docs: document all of desktop crate
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@@ -1,3 +1,6 @@
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#![deny(missing_docs)]
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//! Useful foundational hooks for Dioxus
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mod usestate;
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pub use usestate::{use_state, UseState};
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@@ -1,19 +1,30 @@
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#![allow(missing_docs)]
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use dioxus_core::{ScopeState, TaskId};
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use std::{cell::Cell, future::Future, rc::Rc};
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/// A future that resolves to a value.
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///
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/// This runs the future only once - though the future may be regenerated
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/// through the [`UseFuture::restart`] method.
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///
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/// This is commonly used for components that cannot be rendered until some
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/// asynchronous operation has completed.
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///
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///
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///
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///
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///
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pub fn use_future<'a, T: 'static, F: Future<Output = T> + 'static>(
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cx: &'a ScopeState,
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new_fut: impl FnOnce() -> F,
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) -> &'a UseFuture<T> {
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let state = cx.use_hook(move |_| {
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//
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UseFuture {
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update: cx.schedule_update(),
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needs_regen: Cell::new(true),
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slot: Rc::new(Cell::new(None)),
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value: None,
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task: None,
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}
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let state = cx.use_hook(move |_| UseFuture {
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update: cx.schedule_update(),
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needs_regen: Cell::new(true),
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slot: Rc::new(Cell::new(None)),
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value: None,
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task: None,
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pending: true,
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});
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if let Some(value) = state.slot.take() {
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@@ -24,6 +35,7 @@ pub fn use_future<'a, T: 'static, F: Future<Output = T> + 'static>(
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if state.needs_regen.get() {
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// We don't need regen anymore
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state.needs_regen.set(false);
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state.pending = false;
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// Create the new future
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let fut = new_fut();
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@@ -42,10 +54,17 @@ pub fn use_future<'a, T: 'static, F: Future<Output = T> + 'static>(
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state
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}
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pub enum FutureState<'a, T> {
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Pending,
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Complete(&'a T),
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Regenerating(&'a T), // the old value
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}
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pub struct UseFuture<T> {
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update: Rc<dyn Fn()>,
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needs_regen: Cell<bool>,
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value: Option<T>,
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pending: bool,
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slot: Rc<Cell<Option<T>>>,
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task: Option<TaskId>,
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}
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@@ -72,4 +91,9 @@ impl<T> UseFuture<T> {
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pub fn value(&self) -> Option<&T> {
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self.value.as_ref()
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}
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pub fn state(&self) -> FutureState<T> {
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// self.value.as_ref()
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FutureState::Pending
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}
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}
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