wip: clean up using new children syntax
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@@ -341,21 +341,21 @@ impl ScopeInner {
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// Todo: see if we can add stronger guarantees around internal bookkeeping and failed component renders.
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//
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todo!()
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// if let Some(builder) = render(self) {
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// let new_head = builder.into_vnode(NodeFactory {
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// bump: &self.frames.wip_frame().bump,
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// });
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// log::debug!("Render is successful");
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// todo!()
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if let Some(builder) = render(self) {
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let new_head = builder.into_vnode(NodeFactory {
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bump: &self.frames.wip_frame().bump,
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});
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log::debug!("Render is successful");
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// // the user's component succeeded. We can safely cycle to the next frame
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// self.frames.wip_frame_mut().head_node = unsafe { std::mem::transmute(new_head) };
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// self.frames.cycle_frame();
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// the user's component succeeded. We can safely cycle to the next frame
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self.frames.wip_frame_mut().head_node = unsafe { std::mem::transmute(new_head) };
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self.frames.cycle_frame();
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// true
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// } else {
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// false
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// }
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true
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} else {
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false
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}
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}
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}
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