split the point interaction trait into smaller traits for touch compatibility
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@@ -18,7 +18,7 @@ use dioxus_html::input_data::keyboard_types::{Code, Key, Location, Modifiers};
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use dioxus_html::input_data::{
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MouseButton as DioxusMouseButton, MouseButtonSet as DioxusMouseButtons,
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};
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use dioxus_html::{event_bubbles, prelude::PointInteraction};
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use dioxus_html::{event_bubbles, prelude::*};
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use std::any::Any;
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use std::collections::HashMap;
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use std::{
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