Fix empty for loop, if statements and children (#2275)
* fix empty for loop, if statements and children * fix clippy
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@@ -261,7 +261,7 @@ impl<'a> DynamicContext<'a> {
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}
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// And then set the path of this node to the current path (which we're hitting during traversal)
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self.node_paths[idx] = self.current_path.clone();
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self.node_paths[idx].clone_from(&self.current_path);
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Some(match root {
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BodyNode::Text(_) => TemplateNode::DynamicText { id: idx },
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@@ -322,7 +322,7 @@ impl<'a> DynamicContext<'a> {
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self.attr_paths.resize_with(idx + 1, Vec::new);
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}
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self.attr_paths[idx] = self.current_path.clone();
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self.attr_paths[idx].clone_from(&self.current_path);
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Some(idx)
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}
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