wip: start moving events to rc<event>
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@@ -1,9 +1,8 @@
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//! Virtual Events
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//! This module provides a wrapping of platform-specific events with a list of events easier to work with.
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//! 3rd party renderers are responsible for forming this virtual events from events.
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//! The goal here is to provide a consistent event interface across all renderer types.
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//! This module provides a set of common events for all Dioxus apps to target, regardless of host platform.
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//! -------------------------------------------------------------------------------------------------------
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//!
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//! also... websys integerates poorly with rust analyzer, so we handle that for you automatically.
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//! 3rd party renderers are responsible for converting their native events into these virtual event types. Events might
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//! be heavy or need to interact through FFI, so the events themselves are designed to be lazy.
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use crate::innerlude::ScopeIdx;
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@@ -46,15 +45,13 @@ pub enum VirtualEvent {
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MouseEvent(on::MouseEvent),
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PointerEvent(on::PointerEvent),
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// todo
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// ImageEvent(event_data::ImageEvent),
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OtherEvent,
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}
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pub mod on {
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#![allow(unused)]
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use std::ops::Deref;
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use std::{ops::Deref, rc::Rc};
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use crate::{
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builder::ElementBuilder,
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@@ -64,15 +61,10 @@ pub mod on {
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use super::VirtualEvent;
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macro_rules! event_builder {
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(
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$eventdata:ident;
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macro_rules! event_directory {
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( $( $eventdata:ident: [ $( $name:ident )* ]; )* ) => {
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$(
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$(#[$attr:meta])*
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$name:ident
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)* ) => {
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$(
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$(#[$attr])*
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pub fn $name<'a>(
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c: &'_ NodeCtx<'a>,
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callback: impl Fn($eventdata) + 'a,
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@@ -84,41 +76,61 @@ pub mod on {
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scope: c.scope_ref.arena_idx,
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callback: bump.alloc(move |evt: VirtualEvent| match evt {
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VirtualEvent::$eventdata(event) => callback(event),
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_ => {
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unreachable!("Downcasted VirtualEvent to wrong event type - this is a bug!")
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}
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_ => unreachable!("Downcasted VirtualEvent to wrong event type - this is an internal bug!")
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}),
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}
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}
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)*
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};
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}
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)*
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};
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}
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event_directory! {
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ClipboardEvent: [copy cut paste];
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CompositionEvent: [compositionend compositionstart compositionupdate];
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KeyboardEvent: [keydown keypress keyup];
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FocusEvent: [focus blur];
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FormEvent: [change input invalid reset submit];
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GenericEvent: [];
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MouseEvent: [
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click contextmenu doubleclick drag dragend dragenter dragexit
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dragleave dragover dragstart drop mousedown mouseenter mouseleave
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mousemove mouseout mouseover mouseup
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];
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PointerEvent: [
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pointerdown pointermove pointerup pointercancel gotpointercapture
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lostpointercapture pointerenter pointerleave pointerover pointerout
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];
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SelectionEvent: [select];
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TouchEvent: [touchcancel touchend touchmove touchstart];
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UIEvent: [scroll];
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WheelEvent: [wheel];
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MediaEvent: [
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abort canplay canplaythrough durationchange emptied encrypted
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ended error loadeddata loadedmetadata loadstart pause play
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playing progress ratechange seeked seeking stalled suspend
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timeupdate volumechange waiting
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];
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AnimationEvent: [animationstart animationend animationiteration];
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TransitionEvent: [transitionend];
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ToggleEvent: [toggle];
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}
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pub struct GetModifierKey(pub Box<dyn Fn(usize) -> bool>);
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impl std::fmt::Debug for GetModifierKey {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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// just skip for now
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Ok(())
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Ok(()) // just skip for now
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}
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}
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// DOMDataTransfer clipboardData
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#[derive(Debug)]
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pub struct ClipboardEvent {}
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event_builder! {
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ClipboardEvent;
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copy cut paste
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}
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// string data
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#[derive(Debug)]
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pub struct CompositionEvent {
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data: String,
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}
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event_builder! {
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CompositionEvent;
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compositionend compositionstart compositionupdate
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}
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#[derive(Debug)]
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pub struct KeyboardEvent {
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@@ -134,12 +146,11 @@ pub mod on {
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which: usize,
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get_modifier_state: GetModifierKey,
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}
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pub struct KeyboardEvent2(pub Box<dyn KeyboardEventT>);
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pub struct KeyboardEvent2(pub Rc<dyn KeyboardEventT>);
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impl std::ops::Deref for KeyboardEvent2 {
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type Target = Box<dyn KeyboardEventT>;
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type Target = dyn KeyboardEventT;
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fn deref(&self) -> &Self::Target {
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&self.0
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self.0.as_ref()
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}
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}
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@@ -157,32 +168,16 @@ pub mod on {
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fn get_modifier_state(&self) -> GetModifierKey;
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}
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event_builder! {
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KeyboardEvent;
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keydown keypress keyup
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}
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#[derive(Debug)]
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pub struct FocusEvent {/* DOMEventTarget relatedTarget */}
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event_builder! {
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FocusEvent;
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focus blur
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}
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#[derive(Debug)]
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pub struct FormEvent {
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pub value: String,
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}
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event_builder! {
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FormEvent;
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change input invalid reset submit
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}
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#[derive(Debug)]
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pub struct GenericEvent {/* Error Load */}
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event_builder! {
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GenericEvent;
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}
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#[derive(Debug)]
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pub struct MouseEvent(pub Box<RawMouseEvent>);
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@@ -210,12 +205,6 @@ pub mod on {
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self.0.as_ref()
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}
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}
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event_builder! {
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MouseEvent;
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click contextmenu doubleclick drag dragend dragenter dragexit
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dragleave dragover dragstart drop mousedown mouseenter mouseleave
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mousemove mouseout mouseover mouseup
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}
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#[derive(Debug)]
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pub struct PointerEvent(Box<RawPointerEvent>);
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@@ -255,18 +244,9 @@ pub mod on {
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pointer_type: String,
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is_primary: bool,
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}
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event_builder! {
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PointerEvent;
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pointerdown pointermove pointerup pointercancel gotpointercapture
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lostpointercapture pointerenter pointerleave pointerover pointerout
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}
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#[derive(Debug)]
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pub struct SelectionEvent {}
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event_builder! {
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SelectionEvent;
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select
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}
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#[derive(Debug)]
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pub struct TouchEvent {
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@@ -282,20 +262,12 @@ pub mod on {
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// touches: DOMTouchList,
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// getModifierState(key): boolean
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}
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event_builder! {
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TouchEvent;
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touchcancel touchend touchmove touchstart
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}
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#[derive(Debug)]
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pub struct UIEvent {
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// DOMAbstractView view
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detail: i32,
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}
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event_builder! {
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UIEvent;
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scroll
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}
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#[derive(Debug)]
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pub struct WheelEvent {
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@@ -304,20 +276,9 @@ pub mod on {
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delta_y: i32,
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delta_z: i32,
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}
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event_builder! {
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WheelEvent;
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wheel
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}
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#[derive(Debug)]
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pub struct MediaEvent {}
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event_builder! {
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MediaEvent;
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abort canplay canplaythrough durationchange emptied encrypted
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ended error loadeddata loadedmetadata loadstart pause play
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playing progress ratechange seeked seeking stalled suspend
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timeupdate volumechange waiting
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}
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// todo!
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// imageevent clashes with media event
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@@ -336,10 +297,6 @@ pub mod on {
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pseudo_element: String,
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elapsed_time: f32,
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}
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event_builder! {
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AnimationEvent;
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animationstart animationend animationiteration
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}
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#[derive(Debug)]
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pub struct TransitionEvent {
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@@ -347,15 +304,7 @@ pub mod on {
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pseudo_element: String,
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elapsed_time: f32,
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}
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event_builder! {
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TransitionEvent;
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transitionend
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}
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#[derive(Debug)]
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pub struct ToggleEvent {}
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event_builder! {
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ToggleEvent;
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toggle
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}
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}
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@@ -274,7 +274,7 @@ impl VirtualDom {
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// Now, there are events in the queue
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let mut updates = self.event_queue.0.as_ref().borrow_mut();
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// Order the nodes by their height, we want the biggest nodes on the top
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// Order the nodes by their height, we want the nodes with the smallest depth on top
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// This prevents us from running the same component multiple times
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updates.sort_unstable();
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@@ -300,6 +300,7 @@ impl VirtualDom {
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// let cur_component = inner.get_mut(update.idx).unwrap();
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cur_component.run_scope()?;
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// diff_machine.change_list.load_known_root(1);
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diff_machine.diff_node(cur_component.old_frame(), cur_component.next_frame());
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