always load the templates in hydration
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@@ -26,7 +26,7 @@ pub struct Mutations<'a> {
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/// Any templates encountered while diffing the DOM.
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///
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/// These must be loaded into a cache before applying the edits
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pub templates: Vec<Template<'static>>,
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pub templates: Vec<Template<'a>>,
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/// Any mutations required to patch the renderer to match the layout of the VirtualDom
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pub edits: Vec<Mutation<'a>>,
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