Example of rendering a dioxus-native app to a texture (#4365)
* Create example of rendering a dioxus-native app to a texture Signed-off-by: Nico Burns <nico@nicoburns.com> * Use dioxus-native-dom crate Signed-off-by: Nico Burns <nico@nicoburns.com> * bump lock * cleanup cargo tomls * rustc hash --------- Signed-off-by: Nico Burns <nico@nicoburns.com> Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
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@@ -2822,6 +2822,7 @@ dependencies = [
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"tracing",
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"url",
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"usvg",
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"woff",
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]
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[[package]]
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@@ -10632,6 +10633,25 @@ dependencies = [
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"jobserver",
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]
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[[package]]
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name = "native-headless"
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version = "0.0.0"
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dependencies = [
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"anyrender_vello",
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"blitz-dom",
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"blitz-paint",
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"blitz-traits",
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"bytemuck",
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"dioxus",
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"dioxus-native-dom",
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"futures-util",
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"pollster",
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"rustc-hash 1.1.0",
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"tracing-subscriber",
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"vello",
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"wgpu",
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]
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[[package]]
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name = "native-tls"
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version = "0.2.14"
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@@ -19177,6 +19197,16 @@ dependencies = [
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"bitflags 2.9.1",
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]
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[[package]]
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name = "woff"
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version = "0.6.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "2e229335e006d138b1c318e83b99eaa3e1ab03e08c4ced4967e46705e6e9d1cf"
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dependencies = [
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"cc",
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"libc",
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]
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[[package]]
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name = "writeable"
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version = "0.5.5"
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