re export renderers in dioxus

This commit is contained in:
Evan Almloff committed 2024-01-15 19:14:11 -06:00
1 parent b291a5c0b0
commit af1749d7be
61 files changed
+860 -100

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@@ -189,7 +189,7 @@ fn create_random_dynamic_node(, depth: usize) -> DynamicNode {
node_paths: &[&[0]],
attr_paths: &[],
}),
dioxus::core::exports::bumpalo::collections::Vec::new_in(cx.bump()).into(),
dioxus::dioxus_core::exports::bumpalo::collections::Vec::new_in(cx.bump()).into(),
cx.bump().alloc([cx.component(
create_random_element,
DepthProps { depth, root: false },
@@ -260,7 +260,7 @@ fn create_random_element(cx: Scope<DepthProps>) -> Element {
None.into(),
None,
Cell::new(template),
dioxus::core::exports::bumpalo::collections::Vec::new_in(cx.bump()).into(),
dioxus::dioxus_core::exports::bumpalo::collections::Vec::new_in(cx.bump()).into(),
{
let dynamic_nodes: Vec<_> = dynamic_node_types
.iter()