Set local_socket_stream to blocking (default) (#1682)
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@@ -121,9 +121,9 @@ async fn start_desktop_hot_reload(hot_reload_state: HotReloadState) -> Result<()
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let file_map = hot_reload_state.file_map.clone();
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let file_map = hot_reload_state.file_map.clone();
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let channels = channels.clone();
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let channels = channels.clone();
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let aborted = aborted.clone();
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let aborted = aborted.clone();
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let _ = local_socket_stream.set_nonblocking(true);
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move || {
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move || {
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loop {
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loop {
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//accept() will block the thread when local_socket_stream is in blocking mode (default)
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match local_socket_stream.accept() {
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match local_socket_stream.accept() {
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Ok(mut connection) => {
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Ok(mut connection) => {
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// send any templates than have changed before the socket connected
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// send any templates than have changed before the socket connected
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