implement the file engine for liveview
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@@ -34,7 +34,51 @@ pub enum LiveViewError {
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SendingFailed,
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}
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use dioxus_interpreter_js::INTERPRETER_JS;
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use once_cell::sync::Lazy;
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static INTERPRETER_JS: Lazy<String> = Lazy::new(|| {
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let interpreter = dioxus_interpreter_js::INTERPRETER_JS;
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let serialize_file_uploads = r#"if (
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target.tagName === "INPUT" &&
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(event.type === "change" || event.type === "input")
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) {
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const type = target.getAttribute("type");
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if (type === "file") {
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async function read_files() {
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const files = target.files;
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const file_contents = {};
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for (let i = 0; i < files.length; i++) {
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const file = files[i];
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file_contents[file.name] = Array.from(
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new Uint8Array(await file.arrayBuffer())
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);
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}
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let file_engine = {
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files: file_contents,
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};
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contents.files = file_engine;
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if (realId === null) {
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return;
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}
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const message = serializeIpcMessage("user_event", {
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name: name,
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element: parseInt(realId),
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data: contents,
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bubbles,
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});
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window.ipc.postMessage(message);
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}
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read_files();
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return;
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}
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}"#;
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interpreter.replace("/*POST_EVENT_SERIALIZATION*/", serialize_file_uploads)
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});
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static MAIN_JS: &str = include_str!("./main.js");
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/// This script that gets injected into your app connects this page to the websocket endpoint
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@@ -42,11 +86,12 @@ static MAIN_JS: &str = include_str!("./main.js");
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/// Once the endpoint is connected, it will send the initial state of the app, and then start
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/// processing user events and returning edits to the liveview instance
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pub fn interpreter_glue(url: &str) -> String {
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let js = &*INTERPRETER_JS;
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format!(
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r#"
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<script>
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var WS_ADDR = "{url}";
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{INTERPRETER_JS}
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{js}
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{MAIN_JS}
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main();
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</script>
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