BumpFrame {
|
||||
bump: Bump::new(),
|
||||
head_node: VNode::text(""),
|
||||
},
|
||||
BumpFrame {
|
||||
bump: Bump::new(),
|
||||
head_node: VNode::text(""),
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn from_frames(a: BumpFrame, b: BumpFrame) -> Self {
|
||||
Self {
|
||||
idx: 0.into(),
|
||||
frames: [a, b],
|
||||
generation: 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn cur_frame(&self) -> &BumpFrame {
|
||||
match *self.idx.borrow() & 1 == 0 {
|
||||
true => &self.frames[0],
|
||||
false => &self.frames[1],
|
||||
}
|
||||
}
|
||||
fn cur_frame_mut(&mut self) -> &mut BumpFrame {
|
||||
match *self.idx.borrow() & 1 == 0 {
|
||||
true => &mut self.frames[0],
|
||||
false => &mut self.frames[1],
|
||||
}
|
||||
}
|
||||
|
||||
pub fn current_head_node<'b>(&'b self) -> &'b VNode<'b> {
|
||||
let raw_node = match *self.idx.borrow() & 1 == 0 {
|
||||
true => &self.frames[0],
|
||||
false => &self.frames[1],
|
||||
};
|
||||
|
||||
// Give out our self-referential item with our own borrowed lifetime
|
||||
unsafe {
|
||||
let unsafe_head = &raw_node.head_node;
|
||||
let safe_node = std::mem::transmute::<&VNode<'static>, &VNode<'b>>(unsafe_head);
|
||||
safe_node
|
||||
}
|
||||
}
|
||||
|
||||
pub fn prev_head_node<'b>(&'b self) -> &'b VNode<'b> {
|
||||
let raw_node = match *self.idx.borrow() & 1 != 0 {
|
||||
true => &self.frames[0],
|
||||
false => &self.frames[1],
|
||||
};
|
||||
|
||||
// Give out our self-referential item with our own borrowed lifetime
|
||||
unsafe {
|
||||
let unsafe_head = &raw_node.head_node;
|
||||
let safe_node = std::mem::transmute::<&VNode<'static>, &VNode<'b>>(unsafe_head);
|
||||
safe_node
|
||||
}
|
||||
}
|
||||
|
||||
fn next(&mut self) -> &mut BumpFrame {
|
||||
*self.idx.borrow_mut() += 1;
|
||||
|
||||
if *self.idx.borrow() % 2 == 0 {
|
||||
&mut self.frames[0]
|
||||
} else {
|
||||
&mut self.frames[1]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mod test {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn simulate() {
|
||||
let dom = VirtualDom::new(|ctx, props| {
|
||||
//
|
||||
ctx.render(rsx! {
|
||||
div {
|
||||
|
||||
}
|
||||
})
|
||||
});
|
||||
// let root = dom.components.get(dom.base_scope).unwrap();
|
||||
}
|
||||
|
||||
// // This marker is designed to ensure resources shared from one bump to another are handled properly
|
||||
// // The underlying T may be already freed if there is an issue with our crate
|
||||
// pub(crate) struct BumpResource<T: 'static> {
|
||||
// resource: T,
|
||||
// scope: ScopeIdx,
|
||||
// gen: u32,
|
||||
// }
|
||||
}
|
||||
Reference in new issue
Block a user