split the point interaction trait into smaller traits for touch compatibility
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@@ -45,6 +45,6 @@ pub mod prelude {
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#[cfg(feature = "eval")]
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pub use crate::eval::*;
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pub use crate::events::*;
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pub use crate::point_interaction::PointInteraction;
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pub use crate::point_interaction::*;
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pub use keyboard_types::{self, Code, Key, Location, Modifiers};
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}
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