use boxed slices instead of vecs where possible
This commit is contained in:
1 parent
c59926cb1f
commit
aefa8a2431
9 files changed
+53
-46
No files matched your search
@@ -77,8 +77,8 @@ pub use crate::innerlude::{
|
||||
fc_to_builder, generation, once, schedule_update, schedule_update_any, vdom_is_rendering,
|
||||
AnyValue, Attribute, AttributeValue, CapturedError, Component, DynamicNode, Element, ElementId,
|
||||
Event, Fragment, IntoDynNode, Mutation, MutationsVec, Properties, RenderReturn, ScopeId, Task,
|
||||
Template, TemplateAttribute, TemplateNode, VComponent, VNode, VPlaceholder, VText, VirtualDom,
|
||||
WriteMutations,
|
||||
Template, TemplateAttribute, TemplateNode, VComponent, VNode, VNodeInner, VPlaceholder, VText,
|
||||
VirtualDom, WriteMutations,
|
||||
};
|
||||
|
||||
/// The purpose of this module is to alleviate imports of many common types
|
||||
@@ -91,6 +91,7 @@ pub mod prelude {
|
||||
push_future, remove_future, schedule_update, schedule_update_any, spawn, spawn_forever,
|
||||
suspend, use_error_boundary, AnyValue, Component, Element, ErrorBoundary, Event,
|
||||
EventHandler, Fragment, IntoAttributeValue, IntoDynNode, Properties, Runtime, RuntimeGuard,
|
||||
ScopeId, Task, Template, TemplateAttribute, TemplateNode, Throw, VNode, VirtualDom,
|
||||
ScopeId, Task, Template, TemplateAttribute, TemplateNode, Throw, VNode, VNodeInner,
|
||||
VirtualDom,
|
||||
};
|
||||
}
|
||||
Reference in new issue
Block a user