WIP: use shipyard ecs

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Evan Almloff committed 2023-02-28 13:26:49 -06:00
1 parent fe3ad8ebe9
commit b91e010ac7
12 files changed
+567 -738

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@@ -6,7 +6,6 @@ pub use passes::AnyMapLike;
pub use passes::{Dependancy, State, TypeErasedPass};
pub use real_dom::{NodeMut, NodeRef, RealDom};
use rustc_hash::FxHasher;
pub use tree::NodeId;
#[cfg(feature = "dioxus")]
pub mod dioxus;
@@ -18,13 +17,14 @@ mod passes;
pub mod real_dom;
pub mod tree;
pub mod utils;
pub use shipyard::EntityId as NodeId;
pub mod prelude {
pub use crate::node::{ElementNode, FromAnyValue, NodeType, OwnedAttributeView, TextNode};
pub use crate::node_ref::{AttributeMaskBuilder, NodeMaskBuilder, NodeView};
pub use crate::passes::{Dependancy, State};
pub use crate::real_dom::{NodeImmutable, NodeMut, NodeRef, RealDom};
pub use crate::tree::NodeId;
pub use crate::NodeId;
pub use crate::SendAnyMap;
}