wip: add test_dom
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@@ -136,7 +136,7 @@ impl<'a> SavedDiffWork<'a> {
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}
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impl<'bump> DiffMachine<'bump> {
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pub(crate) fn new(edits: Mutations<'bump>, shared: &'bump mut ResourcePool) -> Self {
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pub(crate) fn new(edits: Mutations<'bump>, shared: &'bump ResourcePool) -> Self {
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Self {
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stack: DiffStack::new(),
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mutations: edits,
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@@ -13,7 +13,10 @@ pub struct UiEvent {
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/// The optional real node associated with the trigger
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pub mounted_dom_id: Option<ElementId>,
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pub listener_type: &'static str,
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/// The event type IE "onclick" or "onmouseover"
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///
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/// The name that the renderer will use to mount the listener.
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pub name: &'static str,
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/// The type of event
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pub event: SyntheticEvent,
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@@ -406,6 +409,10 @@ pub mod on {
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///
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ontoggle
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];
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GenericEventInner(GenericEvent): [
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];
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}
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pub trait GenericEventInner {
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@@ -26,6 +26,7 @@ pub mod mutations;
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pub mod nodes;
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pub mod scheduler;
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pub mod scope;
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pub mod test_dom;
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pub mod util;
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pub mod virtual_dom;
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@@ -0,0 +1,82 @@
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//! A DOM for testing - both internal and external code.
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use bumpalo::Bump;
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use crate::innerlude::*;
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use crate::nodes::IntoVNode;
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pub struct TestDom {
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bump: Bump,
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scheduler: Scheduler,
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}
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impl TestDom {
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pub fn new() -> TestDom {
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let bump = Bump::new();
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let scheduler = Scheduler::new();
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TestDom { bump, scheduler }
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}
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pub fn new_factory<'a>(&'a self) -> NodeFactory<'a> {
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NodeFactory::new(&self.bump)
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}
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pub fn render<'a, F>(&'a self, lazy_nodes: LazyNodes<'a, F>) -> VNode<'a>
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where
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F: FnOnce(NodeFactory<'a>) -> VNode<'a>,
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{
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lazy_nodes.into_vnode(NodeFactory::new(&self.bump))
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}
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pub fn diff<'a>(&'a self, old: &'a VNode<'a>, new: &'a VNode<'a>) -> Mutations<'a> {
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let mutations = Mutations::new();
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let mut machine = DiffMachine::new(mutations, &self.scheduler.pool);
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machine.stack.push(DiffInstruction::DiffNode { new, old });
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machine.mutations
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}
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pub fn create<'a, F1>(&'a self, left: LazyNodes<'a, F1>) -> Mutations<'a>
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where
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F1: FnOnce(NodeFactory<'a>) -> VNode<'a>,
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{
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let old = self.bump.alloc(self.render(left));
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let mut machine = DiffMachine::new(Mutations::new(), &self.scheduler.pool);
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machine.stack.create_node(old, MountType::Append);
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machine.work(&mut || false);
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machine.mutations
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}
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pub fn lazy_diff<'a, F1, F2>(
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&'a self,
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left: LazyNodes<'a, F1>,
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right: LazyNodes<'a, F2>,
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) -> (Mutations<'a>, Mutations<'a>)
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where
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F1: FnOnce(NodeFactory<'a>) -> VNode<'a>,
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F2: FnOnce(NodeFactory<'a>) -> VNode<'a>,
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{
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let old = self.bump.alloc(self.render(left));
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let new = self.bump.alloc(self.render(right));
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let mut machine = DiffMachine::new(Mutations::new(), &self.scheduler.pool);
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machine.stack.create_node(old, MountType::Append);
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machine.work(&mut || false);
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let create_edits = machine.mutations;
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let mut machine = DiffMachine::new(Mutations::new(), &self.scheduler.pool);
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machine.stack.push(DiffInstruction::DiffNode { old, new });
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machine.work(&mut || false);
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let edits = machine.mutations;
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(create_edits, edits)
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}
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}
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@@ -1,7 +1,7 @@
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//! tests to prove that the iterative implementation works
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use anyhow::{Context, Result};
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use dioxus::{diff::DiffMachine, prelude::*, scheduler::Scheduler, DomEdit, Mutations};
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use dioxus::{prelude::*, DomEdit, Mutations};
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mod test_logging;
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use dioxus_core as dioxus;
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use dioxus_html as dioxus_elements;
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@@ -43,6 +43,6 @@ async fn test_iterative_create_components() {
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let mutations = dom.rebuild_async().await;
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dbg!(mutations);
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let mutations = dom.diff_async().await;
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let mutations = dom.diff();
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dbg!(mutations);
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}
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@@ -15,90 +15,6 @@ use DomEdit::*;
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// feel free to enable while debugging
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const IS_LOGGING_ENABLED: bool = false;
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struct TestDom {
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bump: Bump,
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resources: Scheduler,
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}
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impl TestDom {
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fn new() -> TestDom {
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test_logging::set_up_logging(IS_LOGGING_ENABLED);
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let bump = Bump::new();
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let resources = Scheduler::new();
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TestDom { bump, resources }
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}
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fn new_factory<'a>(&'a self) -> NodeFactory<'a> {
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NodeFactory::new(&self.bump)
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}
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fn render<'a, F>(&'a self, lazy_nodes: LazyNodes<'a, F>) -> VNode<'a>
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where
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F: FnOnce(NodeFactory<'a>) -> VNode<'a>,
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{
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use dioxus_core::nodes::{IntoVNode, IntoVNodeList};
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lazy_nodes.into_vnode(NodeFactory::new(&self.bump))
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}
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fn diff<'a>(&'a self, old: &'a VNode<'a>, new: &'a VNode<'a>) -> Mutations<'a> {
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// let mut edits = Vec::new();
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let mut machine = DiffMachine::new_headless(&self.resources);
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machine.stack.push(DiffInstruction::DiffNode { new, old });
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machine.mutations
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}
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fn create<'a, F1>(&'a self, left: LazyNodes<'a, F1>) -> Mutations<'a>
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where
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F1: FnOnce(NodeFactory<'a>) -> VNode<'a>,
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{
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let old = self.bump.alloc(self.render(left));
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let mut machine = DiffMachine::new_headless(&self.resources);
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machine.stack.create_node(old, MountType::Append);
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work_sync(&mut machine);
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machine.mutations
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}
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fn lazy_diff<'a, F1, F2>(
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&'a self,
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left: LazyNodes<'a, F1>,
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right: LazyNodes<'a, F2>,
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) -> (Mutations<'a>, Mutations<'a>)
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where
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F1: FnOnce(NodeFactory<'a>) -> VNode<'a>,
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F2: FnOnce(NodeFactory<'a>) -> VNode<'a>,
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{
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let old = self.bump.alloc(self.render(left));
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let new = self.bump.alloc(self.render(right));
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let mut machine = DiffMachine::new_headless(&self.resources);
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machine.stack.create_node(old, MountType::Append);
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work_sync(&mut machine);
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let create_edits = machine.mutations;
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let mut machine = DiffMachine::new_headless(&self.resources);
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machine.stack.push(DiffInstruction::DiffNode { old, new });
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work_sync(&mut machine);
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let edits = machine.mutations;
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(create_edits, edits)
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}
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}
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fn work_sync(machine: &mut DiffMachine) {
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let mut fut = machine.work().boxed_local();
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while let None = (&mut fut).now_or_never() {
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//
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}
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}
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#[test]
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fn diffing_works() {}
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@@ -1,7 +1,7 @@
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use bumpalo::Bump;
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use anyhow::{Context, Result};
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use dioxus::{diff::DiffMachine, prelude::*, scheduler::Scheduler, DomEdit};
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use dioxus::{prelude::*, DomEdit};
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use dioxus_core as dioxus;
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use dioxus_html as dioxus_elements;
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@@ -1,5 +1,5 @@
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use anyhow::{Context, Result};
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use dioxus::{diff::DiffMachine, prelude::*, scheduler::Scheduler, DomEdit};
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use dioxus::prelude::*;
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use dioxus_core as dioxus;
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use dioxus_html as dioxus_elements;
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@@ -3,7 +3,7 @@
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//! This means you can actually call it synchronously if you want.
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use anyhow::{Context, Result};
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use dioxus::{diff::DiffMachine, prelude::*, scheduler::Scheduler, scope::Scope};
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use dioxus::{prelude::*, scope::Scope};
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use dioxus_core as dioxus;
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use dioxus_html as dioxus_elements;
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use futures_util::FutureExt;
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