fix: exampels
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@@ -16,45 +16,25 @@ pub use usefuture::*;
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mod usesuspense;
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pub use usesuspense::*;
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// #[macro_export]
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// macro_rules! to_owned {
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// ($($es:ident),+) => {$(
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// #[allow(unused_mut)]
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// let mut $es = $es.to_owned();
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// )*}
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// }
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// /// Calls `for_async` on the series of paramters.
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// ///
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// /// If the type is Clone, then it will be cloned. However, if the type is not `clone`
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// /// then it must have a `for_async` method for Rust to lower down into.
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// ///
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// /// See: how use_state implements `for_async` but *not* through the trait.
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// #[macro_export]
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// macro_rules! for_async {
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// ($($es:ident),+) => {$(
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// #[allow(unused_mut)]
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// let mut $es = $es.for_async();
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// )*}
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// }
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// /// This is a marker trait that uses decoherence.
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// ///
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// /// It is *not* meant for hooks to actually implement, but rather defer to their
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// /// underlying implementation if they *don't* implement the trait.
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// ///
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// ///
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// pub trait AsyncHook {
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// type Output;
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// fn for_async(self) -> Self::Output;
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// }
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// impl<T> AsyncHook for T
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// where
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// T: ToOwned<Owned = T>,
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// {
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// type Output = T;
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// fn for_async(self) -> Self::Output {
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// self
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// }
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// }
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#[macro_export]
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/// A helper macro for using hooks in async environements.
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///
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/// # Usage
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///
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///
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/// ```
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/// let (data) = use_ref(&cx, || {});
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///
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/// let handle_thing = move |_| {
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/// to_owned![data]
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/// cx.spawn(async move {
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/// // do stuff
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/// });
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/// }
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/// ```
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macro_rules! to_owned {
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($($es:ident),+) => {$(
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#[allow(unused_mut)]
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let mut $es = $es.to_owned();
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)*}
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}
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+293
-162
@@ -1,46 +1,29 @@
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#![warn(clippy::pedantic)]
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use dioxus_core::prelude::*;
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use std::{
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cell::{Cell, Ref, RefCell, RefMut},
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cell::{RefCell, RefMut},
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fmt::{Debug, Display},
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rc::Rc,
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};
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/// Store state between component renders!
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/// Store state between component renders.
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///
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/// ## Dioxus equivalent of useState, designed for Rust
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///
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/// The Dioxus version of `useState` for state management inside components. It allows you to ergonomically store and
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/// modify state between component renders. When the state is updated, the component will re-render.
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///
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/// Dioxus' use_state basically wraps a RefCell with helper methods and integrates it with the VirtualDOM update system.
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///
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/// [`use_state`] exposes a few helper methods to modify the underlying state:
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/// - `.set(new)` allows you to override the "work in progress" value with a new value
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/// - `.get_mut()` allows you to modify the WIP value
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/// - `.get_wip()` allows you to access the WIP value
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/// - `.deref()` provides the previous value (often done implicitly, though a manual dereference with `*` might be required)
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///
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/// Additionally, a ton of std::ops traits are implemented for the `UseState` wrapper, meaning any mutative type operations
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/// will automatically be called on the WIP value.
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///
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/// ## Combinators
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///
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/// On top of the methods to set/get state, `use_state` also supports fancy combinators to extend its functionality:
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/// - `.classic()` and `.split()` convert the hook into the classic React-style hook
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/// ```rust
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/// let (state, set_state) = use_state(&cx, || 10).split()
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/// ```
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/// Usage:
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///
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/// ```ignore
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/// const Example: Component = |cx| {
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/// let counter = use_state(&cx, || 0);
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/// let (count, set_count) = use_state(&cx, || 0);
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///
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/// cx.render(rsx! {
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/// div {
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/// h1 { "Counter: {counter}" }
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/// button { onclick: move |_| counter.set(**counter + 1), "Increment" }
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/// button { onclick: move |_| counter.set(**counter - 1), "Decrement" }
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/// h1 { "Count: {count}" }
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/// button { onclick: move |_| set_count(a - 1), "Increment" }
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/// button { onclick: move |_| set_count(a + 1), "Decrement" }
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/// }
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/// ))
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/// }
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@@ -48,34 +31,269 @@ use std::{
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pub fn use_state<'a, T: 'static>(
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cx: &'a ScopeState,
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initial_state_fn: impl FnOnce() -> T,
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) -> &'a UseState<T> {
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let hook = cx.use_hook(move |_| UseState {
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current_val: Rc::new(initial_state_fn()),
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update_callback: cx.schedule_update(),
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wip: Rc::new(RefCell::new(None)),
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update_scheuled: Cell::new(false),
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) -> (&'a T, &'a UseState<T>) {
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let hook = cx.use_hook(move |_| {
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let current_val = Rc::new(initial_state_fn());
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let update_callback = cx.schedule_update();
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let slot = Rc::new(RefCell::new(current_val.clone()));
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let setter = Rc::new({
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crate::to_owned![update_callback, slot];
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move |new| {
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let mut slot = slot.borrow_mut();
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// if there's only one reference (weak or otherwise), we can just swap the values
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// Typically happens when the state is set multiple times - we don't want to create a new Rc for each new value
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if let Some(val) = Rc::get_mut(&mut slot) {
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*val = new;
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} else {
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*slot = Rc::new(new);
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}
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update_callback();
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}
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});
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UseState {
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current_val,
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update_callback,
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setter,
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slot,
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}
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});
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hook.update_scheuled.set(false);
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let mut new_val = hook.wip.borrow_mut();
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if new_val.is_some() {
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// if there's only one reference (weak or otherwise), we can just swap the values
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if let Some(val) = Rc::get_mut(&mut hook.current_val) {
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*val = new_val.take().unwrap();
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} else {
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hook.current_val = Rc::new(new_val.take().unwrap());
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}
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}
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hook
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(hook.current_val.as_ref(), hook)
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}
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pub struct UseState<T: 'static> {
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pub(crate) current_val: Rc<T>,
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pub(crate) wip: Rc<RefCell<Option<T>>>,
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pub(crate) update_callback: Rc<dyn Fn()>,
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pub(crate) update_scheuled: Cell<bool>,
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pub(crate) setter: Rc<dyn Fn(T)>,
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pub(crate) slot: Rc<RefCell<Rc<T>>>,
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}
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impl<T: 'static> UseState<T> {
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/// Get the current value of the state by cloning its container Rc.
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///
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/// This is useful when you are dealing with state in async contexts but need
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/// to know the current value. You are not given a reference to the state.
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///
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/// # Examples
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/// An async context might need to know the current value:
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///
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/// ```rust, ignore
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/// fn component(cx: Scope) -> Element {
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/// let (count, set_count) = use_state(&cx, || 0);
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/// cx.spawn({
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/// let set_count = set_count.to_owned();
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/// async move {
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/// let current = set_count.current();
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/// }
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/// })
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/// }
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/// ```
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#[must_use]
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pub fn current(&self) -> Rc<T> {
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self.slot.borrow().clone()
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}
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/// Get the `setter` function directly without the `UseState` wrapper.
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///
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/// This is useful for passing the setter function to other components.
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///
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/// However, for most cases, calling `to_owned` o`UseState`te is the
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/// preferred way to get "anoth`set_state`tate handle.
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///
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///
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/// # Examples
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/// A component might require an `Rc<dyn Fn(T)>` as an input to set a value.
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///
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/// ```rust, ignore
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/// fn component(cx: Scope) -> Element {
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/// let (value, set_value) = use_state(&cx, || 0);
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///
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/// rsx!{
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/// Component {
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/// handler: set_val.setter()
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/// }
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/// }
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/// }
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/// ```
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#[must_use]
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pub fn setter(&self) -> Rc<dyn Fn(T)> {
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self.setter.clone()
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}
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/// Set the state to a new value, using the current state value as a reference.
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///
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/// This is similar to passing a closure to React's `set_value` function.
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///
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/// # Examples
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///
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/// Basic usage:
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/// ```rust
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/// # use dioxus_core::prelude::*;
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/// # use dioxus_hooks::*;
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/// fn component(cx: Scope) -> Element {
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/// let (value, set_value) = use_state(&cx, || 0);
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///
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/// // to increment the value
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/// set_value.modify(|v| v + 1);
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///
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/// // usage in async
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/// cx.spawn({
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/// let set_value = set_value.to_owned();
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/// async move {
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/// set_value.modify(|v| v + 1);
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/// }
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/// });
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///
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/// # todo!()
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/// }
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/// ```
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pub fn modify(&self, f: impl FnOnce(&T) -> T) {
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let curernt = self.slot.borrow();
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let new_val = f(curernt.as_ref());
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(self.setter)(new_val);
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}
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/// Get the value of the state when this handle was created.
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///
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/// This method is useful when you want an `Rc` around the data to cheaply
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/// pass it around your app.
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///
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/// ## Warning
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///
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/// This will return a stale value if used within async contexts.
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///
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/// Try `current` to get the real current value of the state.
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///
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/// ## Example
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///
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/// ```rust, ignore
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/// # use dioxus_core::prelude::*;
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/// # use dioxus_hooks::*;
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/// fn component(cx: Scope) -> Element {
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/// let (value, set_value) = use_state(&cx, || 0);
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///
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/// let as_rc = set_value.get();
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/// assert_eq!(as_rc.as_ref(), &0);
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///
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/// # todo!()
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/// }
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/// ```
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#[must_use]
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pub fn get(&self) -> &Rc<T> {
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&self.current_val
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}
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/// Mark the component that create this [`UseState`] as dirty, forcing it to re-render.
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///
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/// ```rust, ignore
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/// fn component(cx: Scope) -> Element {
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/// let (count, set_count) = use_state(&cx, || 0);
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/// cx.spawn({
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/// let set_count = set_count.to_owned();
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/// async move {
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/// // for the component to re-render
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/// set_count.needs_update();
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/// }
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/// })
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/// }
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/// ```
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pub fn needs_update(&self) {
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(self.update_callback)();
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}
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}
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impl<T: Clone> UseState<T> {
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/// Get a mutable handle to the value by calling `ToOwned::to_owned` on the
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/// current value.
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///
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/// This is essentially cloning the underlying value and then setting it,
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/// giving you a mutable handle in the process. This method is intended for
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/// types that are cheaply cloneable.
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///
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/// If you are comfortable dealing with `RefMut`, then you can use `make_mut` to get
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/// the underlying slot. However, be careful with `RefMut` since you might panic
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/// if the `RefCell` is left open.
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///
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/// # Examples
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///
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/// ```
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/// let (val, set_val) = use_state(&cx, || 0);
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///
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/// set_val.with_mut(|v| *v = 1);
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/// ```
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pub fn with_mut(&self, apply: impl FnOnce(&mut T)) {
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let mut slot = self.slot.borrow_mut();
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let mut inner = slot.as_ref().to_owned();
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apply(&mut inner);
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if let Some(new) = Rc::get_mut(&mut slot) {
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*new = inner;
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} else {
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*slot = Rc::new(inner);
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}
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self.needs_update();
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}
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/// Get a mutable handle to the value by calling `ToOwned::to_owned` on the
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/// current value.
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///
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/// This is essentially cloning the underlying value and then setting it,
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/// giving you a mutable handle in the process. This method is intended for
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/// types that are cheaply cloneable.
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///
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/// # Warning
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/// Be careful with `RefMut` since you might panic if the `RefCell` is left open!
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///
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/// # Examples
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///
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/// ```
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/// let (val, set_val) = use_state(&cx, || 0);
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///
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/// set_val.with_mut(|v| *v = 1);
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/// ```
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#[must_use]
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pub fn make_mut(&self) -> RefMut<T> {
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let mut slot = self.slot.borrow_mut();
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self.needs_update();
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if Rc::strong_count(&*slot) > 0 {
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*slot = Rc::new(slot.as_ref().to_owned());
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}
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RefMut::map(slot, |rc| Rc::get_mut(rc).expect("the hard count to be 0"))
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}
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}
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impl<T: 'static> ToOwned for UseState<T> {
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type Owned = UseState<T>;
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fn to_owned(&self) -> Self::Owned {
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UseState {
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current_val: self.current_val.clone(),
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update_callback: self.update_callback.clone(),
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setter: self.setter.clone(),
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slot: self.slot.clone(),
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}
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}
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}
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impl<'a, T: 'static + Display> std::fmt::Display for UseState<T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "{}", self.current_val)
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}
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}
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impl<T> PartialEq<UseState<T>> for UseState<T> {
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fn eq(&self, other: &UseState<T>) -> bool {
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// some level of memoization for UseState
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Rc::ptr_eq(&self.slot, &other.slot)
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}
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}
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impl<T: Debug> Debug for UseState<T> {
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@@ -84,129 +302,42 @@ impl<T: Debug> Debug for UseState<T> {
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}
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}
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impl<T: 'static> UseState<T> {
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/// Tell the Dioxus Scheduler that we need to be processed
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pub fn needs_update(&self) {
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if !self.update_scheuled.get() {
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self.update_scheuled.set(true);
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(self.update_callback)();
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}
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}
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pub fn set(&self, new_val: T) {
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*self.wip.borrow_mut() = Some(new_val);
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self.needs_update();
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}
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pub fn get(&self) -> &T {
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&self.current_val
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}
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pub fn get_rc(&self) -> &Rc<T> {
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&self.current_val
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}
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/// Get the current status of the work-in-progress data
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pub fn get_wip(&self) -> Ref<Option<T>> {
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self.wip.borrow()
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}
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/// Get the current status of the work-in-progress data
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pub fn get_wip_mut(&self) -> RefMut<Option<T>> {
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self.wip.borrow_mut()
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}
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pub fn split(&self) -> (&T, Rc<dyn Fn(T)>) {
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(&self.current_val, self.setter())
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}
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pub fn setter(&self) -> Rc<dyn Fn(T)> {
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let slot = self.wip.clone();
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let callback = self.update_callback.clone();
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Rc::new(move |new| {
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callback();
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*slot.borrow_mut() = Some(new)
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})
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}
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pub fn wtih(&self, f: impl FnOnce(&mut T)) {
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let mut val = self.wip.borrow_mut();
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if let Some(inner) = val.as_mut() {
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f(inner);
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}
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}
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pub fn for_async(&self) -> UseState<T> {
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let UseState {
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current_val,
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wip,
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update_callback,
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update_scheuled,
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} = self;
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UseState {
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current_val: current_val.clone(),
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wip: wip.clone(),
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update_callback: update_callback.clone(),
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update_scheuled: update_scheuled.clone(),
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}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static + ToOwned<Owned = T>> UseState<T> {
|
||||
/// Gain mutable access to the new value via [`RefMut`].
|
||||
///
|
||||
/// If `modify` is called, then the component will re-render.
|
||||
///
|
||||
/// This method is only available when the value is a `ToOwned` type.
|
||||
///
|
||||
/// Mutable access is derived by calling "ToOwned" (IE cloning) on the current value.
|
||||
///
|
||||
/// To get a reference to the current value, use `.get()`
|
||||
pub fn modify(&self) -> RefMut<T> {
|
||||
// make sure we get processed
|
||||
self.needs_update();
|
||||
|
||||
// Bring out the new value, cloning if it we need to
|
||||
// "get_mut" is locked behind "ToOwned" to make it explicit that cloning occurs to use this
|
||||
RefMut::map(self.wip.borrow_mut(), |slot| {
|
||||
if slot.is_none() {
|
||||
*slot = Some(self.current_val.as_ref().to_owned());
|
||||
}
|
||||
slot.as_mut().unwrap()
|
||||
})
|
||||
}
|
||||
|
||||
pub fn inner(self) -> T {
|
||||
self.current_val.as_ref().to_owned()
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, T> std::ops::Deref for UseState<T> {
|
||||
type Target = T;
|
||||
type Target = Rc<dyn Fn(T)>;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
self.get()
|
||||
&self.setter
|
||||
}
|
||||
}
|
||||
|
||||
// enable displaty for the handle
|
||||
impl<'a, T: 'static + Display> std::fmt::Display for UseState<T> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "{}", self.current_val)
|
||||
}
|
||||
}
|
||||
#[test]
|
||||
fn api_makes_sense() {
|
||||
#[allow(unused)]
|
||||
fn app(cx: Scope) -> Element {
|
||||
let (val, set_val) = use_state(&cx, || 0);
|
||||
|
||||
impl<'a, V, T: PartialEq<V>> PartialEq<V> for UseState<T> {
|
||||
fn eq(&self, other: &V) -> bool {
|
||||
self.get() == other
|
||||
}
|
||||
}
|
||||
impl<'a, O, T: std::ops::Not<Output = O> + Copy> std::ops::Not for UseState<T> {
|
||||
type Output = O;
|
||||
set_val(0);
|
||||
set_val.modify(|v| v + 1);
|
||||
let real_current = set_val.current();
|
||||
|
||||
fn not(self) -> Self::Output {
|
||||
!*self.get()
|
||||
match val {
|
||||
10 => {
|
||||
set_val(20);
|
||||
set_val.modify(|v| v + 1);
|
||||
}
|
||||
20 => {}
|
||||
_ => {
|
||||
println!("{real_current}");
|
||||
}
|
||||
}
|
||||
|
||||
cx.spawn({
|
||||
crate::to_owned![set_val];
|
||||
async move {
|
||||
set_val.modify(|f| f + 1);
|
||||
}
|
||||
});
|
||||
|
||||
cx.render(LazyNodes::new(|f| f.static_text("asd")))
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user